Player Matchup

Sol
Sol
BIGPLUG420
Sol
Level 21
God Stats
4W - 6L
1,303 SR
Queue Stats
77W - 94L
1,212 Elo+
Solo
Tiamat
Tiamat
SoloMan4770
Tiamat
Level 19
God Stats
2W - 5L
1,457 SR
Queue Stats
99W - 70L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Wivi90
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,462 Elo+
Solo
Thor
Thor
alexpato999
Thor
Level 2
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 3L
1,772 Elo+
Solo
Danzaburou
Danzaburou
xXkilaclownXx
Danzaburou
Level 27
God Stats
36W - 41L
1,462 SR
Queue Stats
178W - 181L
1,557 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,518 Elo+

VS

Team Averages
Level 38
1,544 SR
1,527 Elo+
Medusa
Medusa
B4ndana P
Medusa
Level 12
God Stats
2W - 0L
1,691 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 1
Fenrir
Fenrir
DaddysSmokeZ
Fenrir
Level 122
God Stats
13W - 14L
1,496 SR
Queue Stats
103W - 102L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
Hąchį
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,533 Elo+
Solo
Kukulkan
Kukulkan
SapphireJaguar_
Kukulkan
Level 29
God Stats
48W - 41L
1,531 SR
Queue Stats
174W - 175L
1,368 Elo+
Solo
Arachne
Arachne
xFootEnthusiastx
Arachne
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 73L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,059
415
8,204
14,475
6,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
16
0 / 2 / 3
9,375
551
8,550
11,455
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Wivi90
Cthulhu
9
0 / 6 / 1
7,001
412
3,973
14,884
8,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 7 / 0
6,100
359
276
7,082
1,797
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xXkilaclownXx
Danzaburou
13
4 / 3 / 0
7,821
460
5,601
8,283
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B4ndana P
Medusa
11
1 / 5 / 0
7,421
437
3,372
11,075
3,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
14
5 / 0 / 5
9,619
566
5,557
12,922
9,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Hąchį
Kuzenbo
15
1 / 0 / 1
8,357
492
3,775
8,607
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
16
8 / 0 / 7
9,994
588
10,742
7,780
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 6
11,289
664
13,386
14,667
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
22
25
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
B4ndana P
Medusa
1
5
0
0.2
L
1
7
0
0.14
W
Fenrir
5
0
5
7.5
W
Kuzenbo
Hąchį
Kuzenbo
1
0
1
1.5
W
Kukulkan
8
0
7
11.5
L
Tiamat
0
2
3
0.75
L
Cthulhu
Wivi90
Cthulhu
0
6
1
0.08
L
1
7
0
0.14
W
7
1
6
10
L
Danzaburou
xXkilaclownXx
Danzaburou
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
36,832
56,179
Taken
55,051
27,074
Mitigated
31,503
14,040
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B4ndana P
Medusa
3,372
1,821
0
3,447
11,075
3,495
138
4,160
6,855
0
37,982
L
8,204
2,507
0
3,283
14,475
6,099
1,273
4,716
9,759
38,656
0
W
Fenrir
5,557
1,284
0
1,663
12,922
9,501
40
3,806
9,116
0
32,221
W
Kuzenbo
Hąchį
Kuzenbo
3,775
1,264
67
2,662
8,607
7,945
920
4,823
3,348
39,079
0
W
Kukulkan
10,742
436
0
2,156
7,780
2,714
533
4,857
2,907
65,057
0
L
Tiamat
8,550
915
68
5,788
11,455
8,039
683
3,323
7,549
68,764
0
L
Cthulhu
Wivi90
Cthulhu
3,973
158
13
1,851
14,884
8,275
26
4,375
10,509
15,600
0
L
276
141
0
1,090
7,082
1,797
224
544
6,496
0
13,822
W
13,386
8,817
0
9,392
14,667
7,848
1,505
2,485
12,098
0
122,613
L
Danzaburou
xXkilaclownXx
Danzaburou
5,601
2,196
0
1,947
8,283
2,864
333
934
7,349
0
39,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,356
Gold Earned
46,680
349
Minions Killed
477
0
Camps Cleared
0
1,329,700
Distance Traveled
1,588,215
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,421
437
62
4
0
253,158
0
L
Sol
7,059
415
72
4
0
254,788
3
W
Fenrir
9,619
566
42
2
0
327,236
0
W
Kuzenbo
8,357
492
85
5
0
317,676
1
W
Kukulkan
9,994
588
119
7
0
343,417
1
L
Tiamat
9,375
551
156
9
0
289,030
0
L
Cthulhu
7,001
412
23
1
0
280,757
5
L
Thor
6,100
359
21
1
0
205,984
0
W
Arachne
11,289
664
169
10
0
346,728
1
L
Danzaburou
7,821
460
77
5
0
299,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role