Player Matchup

Kukulkan
Kukulkan
GnomuSensibil
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,048 Elo+
Solo
Danzaburou
Danzaburou
Yarik2019_777
Danzaburou
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 9L
1,103 Elo+
Solo
Bellona
Bellona
ZkyJon
Bellona
Level 14
God Stats
3W - 1L
1,675 SR
Queue Stats
40W - 56L
1,282 Elo+
Solo
Team Averages
Level 11
1,480 SR
1,144 Elo+

VS

Team Averages
Level 41
1,508 SR
1,313 Elo+
Set
Set
Bajheroth
Set
Level 85
God Stats
3W - 1L
1,701 SR
Queue Stats
72W - 61L
1,513 Elo+
Party 1
Loki
Loki
FTB Lion
Loki
Level 23
God Stats
16W - 20L
1,324 SR
Queue Stats
18W - 24L
1,207 Elo+
Solo
Jormungandr
Jormungandr
stuff123
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GnomuSensibil
Kukulkan
11
1 / 5 / 2
7,314
665
4,984
6,520
1,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Yarik2019_777
Danzaburou
7
0 / 8 / 4
6,646
604
1,483
8,026
2,284
Bellona
ZkyJon
Bellona
11
3 / 1 / 1
7,637
694
5,264
9,698
5,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
9,067
824
8,030
7,232
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
11
2 / 2 / 5
7,583
689
3,150
7,028
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
stuff123
Jormungandr
12
4 / 2 / 5
8,474
770
8,004
9,662
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
14
14
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Loki
2
2
5
2.25
L
Kukulkan
GnomuSensibil
Kukulkan
1
5
2
0.4
L
Danzaburou
Yarik2019_777
Danzaburou
0
8
4
0.25
L
Bellona
ZkyJon
Bellona
3
1
1
3.5
W
Jormungandr
stuff123
Jormungandr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,731
Damage
19,184
24,244
Taken
23,922
9,436
Mitigated
15,201
1,690
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,030
2,764
0
1,294
7,232
3,627
0
1,311
5,921
0
30,285
W
Loki
3,150
919
0
2,629
7,028
3,175
546
2,149
4,879
0
16,637
L
Kukulkan
GnomuSensibil
Kukulkan
4,984
1,246
0
0
6,520
1,544
0
2,018
4,253
18,232
0
L
Danzaburou
Yarik2019_777
Danzaburou
1,483
548
0
0
8,026
2,284
0
2,370
5,522
0
3,236
L
Bellona
ZkyJon
Bellona
5,264
1,418
0
1,690
9,698
5,608
0
3,616
5,870
0
22,286
W
Jormungandr
stuff123
Jormungandr
8,004
1,984
0
2,036
9,662
8,399
180
1,524
8,138
25,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,597
Gold Earned
25,124
78
Minions Killed
105
0
Camps Cleared
0
497,860
Distance Traveled
583,332
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,067
824
39
4
0
205,607
2
W
Loki
7,583
689
24
2
0
191,390
0
L
Kukulkan
7,314
665
23
2
0
149,287
4
L
Danzaburou
6,646
604
5
0
0
135,229
0
L
Bellona
7,637
694
50
5
0
213,344
4
W
Jormungandr
8,474
770
42
4
0
186,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role