Player Matchup

Nemesis
Nemesis
A Spruce Moose
Nemesis
Level 14
God Stats
16W - 20L
1,441 SR
Queue Stats
66W - 94L
1,222 Elo+
Party 1
Terra
Terra
HerbbMan
Terra
Level 8
God Stats
14W - 6L
1,481 SR
Queue Stats
96W - 137L
1,235 Elo+
Party 1
Artemis
Artemis
LewieSnow
Artemis
Level 11
God Stats
11W - 5L
1,603 SR
Queue Stats
14W - 18L
1,235 Elo+
Party 1
Achilles
Achilles
Nayer22
Achilles
Level 27
God Stats
13W - 12L
1,577 SR
Queue Stats
76W - 97L
1,220 Elo+
Party 1
Nu Wa
Nu Wa
Stoz
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 92L
1,254 Elo+
Party 1
Team Averages
Level 15
1,520 SR
1,233 Elo+

VS

Team Averages
Level 10
1,388 SR
1,267 Elo+
Kukulkan
Kukulkan
Gav40
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,183 Elo+
Party 2
Gilgamesh
Gilgamesh
H20 dilers
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,204 Elo+
Party 3
Hachiman
Hachiman
Reaper6027
Hachiman
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 3
Scylla
Scylla
RodrigoTR666
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Zeus
Zeus
meloliveira
Zeus
Level 5
God Stats
0W - 3L
1,134 SR
Queue Stats
1W - 6L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 14
13,672
570
19,232
15,695
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
HerbbMan
Terra
16
0 / 1 / 10
10,442
435
4,193
13,156
10,527
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
LewieSnow
Artemis
19
15 / 0 / 2
12,780
533
10,999
14,193
5,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Nayer22
Achilles
20
14 / 3 / 13
14,456
602
13,859
16,040
7,895
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Stoz
Nu Wa
20
25 / 2 / 10
14,926
622
42,308
16,228
7,210
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gav40
Kukulkan
14
0 / 16 / 0
8,629
360
5,077
18,657
5,855
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
H20 dilers
Gilgamesh
13
1 / 17 / 4
9,480
395
10,905
34,098
9,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Reaper6027
Hachiman
13
5 / 11 / 0
9,595
400
6,020
26,440
11,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
0 / 16 / 1
8,217
342
3,891
18,120
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 16 / 1
10,443
435
11,163
17,586
6,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
14
71
Kills
8
8
Deaths
76
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
17
2
14
12
L
Kukulkan
Gav40
Kukulkan
0
16
0
0
L
Gilgamesh
H20 dilers
Gilgamesh
1
17
4
0.18
W
Terra
HerbbMan
Terra
0
1
10
5
W
Artemis
LewieSnow
Artemis
15
0
2
16
W
Achilles
Nayer22
Achilles
14
3
13
6.83
L
Hachiman
Reaper6027
Hachiman
5
11
0
0.45
L
Scylla
0
16
1
0.03
W
Nu Wa
Stoz
Nu Wa
25
2
10
15
L
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,591
Damage
37,056
75,312
Taken
114,901
38,342
Mitigated
36,729
20,111
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,232
11,881
0
1,210
15,695
7,180
458
3,837
11,840
0
87,041
L
Kukulkan
Gav40
Kukulkan
5,077
1,244
0
1,767
18,657
5,855
2,538
5,780
12,687
44,154
0
L
Gilgamesh
H20 dilers
Gilgamesh
10,905
2,422
0
3,462
34,098
9,483
110
13,521
20,311
0
27,609
W
Terra
HerbbMan
Terra
4,193
826
1,132
5,002
13,156
10,527
612
4,635
8,493
30,486
0
W
Artemis
LewieSnow
Artemis
10,999
7,869
0
6,852
14,193
5,530
4,568
5,642
8,551
0
71,849
W
Achilles
Nayer22
Achilles
13,859
6,928
0
408
16,040
7,895
5,862
2,306
13,557
0
87,156
L
Hachiman
Reaper6027
Hachiman
6,020
2,246
0
11
26,440
11,008
0
12,013
14,089
0
29,103
L
Scylla
3,891
1,665
0
208
18,120
3,866
666
7,992
9,836
23,302
0
W
Nu Wa
Stoz
Nu Wa
42,308
15,703
94
5,413
16,228
7,210
3,066
3,651
12,563
120,374
0
L
11,163
2,001
0
837
17,586
6,517
2,532
5,923
11,477
57,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,276
Gold Earned
46,364
573
Minions Killed
291
0
Camps Cleared
0
2,017,122
Distance Traveled
1,754,638
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,672
570
107
4
0
456,208
0
L
Kukulkan
8,629
360
91
4
0
321,986
7
L
Gilgamesh
9,480
395
33
1
0
364,973
0
W
Terra
10,442
435
53
2
0
391,669
6
W
Artemis
12,780
533
114
5
0
321,060
3
W
Achilles
14,456
602
144
6
0
459,096
2
L
Hachiman
9,595
400
34
1
0
396,973
0
L
Scylla
8,217
342
53
2
0
352,064
0
W
Nu Wa
14,926
622
155
6
0
389,089
0
L
Zeus
10,443
435
80
3
0
318,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role