Player Matchup

Achilles
Achilles
Lesii--
Achilles
Level 60
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 11L
1,210 Elo+
Solo
Sun Wukong
Sun Wukong
XxOG_Elite_420xX
Sun Wukong
Level 156
God Stats
0W - 4L
1,633 SR
Queue Stats
679W - 569L
1,543 Elo+
Party 1
Eset
Eset
u-Learn-
Eset
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 49L
1,678 Elo+
Party 1
Team Averages
Level 114
1,615 SR
1,477 Elo+

VS

Team Averages
Level 100
1,402 SR
1,510 Elo+
Awilix
Awilix
Holographic2pac
Awilix
Level 144
God Stats
3W - 0L
1,323 SR
Queue Stats
297W - 310L
1,509 Elo+
Solo
Sol
Sol
Play4emBucks
Sol
Level 89
God Stats
5W - 5L
1,423 SR
Queue Stats
438W - 473L
1,577 Elo+
Solo
Chaac
Chaac
TTV_Kidd_Kiddd
Chaac
Level 68
God Stats
30W - 41L
1,460 SR
Queue Stats
138W - 166L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lesii--
Achilles
10
1 / 7 / 5
9,319
582
5,496
16,107
15,798
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
XxOG_Elite_420xX
Sun Wukong
14
4 / 8 / 5
11,232
702
11,394
21,324
16,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
17
8 / 6 / 4
12,584
787
19,186
18,029
7,971
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 13
11,229
702
10,538
13,218
7,123
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
15 / 2 / 4
13,757
860
25,218
17,644
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 3 / 13
11,296
706
11,414
17,707
13,338
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
21
21
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
8
13
1.06
L
Achilles
Lesii--
Achilles
1
7
5
0.5
W
15
2
4
8.5
W
4
3
13
3.5
L
Sun Wukong
XxOG_Elite_420xX
Sun Wukong
4
8
5
0.81
L
Eset
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,076
Damage
47,170
55,460
Taken
48,569
40,164
Mitigated
27,827
8,677
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,538
5,061
0
188
13,218
7,123
82
6,514
6,704
0
36,457
L
Achilles
Lesii--
Achilles
5,496
2,289
153
243
16,107
15,798
62
6,849
9,258
0
8,189
W
25,218
11,036
0
8,153
17,644
7,366
2,994
7,690
9,954
67,235
6,610
W
11,414
1,658
1,080
5,575
17,707
13,338
112
4,982
12,725
0
42,282
L
Sun Wukong
XxOG_Elite_420xX
Sun Wukong
11,394
1,853
0
4,754
21,324
16,395
0
9,695
11,629
0
41,220
L
Eset
19,186
1,894
138
3,389
18,029
7,971
832
6,735
11,294
70,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
36,282
157
Minions Killed
194
0
Camps Cleared
0
751,163
Distance Traveled
909,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,229
702
37
2
0
317,702
3
L
Achilles
9,319
582
5
0
0
191,341
0
W
Sol
13,757
860
103
6
0
281,865
2
W
Chaac
11,296
706
54
3
0
309,954
0
L
Sun Wukong
11,232
702
45
3
0
258,577
1
L
Eset
12,584
787
107
7
0
301,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role