Player Matchup

Mercury
Mercury
Akumakarn
Mercury
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NotNath
Sun Wukong
Level 17
God Stats
8W - 10L
1,507 SR
Queue Stats
44W - 46L
1,480 Elo+
Party 2
Cerberus
Cerberus
NotSpastic
Cerberus
Level 140
God Stats
7W - 3L
1,781 SR
Queue Stats
506W - 457L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Notchris
Kukulkan
Level 126
God Stats
43W - 24L
1,642 SR
Queue Stats
381W - 307L
1,518 Elo+
Party 2
Hercules
Hercules
TibialFour9
Hercules
Level 155
God Stats
20W - 25L
1,577 SR
Queue Stats
580W - 517L
1,552 Elo+
Party 2
Team Averages
Level 95
1,602 SR
1,519 Elo+

VS

Team Averages
Level 58
1,567 SR
1,414 Elo+
Osiris
Osiris
JWong16
Osiris
Level 69
God Stats
12W - 7L
1,577 SR
Queue Stats
202W - 181L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
JayBellaSmooth
Ne Zha
Level 126
God Stats
2W - 3L
1,695 SR
Queue Stats
167W - 191L
1,331 Elo+
Party 3
Artemis
Artemis
Kctze
Artemis
Level 35
God Stats
11W - 9L
1,612 SR
Queue Stats
97W - 89L
1,489 Elo+
Party 1
Scylla
Scylla
Straightfade
Scylla
Level 47
God Stats
2W - 3L
1,452 SR
Queue Stats
62W - 53L
1,436 Elo+
Solo
Geb
Geb
xCxTrvn
Geb
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 91L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akumakarn
Mercury
7
0 / 6 / 2
5,367
383
1,739
7,663
1,567
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
NotNath
Sun Wukong
11
3 / 3 / 2
6,876
491
3,847
11,204
3,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
NotSpastic
Cerberus
13
3 / 2 / 2
8,014
572
7,178
11,568
9,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
Notchris
Kukulkan
15
6 / 2 / 2
8,530
609
8,644
5,531
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TibialFour9
Hercules
12
4 / 1 / 3
7,540
539
5,666
9,941
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JWong16
Osiris
13
2 / 3 / 0
7,913
565
6,268
10,330
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 2
7,399
529
3,605
9,183
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Kctze
Artemis
13
7 / 4 / 3
8,207
586
14,567
8,971
3,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
13
1 / 3 / 1
7,398
528
3,517
8,124
3,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
10
0 / 4 / 7
7,088
506
911
8,865
4,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
12
14
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Akumakarn
Mercury
0
6
2
0.17
W
Osiris
JWong16
Osiris
2
3
0
0.67
W
2
2
2
1.5
W
Artemis
Kctze
Artemis
7
4
3
2.13
L
Sun Wukong
NotNath
Sun Wukong
3
3
2
1.33
L
Cerberus
NotSpastic
Cerberus
3
2
2
2
L
Kukulkan
Notchris
Kukulkan
6
2
2
3.5
W
Scylla
1
3
1
0.5
L
Hercules
TibialFour9
Hercules
4
1
3
5.5
W
Geb
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
28,868
45,907
Taken
45,473
20,881
Mitigated
18,013
15,337
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Akumakarn
Mercury
1,739
971
0
620
7,663
1,567
76
313
7,350
0
18,883
W
Osiris
JWong16
Osiris
6,268
2,231
0
2,584
10,330
4,501
0
6,860
3,414
0
45,432
W
3,605
668
0
3,572
9,183
2,361
738
2,708
6,345
0
28,857
W
Artemis
Kctze
Artemis
14,567
7,241
0
2,626
8,971
3,022
2,108
1,741
7,198
0
59,382
L
Sun Wukong
NotNath
Sun Wukong
3,847
333
0
3,735
11,204
3,895
0
1,231
9,973
0
29,169
L
Cerberus
NotSpastic
Cerberus
7,178
358
0
5,066
11,568
9,502
78
0
11,568
45,571
0
L
Kukulkan
Notchris
Kukulkan
8,644
576
0
270
5,531
2,202
260
1,726
3,805
57,109
0
W
Scylla
3,517
1,007
0
2,663
8,124
3,229
0
3,040
4,956
42,892
0
L
Hercules
TibialFour9
Hercules
5,666
2,974
0
5,646
9,941
3,715
0
1,158
8,783
0
32,244
W
Geb
911
142
0
921
8,865
4,900
478
1,161
7,672
9,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
38,005
396
Minions Killed
345
0
Camps Cleared
0
1,248,832
Distance Traveled
1,251,740
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,367
383
27
2
0
253,282
0
W
Osiris
7,913
565
92
7
0
259,475
4
W
Ne Zha
7,399
529
67
5
0
283,057
3
W
Artemis
8,207
586
92
7
0
219,817
9
L
Sun Wukong
6,876
491
53
4
0
242,352
2
L
Cerberus
8,014
572
143
10
0
243,853
0
L
Kukulkan
8,530
609
112
8
0
247,538
1
W
Scylla
7,398
528
83
6
0
259,993
4
L
Hercules
7,540
539
61
4
0
261,807
1
W
Geb
7,088
506
11
1
0
229,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role