Player Matchup

Rama
Rama
Bullet
Rama
Level 155
God Stats
2W - 0L
1,755 SR
Queue Stats
24W - 7L
1,829 Elo+
Party 1
Hel
Hel
DragonOfKyushu
Hel
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,917 Elo+
Party 1
Nike
Nike
Lightskindevil97
Nike
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 12L
1,724 Elo+
Party 1
Ao Kuang
Ao Kuang
SenorProgresh
Ao Kuang
Level 111
God Stats
6W - 1L
1,723 SR
Queue Stats
327W - 284L
1,530 Elo+
Solo
Janus
Janus
bhdh
Janus
Level 151
God Stats
32W - 20L
1,747 SR
Queue Stats
457W - 266L
1,759 Elo+
Party 1
Team Averages
Level 107
1,645 SR
1,752 Elo+

VS

Team Averages
Level 91
1,477 SR
1,467 Elo+
Neith
Neith
Rohitk_99
Neith
Level 89
God Stats
4W - 7L
1,510 SR
Queue Stats
15W - 18L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Vxnquish
Amaterasu
Level 43
God Stats
4W - 4L
1,591 SR
Queue Stats
107W - 164L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
jhawty
Ao Kuang
Level 129
God Stats
4W - 6L
1,257 SR
Queue Stats
16W - 31L
1,396 Elo+
Party 2
Ares
Ares
rasenjon
Ares
Level 48
God Stats
22W - 26L
1,442 SR
Queue Stats
62W - 98L
1,483 Elo+
Party 2
He Bo
He Bo
sumfin81
He Bo
Level 148
God Stats
6W - 6L
1,584 SR
Queue Stats
414W - 436L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bullet
Rama
14
3 / 0 / 5
8,366
558
11,686
13,701
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 1
7,725
515
4,007
10,754
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 0 / 1
9,271
618
7,438
7,100
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
SenorProgresh
Ao Kuang
13
2 / 3 / 1
7,973
532
4,884
12,737
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
bhdh
Janus
14
7 / 1 / 3
9,416
628
10,627
8,853
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rohitk_99
Neith
10
1 / 4 / 1
6,232
415
8,164
10,110
3,239
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vxnquish
Amaterasu
11
1 / 3 / 0
6,656
444
2,836
11,983
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
jhawty
Ao Kuang
12
2 / 3 / 2
7,356
490
9,510
12,266
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
0 / 1 / 1
5,802
387
6,771
10,517
6,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
sumfin81
He Bo
11
1 / 6 / 1
6,758
451
7,427
8,137
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
5
5
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
Bullet
Rama
3
0
5
5.5
W
2
1
1
2.5
W
3
0
1
3.5
L
Neith
Rohitk_99
Neith
1
4
1
0.38
W
Ao Kuang
SenorProgresh
Ao Kuang
2
3
1
0.83
L
Amaterasu
Vxnquish
Amaterasu
1
3
0
0.33
W
Janus
bhdh
Janus
7
1
3
8.5
L
Ao Kuang
jhawty
Ao Kuang
2
3
2
1
L
Ares
0
1
1
0.5
L
He Bo
sumfin81
He Bo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
34,708
53,145
Taken
53,013
26,828
Mitigated
23,029
28,642
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bullet
Rama
11,686
8,824
0
6,014
13,701
5,516
1,166
5,477
8,184
0
68,683
W
4,007
1,268
5,755
7,719
10,754
6,766
482
4,908
5,754
8,675
0
W
7,438
858
0
1,107
7,100
6,113
1,328
2,108
4,978
5,618
50,723
L
Neith
Rohitk_99
Neith
8,164
577
0
1,906
10,110
3,239
0
3,374
6,608
0
38,771
W
Ao Kuang
SenorProgresh
Ao Kuang
4,884
1,603
0
6,114
12,737
5,100
0
5,409
7,288
46,690
17,372
L
Amaterasu
Vxnquish
Amaterasu
2,836
1,211
0
3,629
11,983
6,954
992
3,017
8,230
0
28,393
W
Janus
bhdh
Janus
10,627
844
0
1,933
8,853
3,333
506
5,532
3,063
58,512
0
L
Ao Kuang
jhawty
Ao Kuang
9,510
2,663
0
3,687
12,266
3,747
0
5,125
6,950
45,766
0
L
Ares
6,771
145
201
2,095
10,517
6,664
0
4,120
6,355
15,168
0
L
He Bo
sumfin81
He Bo
7,427
120
0
1,102
8,137
2,425
315
3,803
4,052
33,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
32,804
493
Minions Killed
279
0
Camps Cleared
0
1,422,600
Distance Traveled
1,396,973
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,366
558
134
9
0
257,900
1
W
Hel
7,725
515
4
0
0
281,864
3
W
Nike
9,271
618
127
8
0
259,110
1
L
Neith
6,232
415
53
4
0
272,659
4
W
Ao Kuang
7,973
532
109
7
0
288,066
5
L
Amaterasu
6,656
444
58
4
0
269,840
1
W
Janus
9,416
628
119
8
0
335,660
4
L
Ao Kuang
7,356
490
72
5
0
292,976
0
L
Ares
5,802
387
25
2
0
296,285
0
L
He Bo
6,758
451
71
5
0
265,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role