Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DR LONG G
Ares
Level 83
God Stats
3W - 1L
1,782 SR
Queue Stats
57W - 56L
1,409 Elo+
Solo
Chaac
Chaac
killer9455
Chaac
Level 61
God Stats
147W - 80L
1,586 SR
Queue Stats
249W - 218L
1,457 Elo+
Solo
Jing Wei
Jing Wei
kkpitta420
Jing Wei
Level 69
God Stats
2W - 1L
1,734 SR
Queue Stats
144W - 189L
1,469 Elo+
Solo
Team Averages
Level 88
1,620 SR
1,467 Elo+

VS

Team Averages
Level 99
1,431 SR
1,428 Elo+
Skadi
Skadi
C00KI--EZ
Skadi
Level 106
God Stats
8W - 8L
1,506 SR
Queue Stats
50W - 51L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Joker38127333
Gilgamesh
Level 129
God Stats
7W - 12L
1,510 SR
Queue Stats
419W - 389L
1,486 Elo+
Solo
Pele
Pele
Kog_Tank
Pele
Level 124
God Stats
0W - 4L
1,136 SR
Queue Stats
37W - 38L
1,495 Elo+
Solo
Ymir
Ymir
Spewington
Ymir
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 219L
1,387 Elo+
Solo
Scylla
Scylla
ĻÉONARĎO
Scylla
Level 68
God Stats
3W - 8L
1,500 SR
Queue Stats
402W - 505L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 1 / 0
6,335
576
2,053
6,996
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
10
3 / 0 / 1
5,954
541
3,057
3,567
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
9
1 / 0 / 2
6,008
546
3,150
5,313
3,312
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
12
2 / 2 / 3
7,174
652
4,586
8,596
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
kkpitta420
Jing Wei
12
3 / 2 / 2
7,124
648
3,572
5,053
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C00KI--EZ
Skadi
8
0 / 2 / 0
4,803
437
2,892
4,177
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Joker38127333
Gilgamesh
12
4 / 3 / 0
7,181
653
6,798
8,860
5,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
9
1 / 3 / 0
5,611
510
756
7,864
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
4,752
432
1,322
4,786
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
6
0 / 4 / 2
4,639
422
633
4,542
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
0
3
W
Apollo
 
Apollo
3
0
1
3.5
L
Skadi
C00KI--EZ
Skadi
0
2
0
0
W
Ares
1
0
2
2
L
Gilgamesh
Joker38127333
Gilgamesh
4
3
0
1.33
L
Pele
1
3
0
0.33
L
0
2
0
0
W
Chaac
2
2
3
1.75
W
Jing Wei
kkpitta420
Jing Wei
3
2
2
2
L
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
12,401
29,525
Taken
30,229
12,664
Mitigated
11,110
10,739
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,053
904
0
3,462
6,996
2,043
0
415
6,581
0
31,789
W
Apollo
 
Apollo
3,057
1,174
0
1,326
3,567
1,515
518
435
3,132
0
30,433
L
Skadi
C00KI--EZ
Skadi
2,892
778
0
1,168
4,177
949
0
1,451
2,522
0
24,191
W
Ares
3,150
88
0
1,568
5,313
3,312
198
887
4,426
13,672
0
L
Gilgamesh
Joker38127333
Gilgamesh
6,798
2,435
0
2,367
8,860
5,447
0
0
8,860
0
39,604
L
Pele
756
180
0
2,646
7,864
2,120
0
34
7,830
0
22,842
L
1,322
228
0
995
4,786
1,856
0
1,303
3,325
8,035
0
W
Chaac
4,586
1,188
0
3,975
8,596
3,828
888
0
8,596
0
43,399
W
Jing Wei
kkpitta420
Jing Wei
3,572
2,357
0
408
5,053
1,966
596
218
4,835
0
39,651
L
Scylla
633
0
178
489
4,542
738
0
0
4,542
6,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
26,986
333
Minions Killed
218
0
Camps Cleared
0
1,104,402
Distance Traveled
907,871
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,335
576
72
7
0
240,888
2
W
Apollo
5,954
541
60
5
0
204,123
3
L
Skadi
4,803
437
58
5
0
171,269
2
W
Ares
6,008
546
22
2
0
212,184
4
L
Gilgamesh
7,181
653
90
8
0
198,822
1
L
Pele
5,611
510
47
4
0
211,342
0
L
Ymir
4,752
432
11
1
0
187,945
0
W
Chaac
7,174
652
87
8
0
233,748
1
W
Jing Wei
7,124
648
92
8
0
213,459
2
L
Scylla
4,639
422
12
1
0
138,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role