Player Matchup

Nemesis
Nemesis
A Spruce Moose
Nemesis
Level 14
God Stats
16W - 20L
1,410 SR
Queue Stats
66W - 94L
1,215 Elo+
Party 1
Terra
Terra
HerbbMan
Terra
Level 7
God Stats
14W - 6L
1,475 SR
Queue Stats
96W - 137L
1,221 Elo+
Party 1
Artemis
Artemis
LewieSnow
Artemis
Level 10
God Stats
11W - 5L
1,689 SR
Queue Stats
14W - 18L
1,219 Elo+
Party 1
Achilles
Achilles
Nayer22
Achilles
Level 27
God Stats
13W - 12L
1,600 SR
Queue Stats
76W - 97L
1,214 Elo+
Party 1
Sol
Sol
Stoz
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 92L
1,249 Elo+
Party 1
Team Averages
Level 15
1,535 SR
1,224 Elo+

VS

Team Averages
Level 17
1,555 SR
1,466 Elo+
Bakasura
Bakasura
Greg NDOKO
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IxEvolutionIxI
Discordia
Level 29
God Stats
7W - 6L
1,560 SR
Queue Stats
143W - 158L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Loodragon
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Anubis
Anubis
Red_Wolf_171
Anubis
Level 15
God Stats
12W - 8L
1,500 SR
Queue Stats
197W - 248L
1,379 Elo+
Solo
Da Ji
Da Ji
Svnly
Da Ji
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
42W - 26L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
6,657
512
1,807
8,126
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
HerbbMan
Terra
8
0 / 4 / 2
5,056
389
1,293
8,074
3,205
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
LewieSnow
Artemis
10
2 / 2 / 0
6,077
467
1,970
7,116
1,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Nayer22
Achilles
10
3 / 4 / 3
6,611
509
5,311
8,958
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Stoz
Sol
9
0 / 5 / 3
5,603
431
3,569
11,042
2,846
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Greg NDOKO
Bakasura
2
0 / 2 / 0
4,152
319
129
1,127
159
Discordia
IxEvolutionIxI
Discordia
12
1 / 1 / 5
6,794
523
6,147
4,304
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Loodragon
Kukulkan
9
0 / 6 / 5
5,740
442
2,620
5,343
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
13
6 / 2 / 3
7,643
588
10,490
7,779
3,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Svnly
Da Ji
17
12 / 0 / 0
9,490
730
9,663
7,792
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
19
19
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Bakasura
Greg NDOKO
Bakasura
0
2
0
0
L
Terra
HerbbMan
Terra
0
4
2
0.25
W
Discordia
IxEvolutionIxI
Discordia
1
1
5
3.5
L
Artemis
LewieSnow
Artemis
2
2
0
1
W
Kukulkan
Loodragon
Kukulkan
0
6
5
0.42
L
Achilles
Nayer22
Achilles
3
4
3
1.13
W
Anubis
6
2
3
3.75
L
Sol
Stoz
Sol
0
5
3
0.3
W
Da Ji
Svnly
Da Ji
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
29,049
43,316
Taken
26,345
12,571
Mitigated
9,355
8,742
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,807
672
0
118
8,126
2,335
0
2,853
5,273
0
27,056
W
Bakasura
Greg NDOKO
Bakasura
129
129
0
0
1,127
159
0
68
1,059
0
267
L
Terra
HerbbMan
Terra
1,293
587
398
2,409
8,074
3,205
0
4,481
3,593
9,639
0
W
Discordia
IxEvolutionIxI
Discordia
6,147
167
0
856
4,304
1,243
82
861
3,443
43,808
0
L
Artemis
LewieSnow
Artemis
1,970
1,008
0
2,349
7,116
1,561
0
2,569
4,547
0
26,999
W
Kukulkan
Loodragon
Kukulkan
2,620
1,069
0
392
5,343
1,576
567
1,239
4,104
15,143
0
L
Achilles
Nayer22
Achilles
5,311
2,820
0
621
8,958
2,624
779
3,686
5,272
0
26,726
W
Anubis
10,490
415
0
2,677
7,779
3,109
642
1,785
5,994
44,683
0
L
Sol
Stoz
Sol
3,569
1,168
0
2,847
11,042
2,846
0
5,668
5,374
25,469
0
W
Da Ji
Svnly
Da Ji
9,663
2,609
0
481
7,792
3,268
270
909
6,883
0
74,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
33,819
226
Minions Killed
305
0
Camps Cleared
0
1,072,430
Distance Traveled
972,280
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,657
512
55
4
0
240,429
0
W
Bakasura
4,152
319
0
0
0
48,302
0
L
Terra
5,056
389
16
1
0
217,599
4
W
Discordia
6,794
523
66
5
0
258,160
0
L
Artemis
6,077
467
60
5
0
178,469
2
W
Kukulkan
5,740
442
35
3
0
207,198
1
L
Achilles
6,611
509
48
4
0
227,213
0
W
Anubis
7,643
588
75
6
0
173,955
0
L
Sol
5,603
431
47
4
0
208,720
0
W
Da Ji
9,490
730
129
10
0
284,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role