Player Matchup

Cerberus
Cerberus
EChadG71
Cerberus
Level 29
God Stats
41W - 23L
1,653 SR
Queue Stats
288W - 303L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maseolse17
Morgan Le Fay
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 25L
1,214 Elo+
Solo
Susano
Susano
SusanoOneTrick1
Susano
Level 3
God Stats
9W - 8L
1,500 SR
Queue Stats
180W - 107L
1,683 Elo+
Solo
Vamana
Vamana
ThatWideBowtie
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,433 Elo+
Solo
Anubis
Anubis
超人不会飞
Anubis
Level 25
God Stats
5W - 6L
1,255 SR
Queue Stats
189W - 253L
1,186 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,382 Elo+

VS

Team Averages
Level 15
1,555 SR
1,444 Elo+
Thor
Thor
BuddaBucz714
Thor
Level 4
God Stats
3W - 13L
1,703 SR
Queue Stats
58W - 83L
1,596 Elo+
Solo
Sylvanus
Sylvanus
DrBackw00d
Sylvanus
Level 29
God Stats
26W - 19L
1,501 SR
Queue Stats
95W - 116L
1,271 Elo+
Solo
Artemis
Artemis
Lol22223998
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VOLVO_Evander240
Ne Zha
Level 29
God Stats
19W - 27L
1,347 SR
Queue Stats
203W - 244L
1,332 Elo+
Solo
Thoth
Thoth
cglover3832
Thoth
Level 8
God Stats
6W - 4L
1,726 SR
Queue Stats
176W - 219L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EChadG71
Cerberus
18
12 / 0 / 11
12,414
621
10,401
13,941
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Maseolse17
Morgan Le Fay
14
1 / 7 / 6
9,415
471
4,602
13,705
7,795
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
18 / 2 / 2
13,829
691
17,113
15,265
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 0 / 6
11,131
557
8,541
15,317
11,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 4 / 5
10,597
530
12,857
14,067
7,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
6,874
344
2,508
6,744
1,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DrBackw00d
Sylvanus
11
1 / 9 / 1
7,198
360
10,649
19,901
11,283
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Lol22223998
Artemis
12
0 / 14 / 1
7,526
376
4,056
15,819
6,032
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 10 / 0
9,427
471
6,890
15,791
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 1
9,637
482
7,715
10,859
3,806
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
42
Kills
11
13
Deaths
42
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Sylvanus
DrBackw00d
Sylvanus
1
9
1
0.17
W
Cerberus
EChadG71
Cerberus
12
0
11
17.5
L
Artemis
Lol22223998
Artemis
0
14
1
0.04
W
Morgan Le Fay
Maseolse17
Morgan Le Fay
1
7
6
0.57
W
18
2
2
9.5
W
4
0
6
7
L
6
10
0
0.6
L
2
3
1
0.83
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
31,818
72,295
Taken
69,114
47,236
Mitigated
27,633
20,773
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
1,031
0
0
6,744
1,942
0
1,312
5,432
0
17,054
L
Sylvanus
DrBackw00d
Sylvanus
10,649
2,557
2,088
5,037
19,901
11,283
590
8,628
11,273
26,748
0
W
Cerberus
EChadG71
Cerberus
10,401
1,450
0
4,969
13,941
13,316
2,460
2,153
11,788
49,511
0
L
Artemis
Lol22223998
Artemis
4,056
1,745
0
1,206
15,819
6,032
24
7,976
7,843
0
22,132
W
Morgan Le Fay
Maseolse17
Morgan Le Fay
4,602
805
0
3,321
13,705
7,795
1,957
1,224
12,481
32,380
0
W
17,113
7,191
0
1,014
15,265
7,512
7,530
3,163
12,102
0
137,159
W
8,541
3,696
0
4,348
15,317
11,154
504
5,243
10,074
0
40,460
L
6,890
3,975
0
118
15,791
4,570
946
6,433
9,358
0
51,441
L
7,715
397
0
1,985
10,859
3,806
0
3,511
7,348
53,804
0
W
12,857
74
0
7,121
14,067
7,459
1,525
6,581
7,486
56,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
40,662
524
Minions Killed
288
0
Camps Cleared
0
1,793,299
Distance Traveled
1,436,085
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,874
344
27
1
0
193,908
0
L
Sylvanus
7,198
360
38
2
0
287,259
0
W
Cerberus
12,414
621
107
5
0
341,927
3
L
Artemis
7,526
376
42
2
0
256,083
2
W
Morgan Le Fay
9,415
471
52
3
0
299,053
1
W
Susano
13,829
691
210
11
0
428,187
4
W
Vamana
11,131
557
53
3
0
423,024
0
L
Ne Zha
9,427
471
78
4
0
334,286
0
L
Thoth
9,637
482
103
5
0
364,549
0
W
Anubis
10,597
530
102
5
0
301,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role