Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BOW2MEMLKn
Eset
Level 95
God Stats
4W - 3L
1,509 SR
Queue Stats
243W - 160L
1,614 Elo+
Solo
Scylla
Scylla
MuddyB00tZ
Scylla
Level 102
God Stats
6W - 1L
1,445 SR
Queue Stats
308W - 298L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Rebelgoldie
Aphrodite
Level 128
God Stats
18W - 4L
1,817 SR
Queue Stats
357W - 378L
1,437 Elo+
Solo
Team Averages
Level 99
1,554 SR
1,500 Elo+

VS

Team Averages
Level 90
1,482 SR
1,539 Elo+
Osiris
Osiris
Corydalis8
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,687 Elo+
Solo
Aphrodite
Aphrodite
EtherealMage
Aphrodite
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,758 Elo+
Solo
Xing Tian
Xing Tian
OoooEXOoooO
Xing Tian
Level 128
God Stats
42W - 54L
1,411 SR
Queue Stats
2,336W - 2,522L
1,371 Elo+
Solo
Chiron
Chiron
Richluxx_YT
Chiron
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,438 Elo+
Solo
Ares
Ares
cheekyamz
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
6 / 5 / 17
12,642
744
24,479
40,394
33,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
 
Cthulhu
19
5 / 4 / 15
12,044
708
19,416
41,313
39,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 12
11,573
681
16,639
16,038
7,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MuddyB00tZ
Scylla
18
7 / 3 / 10
12,144
714
20,749
14,412
6,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Rebelgoldie
Aphrodite
19
2 / 2 / 18
11,750
691
14,983
19,045
17,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Corydalis8
Osiris
18
3 / 5 / 13
10,995
647
22,640
32,276
56,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
EtherealMage
Aphrodite
18
1 / 5 / 14
10,601
624
14,067
22,522
22,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
OoooEXOoooO
Xing Tian
20
5 / 5 / 12
12,426
731
18,953
24,644
25,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
20
8 / 4 / 10
12,302
724
34,681
17,149
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
3 / 5 / 13
12,579
740
12,765
26,255
43,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
82
24
Kills
20
20
Deaths
24
72
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
17
2.9
W
Cthulhu
 
Cthulhu
5
4
15
3.13
W
4
6
12
1.67
L
Osiris
Corydalis8
Osiris
3
5
13
1.9
L
Aphrodite
EtherealMage
Aphrodite
1
5
14
1.6
W
Scylla
MuddyB00tZ
Scylla
7
3
10
4
L
Xing Tian
OoooEXOoooO
Xing Tian
5
5
12
2.2
W
Aphrodite
Rebelgoldie
Aphrodite
2
2
18
5.5
L
Chiron
8
4
10
3.25
L
Ares
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,266
Damage
103,106
131,202
Taken
122,846
104,604
Mitigated
158,035
64,530
Healing
50,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
24,479
4,902
2,347
15,381
40,394
33,907
1,848
16,434
23,960
0
44,234
W
Cthulhu
 
Cthulhu
19,416
1,364
1,942
11,185
41,313
39,465
684
13,343
27,970
36,699
0
W
16,639
342
2,617
3,520
16,038
7,750
483
6,351
9,687
29,339
0
L
Osiris
Corydalis8
Osiris
22,640
7,064
4,570
4,904
32,276
56,572
279
17,971
14,305
0
35,414
L
Aphrodite
EtherealMage
Aphrodite
14,067
3,518
12,596
10,576
22,522
22,725
571
15,091
7,431
31,706
0
W
Scylla
MuddyB00tZ
Scylla
20,749
927
2,632
4,252
14,412
6,480
966
5,492
8,920
34,661
0
L
Xing Tian
OoooEXOoooO
Xing Tian
18,953
686
2,199
5,094
24,644
25,973
0
10,103
14,541
45,360
0
W
Aphrodite
Rebelgoldie
Aphrodite
14,983
1,596
9,880
10,774
19,045
17,002
1,155
4,165
14,880
32,375
0
L
Chiron
34,681
12,844
6,324
4,630
17,149
9,434
3,881
13,284
3,865
0
51,307
L
Ares
12,765
994
0
0
26,255
43,331
0
15,338
10,917
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
58,903
148
Minions Killed
148
0
Camps Cleared
0
1,530,093
Distance Traveled
1,470,682
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,642
744
28
2
0
327,439
0
W
Cthulhu
12,044
708
35
2
0
324,391
0
W
Eset
11,573
681
33
2
0
311,723
1
L
Osiris
10,995
647
19
1
0
295,479
0
L
Aphrodite
10,601
624
42
2
0
302,417
0
W
Scylla
12,144
714
28
2
0
318,643
2
L
Xing Tian
12,426
731
40
2
0
308,400
0
W
Aphrodite
11,750
691
24
1
0
247,897
0
L
Chiron
12,302
724
42
2
0
290,523
0
L
Ares
12,579
740
5
0
0
273,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role