Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gombot
Loki
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 104L
1,558 Elo+
Solo
Ares
Ares
Menathil
Ares
Level 83
God Stats
23W - 16L
1,632 SR
Queue Stats
410W - 368L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
TheRoyalFap
Danzaburou
Level 47
God Stats
25W - 27L
1,467 SR
Queue Stats
423W - 431L
1,466 Elo+
Party 2
Sol
Sol
simbolick
Sol
Level 66
God Stats
2W - 2L
1,381 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Team Averages
Level 60
1,496 SR
1,467 Elo+

VS

Team Averages
Level 49
1,584 SR
1,470 Elo+
Yemoja
Yemoja
Larry2010
Yemoja
Level 35
God Stats
4W - 8L
1,549 SR
Queue Stats
75W - 80L
1,516 Elo+
Party 1
Chronos
Chronos
Qweko
Chronos
Level 46
God Stats
0W - 1L
1,626 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Agni
Agni
WeGotABurger
Agni
Level 47
God Stats
7W - 8L
1,590 SR
Queue Stats
120W - 121L
1,451 Elo+
Party 1
Arachne
Arachne
jesus4503
Arachne
Level 69
God Stats
5W - 6L
1,687 SR
Queue Stats
183W - 218L
1,478 Elo+
Solo
Apollo
Apollo
xXSamuelGibsonXx
Apollo
Level 48
God Stats
32W - 47L
1,469 SR
Queue Stats
279W - 314L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
4 / 1 / 0
6,152
615
4,796
5,405
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Gombot
Loki
10
4 / 0 / 2
5,953
595
3,954
6,474
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
1 / 1 / 4
5,331
533
2,923
6,263
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheRoyalFap
Danzaburou
10
3 / 1 / 3
6,291
629
7,291
5,610
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 2
6,342
634
2,196
4,416
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Larry2010
Yemoja
8
0 / 3 / 2
4,902
490
1,879
8,466
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Qweko
Chronos
9
1 / 2 / 1
5,073
507
4,171
5,546
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 1
4,815
482
2,744
4,571
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
jesus4503
Arachne
8
1 / 2 / 1
4,886
489
2,800
7,000
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 1
5,288
529
1,923
5,866
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
4
4
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
0
4
W
Loki
Gombot
Loki
4
0
2
5
L
Yemoja
Larry2010
Yemoja
0
3
2
0.33
W
Ares
1
1
4
3
L
Chronos
Qweko
Chronos
1
2
1
0.75
W
Danzaburou
TheRoyalFap
Danzaburou
3
1
3
4.5
L
1
3
1
0.5
L
Arachne
jesus4503
Arachne
1
2
1
0.75
W
2
1
2
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
13,517
28,168
Taken
31,449
9,159
Mitigated
10,260
10,960
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,796
320
0
804
5,405
1,770
314
1,213
4,192
30,427
0
W
Loki
Gombot
Loki
3,954
1,237
0
2,444
6,474
1,745
0
1,245
5,229
0
28,532
L
Yemoja
Larry2010
Yemoja
1,879
355
857
951
8,466
2,831
0
2,736
5,730
8,999
0
W
Ares
2,923
357
0
3,039
6,263
3,062
218
2,251
3,937
15,785
0
L
Chronos
Qweko
Chronos
4,171
1,480
0
1,046
5,546
1,742
0
1,332
4,214
22,609
2,604
W
Danzaburou
TheRoyalFap
Danzaburou
7,291
5,347
0
2,839
5,610
1,614
1,080
2,448
3,097
0
38,368
L
2,744
210
0
882
4,571
1,245
174
1,995
2,576
18,925
0
L
Arachne
jesus4503
Arachne
2,800
2,127
0
1,485
7,000
3,036
0
1,785
5,215
0
23,367
W
2,196
695
0
1,834
4,416
968
904
949
3,413
35,102
0
L
1,923
1,321
0
140
5,866
1,406
0
2,067
3,799
0
22,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
24,964
291
Minions Killed
186
0
Camps Cleared
0
932,526
Distance Traveled
906,547
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,152
615
65
7
0
172,141
2
W
Loki
5,953
595
52
5
0
210,265
5
L
Yemoja
4,902
490
18
2
0
183,283
1
W
Ares
5,331
533
14
1
0
204,144
5
L
Chronos
5,073
507
57
6
0
185,597
0
W
Danzaburou
6,291
629
84
8
0
174,657
2
L
Agni
4,815
482
22
2
0
175,668
1
L
Arachne
4,886
489
47
5
0
191,546
2
W
Sol
6,342
634
76
8
0
171,319
3
L
Apollo
5,288
529
42
4
0
170,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role