Player Matchup

Tyr
Tyr
HoodGlizzy
Tyr
Level 25
God Stats
5W - 1L
1,689 SR
Queue Stats
35W - 31L
1,501 Elo+
Solo
Set
Set
MarcelsWrld
Set
Level 29
God Stats
18W - 15L
1,612 SR
Queue Stats
136W - 123L
1,566 Elo+
Solo
Anhur
Anhur
OverQ24
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Xing Tian
Xing Tian
kotfo
Xing Tian
Level 16
God Stats
5W - 6L
1,718 SR
Queue Stats
35W - 30L
1,480 Elo+
Solo
Ra
Ra
o VII LEGION
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,491 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,475 Elo+

VS

Team Averages
Level 19
1,365 SR
1,450 Elo+
Medusa
Medusa
UnoMango
Medusa
Level 6
God Stats
2W - 9L
1,313 SR
Queue Stats
94W - 93L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
chirish1999
Gilgamesh
Level 15
God Stats
2W - 3L
1,438 SR
Queue Stats
150W - 119L
1,626 Elo+
Solo
Freya
Freya
guaulupo
Freya
Level 17
God Stats
3W - 5L
1,301 SR
Queue Stats
47W - 28L
1,707 Elo+
Solo
Nu Wa
Nu Wa
jakey_wyatt
Nu Wa
Level 18
God Stats
8W - 11L
1,410 SR
Queue Stats
12W - 19L
1,256 Elo+
Party 1
Yemoja
Yemoja
raul3033
Yemoja
Level 38
God Stats
3W - 5L
1,364 SR
Queue Stats
16W - 22L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,490
392
4,086
11,782
5,607
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 4 / 0
7,753
554
5,983
8,904
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
OverQ24
Anhur
8
1 / 7 / 1
5,414
387
2,080
10,114
2,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Xing Tian
kotfo
Xing Tian
9
0 / 4 / 0
6,162
440
2,706
8,971
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 9 / 4
5,620
401
2,281
8,131
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
UnoMango
Medusa
14
6 / 1 / 5
8,790
628
6,631
7,679
2,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
chirish1999
Gilgamesh
16
10 / 0 / 2
10,126
723
7,191
7,109
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
guaulupo
Freya
17
10 / 1 / 3
10,365
740
12,219
9,594
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 5 / 9
7,330
524
5,475
7,701
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
raul3033
Yemoja
12
2 / 2 / 3
8,425
602
3,792
7,372
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
30
32
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
8
4
0
2
L
Anhur
OverQ24
Anhur
1
7
1
0.21
W
Medusa
UnoMango
Medusa
6
1
5
8.5
W
Gilgamesh
chirish1999
Gilgamesh
10
0
2
11
W
Freya
guaulupo
Freya
10
1
3
11.5
W
2
5
9
1.3
L
Xing Tian
kotfo
Xing Tian
0
4
0
0
L
0
9
4
0.22
W
Yemoja
raul3033
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
35,308
47,902
Taken
39,455
19,446
Mitigated
16,730
3,920
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
810
0
1,956
11,782
5,607
11
7,363
4,419
0
17,947
L
5,983
2,060
0
842
8,904
3,317
0
4,458
4,446
0
38,198
L
Anhur
OverQ24
Anhur
2,080
807
0
923
10,114
2,409
0
3,526
6,588
0
17,875
W
Medusa
UnoMango
Medusa
6,631
2,991
0
3,233
7,679
2,559
2,361
968
6,631
0
52,578
W
Gilgamesh
chirish1999
Gilgamesh
7,191
1,659
0
3,155
7,109
4,025
0
331
6,708
0
86,917
W
Freya
guaulupo
Freya
12,219
4,950
0
6,723
9,594
4,640
318
36
9,518
66,265
7,828
W
5,475
1,719
0
1,451
7,701
1,788
1,520
607
6,814
20,715
0
L
Xing Tian
kotfo
Xing Tian
2,706
344
0
0
8,971
6,166
0
1,966
7,005
16,656
0
L
2,281
611
115
84
8,131
1,947
0
3,081
5,050
15,151
0
W
Yemoja
raul3033
Yemoja
3,792
809
509
1,641
7,372
3,718
252
2,596
4,728
24,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
45,036
193
Minions Killed
421
0
Camps Cleared
0
1,166,271
Distance Traveled
1,354,592
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,490
392
37
3
0
244,240
3
L
Set
7,753
554
81
6
0
285,005
6
L
Anhur
5,414
387
31
2
0
214,539
0
W
Medusa
8,790
628
92
7
0
262,795
7
W
Gilgamesh
10,126
723
139
10
0
320,175
2
W
Freya
10,365
740
121
9
0
265,549
1
W
Nu Wa
7,330
524
24
2
0
237,190
1
L
Xing Tian
6,162
440
21
2
0
202,447
0
L
Ra
5,620
401
23
2
0
220,040
1
W
Yemoja
8,425
602
45
3
0
268,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role