Player Matchup

Anubis
Anubis
DaManiac00
Anubis
Level 29
God Stats
19W - 18L
1,536 SR
Queue Stats
48W - 48L
1,435 Elo+
Party 1
Bakasura
Bakasura
GingerCornet0v2
Bakasura
Level 28
God Stats
1W - 3L
1,212 SR
Queue Stats
62W - 52L
1,440 Elo+
Solo
Ullr
Ullr
JellyUop8621
Ullr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
Spoken Yuqi
Ao Kuang
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,340 Elo+
Solo
Chang'e
Chang'e
bracs
Chang'e
Level 32
God Stats
12W - 11L
1,487 SR
Queue Stats
45W - 48L
1,446 Elo+
Party 1
Team Averages
Level 20
1,447 SR
1,421 Elo+

VS

Team Averages
Level 11
1,535 SR
1,309 Elo+
Kuzenbo
Kuzenbo
KNG_android137
Kuzenbo
Level 12
God Stats
2W - 1L
1,688 SR
Queue Stats
28W - 30L
1,280 Elo+
Party 2
Fenrir
Fenrir
MyStHyC Rezy
Fenrir
Level 14
God Stats
1W - 3L
1,512 SR
Queue Stats
24W - 28L
1,276 Elo+
Party 3
Pele
Pele
MyStHyC_Vaturn
Pele
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,574 Elo+
Party 3
Hou Yi
Hou Yi
NC_Alcarohtar19
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,159 Elo+
Party 2
Loki
Loki
ninjadicassino
Loki
Level 13
God Stats
11W - 11L
1,477 SR
Queue Stats
31W - 40L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaManiac00
Anubis
18
10 / 4 / 5
12,616
573
15,713
18,875
8,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
20
9 / 2 / 5
15,130
688
9,712
15,666
8,177
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 14
11,078
504
12,268
13,078
4,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Spoken Yuqi
Ao Kuang
13
3 / 5 / 7
10,161
462
5,959
11,463
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
bracs
Chang'e
20
15 / 0 / 8
13,930
633
22,778
13,880
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
10,018
455
6,618
21,927
19,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
0 / 10 / 3
8,416
383
4,646
15,496
4,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 16 / 2
8,083
367
6,453
20,329
5,416
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 7
8,618
392
4,399
12,737
3,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

15
8 / 6 / 4
10,581
481
9,134
15,168
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
41
Kills
13
16
Deaths
41
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
DaManiac00
Anubis
10
4
5
3.13
W
Bakasura
9
2
5
5.75
W
4
5
14
2.2
L
2
3
7
1.83
L
Fenrir
0
10
3
0.15
L
2
16
2
0.19
L
1
6
7
0.75
W
Ao Kuang
Spoken Yuqi
Ao Kuang
3
5
7
1.3
W
Chang'e
bracs
Chang'e
15
0
8
19
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,430
Damage
31,250
72,962
Taken
85,657
31,212
Mitigated
37,445
29,494
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DaManiac00
Anubis
15,713
1,812
14
11,638
18,875
8,906
3,854
1,835
17,040
83,009
0
W
Bakasura
9,712
6,162
0
3,903
15,666
8,177
5,964
896
14,770
0
129,449
W
12,268
7,233
0
1,677
13,078
4,893
791
2,183
10,895
0
42,016
L
6,618
2,739
0
0
21,927
19,839
0
12,558
9,042
23,055
0
L
Fenrir
4,646
617
0
1,533
15,496
4,639
74
7,319
7,916
0
42,587
L
6,453
1,113
0
1,156
20,329
5,416
102
11,894
8,047
0
33,686
L
4,399
1,341
0
640
12,737
3,636
640
6,141
5,992
0
34,442
W
Ao Kuang
Spoken Yuqi
Ao Kuang
5,959
1,411
0
2,252
11,463
3,270
372
627
10,836
24,911
0
W
Chang'e
bracs
Chang'e
22,778
1,171
1,599
8,411
13,880
5,966
1,320
1,077
12,803
123,644
0
L
9,134
1,700
0
4,211
15,168
3,915
0
6,405
8,499
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,915
Gold Earned
45,716
715
Minions Killed
244
0
Camps Cleared
0
2,080,232
Distance Traveled
1,874,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,616
573
147
7
0
311,302
1
W
Bakasura
15,130
688
246
11
0
551,036
4
W
Ullr
11,078
504
68
3
0
386,525
0
L
Kuzenbo
10,018
455
21
1
0
419,279
4
L
Fenrir
8,416
383
76
3
0
375,119
0
L
Pele
8,083
367
33
2
0
355,915
1
L
Hou Yi
8,618
392
49
2
0
344,968
0
W
Ao Kuang
10,161
462
48
2
0
373,597
0
W
Chang'e
13,930
633
206
9
0
457,772
0
L
Loki
10,581
481
65
3
0
379,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role