Player Matchup

Sun Wukong
Sun Wukong
CHNDRIV3R
Sun Wukong
Level 82
God Stats
1W - 0L
1,540 SR
Queue Stats
4W - 6L
1,559 Elo+
Party 1
Khepri
Khepri
LoneJusticeTyr
Khepri
Level 159
God Stats
1W - 0L
1,576 SR
Queue Stats
20W - 16L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
natron69
Kukulkan
Level 27
God Stats
27W - 26L
1,319 SR
Queue Stats
129W - 157L
1,184 Elo+
Solo
Kumbhakarna
Kumbhakarna
天吾边我
Kumbhakarna
Level 27
God Stats
1W - 0L
1,637 SR
Queue Stats
3W - 1L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
胖次什么的不穿就好
Danzaburou
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 1
Team Averages
Level 78
1,514 SR
1,467 Elo+

VS

Team Averages
Level 83
1,423 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Arduf
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
HotSince936649
Hera
Level 40
God Stats
1W - 11L
1,117 SR
Queue Stats
19W - 35L
1,169 Elo+
Solo
Bakasura
Bakasura
PAlinc
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,634 Elo+
Solo
Merlin
Merlin
eJECT00
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHNDRIV3R
Sun Wukong
20
9 / 2 / 15
13,918
870
14,082
16,453
20,462
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 1 / 18
13,076
817
10,763
16,875
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
natron69
Kukulkan
15
2 / 6 / 7
10,217
639
5,959
10,944
5,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
天吾边我
Kumbhakarna
18
4 / 0 / 15
12,972
811
9,020
21,419
28,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 2 / 9
15,148
947
15,529
13,853
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 3 / 3
10,311
644
16,748
7,965
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Arduf
Amaterasu
14
0 / 6 / 1
8,228
514
3,227
17,899
10,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 2
8,810
551
6,564
6,901
2,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PAlinc
Bakasura
19
8 / 6 / 1
13,082
818
23,470
20,569
10,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
eJECT00
Merlin
17
1 / 9 / 4
10,567
660
14,751
14,130
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
28
Kills
11
11
Deaths
28
64
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
3
1.17
L
Amaterasu
Arduf
Amaterasu
0
6
1
0.08
W
Sun Wukong
CHNDRIV3R
Sun Wukong
9
2
15
8.25
L
0
4
2
0.25
W
3
1
18
12
L
Bakasura
PAlinc
Bakasura
8
6
1
1.42
L
Merlin
eJECT00
Merlin
1
9
4
0.33
W
Kukulkan
natron69
Kukulkan
2
6
7
0.92
W
Kumbhakarna
天吾边我
Kumbhakarna
4
0
15
11.5
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,353
Damage
64,760
79,544
Taken
67,464
85,908
Mitigated
32,995
14,519
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,748
959
0
730
7,965
3,083
0
2,494
5,439
40,863
0
L
Amaterasu
Arduf
Amaterasu
3,227
1,112
0
2,410
17,899
10,031
216
9,061
8,762
0
11,018
W
Sun Wukong
CHNDRIV3R
Sun Wukong
14,082
3,078
0
2,336
16,453
20,462
649
8,498
6,672
0
54,332
L
6,564
1,238
0
0
6,901
2,736
140
3,896
2,963
30,148
0
W
10,763
1,747
0
3,702
16,875
24,769
45
7,749
7,275
35,543
0
L
Bakasura
PAlinc
Bakasura
23,470
13,198
0
4,001
20,569
10,780
651
5,109
15,350
0
39,270
L
Merlin
eJECT00
Merlin
14,751
945
0
1,098
14,130
6,365
1
5,397
8,701
59,890
0
W
Kukulkan
natron69
Kukulkan
5,959
132
137
376
10,944
5,512
675
2,126
7,392
27,161
0
W
Kumbhakarna
天吾边我
Kumbhakarna
9,020
1,375
0
4,041
21,419
28,590
0
12,283
8,086
26,124
0
W
15,529
6,825
0
3,927
13,853
6,575
3,060
7,488
5,540
0
59,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,331
Gold Earned
50,998
358
Minions Killed
341
8
Camps Cleared
6
1,544,056
Distance Traveled
1,292,474
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,311
644
71
4
1
292,440
1
L
Amaterasu
8,228
514
21
1
0
264,772
1
W
Sun Wukong
13,918
870
110
7
4
340,965
0
L
Hera
8,810
551
56
4
2
181,530
0
W
Khepri
13,076
817
54
3
1
323,041
4
L
Bakasura
13,082
818
84
5
1
314,112
2
L
Merlin
10,567
660
109
7
2
239,620
0
W
Kukulkan
10,217
639
70
4
0
269,556
0
W
Kumbhakarna
12,972
811
39
2
0
328,945
2
W
Danzaburou
15,148
947
85
5
3
281,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role