Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BadBo0y-is-back
Hercules
Level 87
God Stats
3W - 5L
1,434 SR
Queue Stats
712W - 699L
1,538 Elo+
Solo
Da Ji
Da Ji
Detity
Da Ji
Level 122
God Stats
2W - 2L
1,473 SR
Queue Stats
312W - 306L
1,501 Elo+
Solo
Janus
Janus
RoanokeWarrior
Janus
Level 109
God Stats
2W - 2L
1,830 SR
Queue Stats
127W - 160L
1,466 Elo+
Solo
Jing Wei
Jing Wei
fedsim15_1
Jing Wei
Level 99
God Stats
3W - 2L
1,745 SR
Queue Stats
180W - 191L
1,505 Elo+
Solo
Team Averages
Level 103
1,597 SR
1,502 Elo+

VS

Team Averages
Level 117
1,605 SR
1,535 Elo+
Chaac
Chaac
A_F_star27
Chaac
Level 84
God Stats
3W - 3L
1,437 SR
Queue Stats
116W - 125L
1,483 Elo+
Solo
Persephone
Persephone
TheOneTrueFemale
Persephone
Level 143
God Stats
1W - 0L
1,633 SR
Queue Stats
44W - 32L
1,518 Elo+
Party 1
Pele
Pele
Z3R0-DRED
Pele
Level 114
God Stats
11W - 5L
1,677 SR
Queue Stats
69W - 50L
1,551 Elo+
Party 1
Nox
Nox
redraven999
Nox
Level 157
God Stats
1W - 3L
1,562 SR
Queue Stats
78W - 53L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
xXMiniraver666
Danzaburou
Level 89
God Stats
17W - 5L
1,715 SR
Queue Stats
59W - 45L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 1 / 2
9,946
553
10,515
10,158
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
2 / 7 / 1
8,728
485
5,521
20,603
19,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Detity
Da Ji
14
5 / 8 / 1
9,989
555
8,764
15,148
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,953
442
3,120
8,243
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
fedsim15_1
Jing Wei
15
0 / 5 / 3
8,484
471
3,364
13,706
4,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
2 / 1 / 2
11,274
626
7,020
12,289
10,417
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
TheOneTrueFemale
Persephone
17
9 / 2 / 3
12,098
672
13,227
12,847
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
17
4 / 1 / 5
10,779
599
8,131
10,714
3,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 2 / 6
9,160
509
7,348
11,206
8,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xXMiniraver666
Danzaburou
18
9 / 2 / 4
11,396
633
14,903
9,802
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
27
27
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
2
2
W
Chaac
2
1
2
3
L
Hercules
2
7
1
0.36
L
Da Ji
Detity
Da Ji
5
8
1
0.69
L
0
6
2
0.17
W
Persephone
TheOneTrueFemale
Persephone
9
2
3
5.25
W
Pele
4
1
5
6.5
L
Jing Wei
fedsim15_1
Jing Wei
0
5
3
0.3
W
3
2
6
3
W
Danzaburou
xXMiniraver666
Danzaburou
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,284
Damage
50,629
67,858
Taken
56,858
38,696
Mitigated
31,185
15,774
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,515
1,047
0
4,750
10,158
5,210
204
586
9,572
80,866
0
W
Chaac
7,020
1,322
0
4,962
12,289
10,417
0
4,607
6,644
24
77,582
L
Hercules
5,521
1,915
0
4,916
20,603
19,780
0
6,320
14,283
0
27,120
L
Da Ji
Detity
Da Ji
8,764
1,556
0
3,456
15,148
6,395
0
5,388
9,760
0
47,982
L
3,120
41
0
254
8,243
2,685
0
5,351
2,892
40,433
0
W
Persephone
TheOneTrueFemale
Persephone
13,227
1,145
0
3,361
12,847
4,471
2,024
2,011
10,716
68,505
0
W
Pele
8,131
1,749
0
3,657
10,714
3,423
0
3,443
7,026
0
81,944
L
Jing Wei
fedsim15_1
Jing Wei
3,364
1,572
0
2,398
13,706
4,626
0
2,930
10,776
0
60,462
W
7,348
1,397
643
2,954
11,206
8,419
1,664
1,700
9,416
39,970
0
W
Danzaburou
xXMiniraver666
Danzaburou
14,903
6,713
0
2,343
9,802
4,455
2,168
394
9,368
0
87,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
54,707
504
Minions Killed
651
0
Camps Cleared
0
1,584,569
Distance Traveled
1,740,624
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,946
553
167
9
0
281,624
5
W
Chaac
11,274
626
195
11
0
366,677
3
L
Hercules
8,728
485
44
2
0
349,328
6
L
Da Ji
9,989
555
74
4
0
307,985
0
L
Janus
7,953
442
101
6
0
319,246
7
W
Persephone
12,098
672
134
7
0
329,853
2
W
Pele
10,779
599
137
8
0
382,641
6
L
Jing Wei
8,484
471
118
7
0
326,386
2
W
Nox
9,160
509
46
3
0
320,761
1
W
Danzaburou
11,396
633
139
8
0
340,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role