Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LadySqushyCheeks
Medusa
Level 44
God Stats
6W - 25L
1,495 SR
Queue Stats
268W - 394L
1,325 Elo+
Party 1
Loki
Loki
LørdKratøs
Loki
Level 104
God Stats
0W - 1L
1,316 SR
Queue Stats
212W - 224L
1,580 Elo+
Solo
Sol
Sol
MistressCelene
Sol
Level 159
God Stats
6W - 5L
1,356 SR
Queue Stats
348W - 507L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
Zinzorb
Danzaburou
Level 147
God Stats
29W - 32L
1,622 SR
Queue Stats
328W - 365L
1,384 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,423 Elo+

VS

Team Averages
Level 90
1,443 SR
1,434 Elo+
Nu Wa
Nu Wa
DecayingRevenant
Nu Wa
Level 65
God Stats
2W - 0L
1,324 SR
Queue Stats
5W - 4L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
HisokaFlow
Tsukuyomi
Level 29
God Stats
10W - 15L
1,371 SR
Queue Stats
55W - 55L
1,352 Elo+
Solo
Ymir
Ymir
bubble_gutss
Ymir
Level 109
God Stats
4W - 1L
1,472 SR
Queue Stats
53W - 41L
1,505 Elo+
Solo
Anhur
Anhur
minou00
Anhur
Level 144
God Stats
22W - 21L
1,550 SR
Queue Stats
79W - 75L
1,550 Elo+
Solo
Chaac
Chaac
x KUSH NATION x
Chaac
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 203L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 2
6,881
688
4,364
6,727
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
6,003
600
1,316
6,313
2,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 1
7,378
738
3,072
6,049
2,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 2
7,440
744
7,716
7,481
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Zinzorb
Danzaburou
13
0 / 0 / 0
6,602
660
2,290
2,719
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
6,990
699
3,903
3,123
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
HisokaFlow
Tsukuyomi
13
2 / 2 / 3
6,967
697
4,546
6,161
2,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 6
7,899
790
4,821
6,055
5,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
minou00
Anhur
16
5 / 1 / 2
8,879
888
3,738
5,030
1,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

14
1 / 0 / 7
7,852
785
7,312
7,935
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
12
12
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
W
1
1
6
4
W
Tsukuyomi
HisokaFlow
Tsukuyomi
2
2
3
1.75
L
0
4
1
0.13
L
2
2
1
1.25
L
2
2
2
1.5
L
Danzaburou
Zinzorb
Danzaburou
0
0
0
0
W
3
1
6
6
W
Anhur
minou00
Anhur
5
1
2
6
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
24,320
29,289
Taken
28,304
10,679
Mitigated
20,779
5,487
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,364
352
493
1,201
6,727
2,636
0
2,236
4,491
24,101
0
W
3,903
612
0
0
3,123
1,194
105
1,313
1,810
16,731
0
W
Tsukuyomi
HisokaFlow
Tsukuyomi
4,546
1,013
0
1,182
6,161
2,533
0
3,550
2,611
0
19,724
L
1,316
598
0
652
6,313
2,251
282
2,107
4,206
0
12,082
L
3,072
259
0
0
6,049
2,187
0
2,823
3,226
0
22,503
L
7,716
1,576
0
2,704
7,481
2,609
1
1,813
5,668
29,772
0
L
Danzaburou
Zinzorb
Danzaburou
2,290
481
0
437
2,719
996
1
429
2,290
0
21,329
W
4,821
641
0
470
6,055
5,708
0
1,871
4,184
13,957
0
W
Anhur
minou00
Anhur
3,738
1,555
0
1,107
5,030
1,860
889
1,649
3,381
0
35,845
W
7,312
318
0
3,697
7,935
9,484
234
3,751
4,184
0
25,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
38,587
246
Minions Killed
241
9
Camps Cleared
8
843,509
Distance Traveled
994,321
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,881
688
63
6
2
169,431
1
W
Nu Wa
6,990
699
45
5
0
183,243
3
W
Tsukuyomi
6,967
697
31
3
2
213,013
1
L
Medusa
6,003
600
27
3
0
172,840
1
L
Loki
7,378
738
40
4
6
194,055
3
L
Sol
7,440
744
56
6
1
165,603
3
L
Danzaburou
6,602
660
60
6
0
141,580
0
W
Ymir
7,899
790
22
2
2
196,469
1
W
Anhur
8,879
888
97
10
3
188,394
2
W
Chaac
7,852
785
46
5
1
213,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role