Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AsliHunt
Medusa
Level 48
God Stats
171W - 191L
1,431 SR
Queue Stats
179W - 202L
1,404 Elo+
Solo
Kukulkan
Kukulkan
KoonSToilet
Kukulkan
Level 48
God Stats
78W - 127L
1,425 SR
Queue Stats
142W - 206L
1,405 Elo+
Party 1
Anubis
Anubis
yeeshgameesh
Anubis
Level 58
God Stats
108W - 83L
1,440 SR
Queue Stats
171W - 203L
1,365 Elo+
Party 1
Team Averages
Level 53
1,459 SR
1,435 Elo+

VS

Team Averages
Level 71
1,501 SR
1,450 Elo+
Olorun
Olorun
 
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kamael1976
Loki
Level 69
God Stats
13W - 15L
1,507 SR
Queue Stats
178W - 257L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Rainbowfart
Nu Wa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 2
Medusa
Medusa
Thexian
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
jaysons
Cthulhu
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 36L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
6 / 2 / 5
12,360
589
11,191
18,752
9,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
 
Ymir
14
4 / 5 / 6
9,479
451
6,644
18,494
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
AsliHunt
Medusa
2
0 / 0 / 0
5,959
284
0
1,657
436
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KoonSToilet
Kukulkan
16
4 / 6 / 3
10,343
493
15,281
13,309
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
9 / 7 / 7
11,704
557
22,383
22,211
12,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 4 / 7
9,634
459
4,043
9,490
2,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 5
10,045
478
5,290
14,058
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 5 / 7
10,503
500
13,916
16,230
4,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Thexian
Medusa
15
7 / 6 / 5
10,277
489
14,246
15,315
4,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jaysons
Cthulhu
14
2 / 4 / 15
9,162
436
11,694
17,168
16,890
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
23
Kills
20
20
Deaths
24
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
5
4.25
W
Ymir
 
Ymir
4
5
6
1.4
L
Olorun
 
Olorun
2
4
7
1.38
W
Medusa
AsliHunt
Medusa
0
0
0
0
L
2
5
5
0.9
W
Kukulkan
KoonSToilet
Kukulkan
4
6
3
0.92
L
7
5
7
2.1
L
Medusa
Thexian
Medusa
7
6
5
1.58
L
Cthulhu
jaysons
Cthulhu
2
4
15
2.38
W
Anubis
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
49,189
74,423
Taken
72,261
45,167
Mitigated
33,174
22,375
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,191
2,522
0
7,394
18,752
9,414
0
6,167
12,585
0
112,457
W
Ymir
 
Ymir
6,644
441
566
1,715
18,494
16,810
81
7,171
11,323
19,721
0
L
Olorun
 
Olorun
4,043
1,456
582
690
9,490
2,890
936
6,769
2,721
44,738
0
W
Medusa
AsliHunt
Medusa
0
0
0
0
1,657
436
0
1,657
0
0
0
L
5,290
1,849
0
4,224
14,058
4,602
0
4,143
9,915
0
64,939
W
Kukulkan
KoonSToilet
Kukulkan
15,281
512
0
1,430
13,309
6,273
215
4,519
8,790
77,108
0
L
13,916
3,112
84
3,692
16,230
4,490
653
12,762
3,468
55,268
0
L
Medusa
Thexian
Medusa
14,246
7,083
0
1,262
15,315
4,302
995
10,571
4,744
0
40,694
L
Cthulhu
jaysons
Cthulhu
11,694
1,226
542
889
17,168
16,890
282
10,590
6,578
32,526
0
W
Anubis
22,383
1,689
0
11,270
22,211
12,234
803
10,139
12,072
79,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,845
Gold Earned
49,621
421
Minions Killed
379
0
Camps Cleared
0
1,493,040
Distance Traveled
1,716,068
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,360
589
158
8
0
428,957
1
W
Ymir
9,479
451
24
1
0
366,912
1
L
Olorun
9,634
459
85
4
0
346,624
1
W
Medusa
5,959
284
0
0
0
13,258
0
L
Loki
10,045
478
107
5
0
325,207
1
W
Kukulkan
10,343
493
118
6
0
371,073
8
L
Nu Wa
10,503
500
95
5
0
349,031
3
L
Medusa
10,277
489
53
3
0
363,600
5
L
Cthulhu
9,162
436
39
2
0
331,606
3
W
Anubis
11,704
557
121
6
0
312,840
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role