Player Matchup

Ymir
Ymir
Phatkid28
Ymir
Level 6
God Stats
0W - 3L
1,332 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
PhuckME12
Fenrir
Level 7
God Stats
0W - 3L
1,131 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
VivaLaRaptor27
Chaac
Level 9
God Stats
0W - 4L
1,307 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Team Averages
Level 7
1,256 SR
1,408 Elo+

VS

Team Averages
Level 59
1,217 SR
1,317 Elo+
Bellona
Bellona
K1ngsz
Bellona
Level 126
God Stats
1W - 8L
1,101 SR
Queue Stats
365W - 565L
1,472 Elo+
Solo
Sol
Sol
Wolfynov1999
Sol
Level 22
God Stats
1W - 2L
1,275 SR
Queue Stats
1W - 4L
1,155 Elo+
Party 1
Jing Wei
Jing Wei
masteredgof
Jing Wei
Level 29
God Stats
1W - 2L
1,276 SR
Queue Stats
7W - 16L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 7 / 10
9,256
712
5,560
18,075
17,462
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
PhuckME12
Fenrir
13
4 / 11 / 6
9,803
754
7,273
16,780
7,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 4 / 6
10,401
800
9,594
16,430
23,260
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K1ngsz
Bellona
15
7 / 1 / 12
10,764
828
8,177
10,481
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 13
9,362
720
10,922
9,336
3,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
masteredgof
Jing Wei
15
13 / 8 / 4
11,557
889
18,061
11,909
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
15
Kills
22
22
Deaths
15
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
K1ngsz
Bellona
7
1
12
13
L
Ymir
3
7
10
1.14
L
Fenrir
PhuckME12
Fenrir
4
11
6
0.64
L
8
4
6
2.75
W
2
6
13
1.42
W
Jing Wei
masteredgof
Jing Wei
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
37,160
51,285
Taken
31,726
48,093
Mitigated
21,290
4,391
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
K1ngsz
Bellona
8,177
2,461
0
3,286
10,481
13,307
314
2,451
8,030
0
28,651
L
Ymir
5,560
1,624
0
0
18,075
17,462
213
5,462
12,613
15,336
516
L
Fenrir
PhuckME12
Fenrir
7,273
3,445
0
796
16,780
7,371
234
2,380
14,400
0
16,548
L
9,594
2,717
0
3,595
16,430
23,260
70
3,080
13,350
0
28,733
W
10,922
4,896
0
2,083
9,336
3,004
1,329
1,358
7,826
26,735
0
W
Jing Wei
masteredgof
Jing Wei
18,061
15,468
0
65
11,909
4,979
1,339
1,417
10,492
0
49,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
31,683
84
Minions Killed
138
0
Camps Cleared
0
711,202
Distance Traveled
638,489
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,764
828
51
4
0
235,719
4
L
Ymir
9,256
712
23
2
0
222,216
1
L
Fenrir
9,803
754
14
1
0
223,613
3
L
Chaac
10,401
800
47
4
0
265,373
1
W
Sol
9,362
720
35
3
0
179,573
0
W
Jing Wei
11,557
889
52
4
0
223,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role