Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Edche
Ah Muzen Cab
Level 16
God Stats
41W - 48L
1,452 SR
Queue Stats
170W - 169L
1,563 Elo+
Solo
Arachne
Arachne
KНORS
Arachne
Level 16
God Stats
7W - 11L
1,753 SR
Queue Stats
58W - 62L
1,604 Elo+
Solo
Sol
Sol
Plyshka76
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Vamana
Vamana
sk1per01
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,574 Elo+

VS

Team Averages
Level 19
1,536 SR
1,589 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Amocc
Hel
Level 12
God Stats
2W - 2L
1,505 SR
Queue Stats
16W - 11L
1,630 Elo+
Solo
Nemesis
Nemesis
GUILLE550
Nemesis
Level 16
God Stats
2W - 1L
1,312 SR
Queue Stats
21W - 33L
1,277 Elo+
Solo
Apollo
Apollo
ILikеTurtles
Apollo
Level 27
God Stats
1W - 0L
1,717 SR
Queue Stats
49W - 12L
1,944 Elo+
Solo
Tiamat
Tiamat
Raptorlord070
Tiamat
Level 15
God Stats
10W - 4L
1,644 SR
Queue Stats
20W - 12L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 4 / 0
6,292
524
4,189
5,805
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Edche
Ah Muzen Cab
11
2 / 2 / 2
6,365
530
3,769
5,804
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KНORS
Arachne
11
4 / 4 / 1
6,734
561
5,040
9,270
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 10 / 1
5,153
429
3,611
8,807
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
sk1per01
Vamana
3
0 / 2 / 0
4,615
385
179
3,100
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 5
6,351
529
3,214
7,952
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Amocc
Hel
11
3 / 1 / 3
6,842
570
2,690
3,951
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
GUILLE550
Nemesis
11
5 / 3 / 3
7,031
586
3,571
8,947
3,716
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
8,856
738
7,362
7,165
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
5 / 1 / 6
7,263
605
7,490
5,330
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
22
22
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
W
Morgan Le Fay
 
Morgan Le Fay
2
2
5
2.25
W
Hel
Amocc
Hel
3
1
3
4.5
L
Ah Muzen Cab
Edche
Ah Muzen Cab
2
2
2
1.5
W
Nemesis
GUILLE550
Nemesis
5
3
3
2.17
W
7
1
2
8
L
Arachne
KНORS
Arachne
4
4
1
1.13
L
0
10
1
0.05
W
5
1
6
8
L
Vamana
sk1per01
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
24,327
32,786
Taken
33,345
12,873
Mitigated
14,697
5,530
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,189
497
0
934
5,805
2,459
0
2,724
3,011
16,738
0
W
Morgan Le Fay
 
Morgan Le Fay
3,214
707
0
1,333
7,952
2,943
580
805
7,053
34,214
0
W
Hel
Amocc
Hel
2,690
417
2,981
2,095
3,951
1,691
441
1,167
2,652
18,728
0
L
Ah Muzen Cab
Edche
Ah Muzen Cab
3,769
1,075
0
1,614
5,804
1,862
1,036
2,132
3,576
0
32,697
W
Nemesis
GUILLE550
Nemesis
3,571
1,959
0
1,756
8,947
3,716
0
908
7,959
0
29,650
W
7,362
4,991
0
3,242
7,165
2,954
3,761
2,733
4,228
0
63,128
L
Arachne
KНORS
Arachne
5,040
3,102
0
2,023
9,270
3,007
168
2,979
6,239
0
33,338
L
3,611
1,127
0
709
8,807
4,825
598
4,458
4,025
12,676
2,092
W
7,490
872
66
2,160
5,330
3,393
56
1,308
3,946
30,149
0
L
Vamana
sk1per01
Vamana
179
38
0
250
3,100
720
0
559
2,541
0
3,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
36,343
195
Minions Killed
379
0
Camps Cleared
0
886,163
Distance Traveled
1,157,717
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,292
524
37
3
0
165,473
1
W
Morgan Le Fay
6,351
529
76
6
0
215,498
0
W
Hel
6,842
570
41
3
0
239,532
5
L
Ah Muzen Cab
6,365
530
62
5
0
221,042
3
W
Nemesis
7,031
586
64
5
0
236,911
0
W
Apollo
8,856
738
137
11
0
213,815
1
L
Arachne
6,734
561
64
5
0
219,481
0
L
Sol
5,153
429
28
2
0
161,680
0
W
Tiamat
7,263
605
61
5
0
251,961
1
L
Vamana
4,615
385
4
0
0
118,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role