Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bondd
Artemis
Level 145
God Stats
4W - 2L
1,472 SR
Queue Stats
143W - 113L
1,648 Elo+
Solo
Cerberus
Cerberus
Exilter
Cerberus
Level 126
God Stats
16W - 20L
1,587 SR
Queue Stats
382W - 340L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
PuskyTheThird
Erlang Shen
Level 126
God Stats
6W - 8L
1,503 SR
Queue Stats
318W - 309L
1,543 Elo+
Solo
Team Averages
Level 132
1,512 SR
1,567 Elo+

VS

Team Averages
Level 120
1,601 SR
1,707 Elo+
Cu Chulainn
Cu Chulainn
CuChu Z
Cu Chulainn
Level 140
God Stats
275W - 237L
1,577 SR
Queue Stats
579W - 546L
1,639 Elo+
Solo
Cabrakan
Cabrakan
FaultTolerant
Cabrakan
Level 60
God Stats
0W - 1L
1,758 SR
Queue Stats
25W - 11L
1,776 Elo+
Party 1
Ymir
Ymir
Qetuo3
Ymir
Level 153
God Stats
57W - 20L
1,842 SR
Queue Stats
122W - 56L
1,784 Elo+
Party 1
Hachiman
Hachiman
Zlla
Hachiman
Level 121
God Stats
8W - 6L
1,318 SR
Queue Stats
485W - 453L
1,685 Elo+
Solo
Thoth
Thoth
xXkid_luckXx
Thoth
Level 127
God Stats
0W - 1L
1,508 SR
Queue Stats
58W - 49L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 4 / 8
10,820
569
7,582
12,614
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
 
Scylla
16
4 / 2 / 8
9,920
522
13,528
11,929
4,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Bondd
Artemis
19
10 / 3 / 5
11,836
623
13,815
14,154
5,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Exilter
Cerberus
13
1 / 3 / 10
9,567
504
7,404
14,247
12,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
PuskyTheThird
Erlang Shen
16
1 / 2 / 6
9,956
524
9,374
16,053
10,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CuChu Z
Cu Chulainn
16
2 / 3 / 1
10,105
532
11,478
17,154
12,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
FaultTolerant
Cabrakan
16
5 / 3 / 5
10,405
548
9,240
15,331
14,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
Qetuo3
Ymir
15
5 / 4 / 6
9,943
523
10,047
17,415
12,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Zlla
Hachiman
16
2 / 6 / 0
10,040
528
6,608
13,032
4,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 3
8,605
453
5,528
11,148
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
24
Kills
14
14
Deaths
24
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
8
3
W
Scylla
 
Scylla
4
2
8
4
W
Artemis
Bondd
Artemis
10
3
5
4.17
L
Cu Chulainn
CuChu Z
Cu Chulainn
2
3
1
0.83
W
Cerberus
Exilter
Cerberus
1
3
10
2
L
Cabrakan
FaultTolerant
Cabrakan
5
3
5
2.5
W
Erlang Shen
PuskyTheThird
Erlang Shen
1
2
6
2
L
Ymir
Qetuo3
Ymir
5
4
6
2
L
Hachiman
Zlla
Hachiman
2
6
0
0.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
42,901
68,997
Taken
74,080
39,556
Mitigated
46,688
17,425
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,582
2,413
0
2,426
12,614
5,990
0
4,281
8,333
0
50,752
W
Scylla
 
Scylla
13,528
2,038
0
3,073
11,929
4,928
37
6,996
4,933
69,976
0
W
Artemis
Bondd
Artemis
13,815
5,985
0
4,303
14,154
5,457
114
4,480
9,674
0
102,910
L
Cu Chulainn
CuChu Z
Cu Chulainn
11,478
1,224
0
5,089
17,154
12,074
0
3,215
13,939
9,907
61,733
W
Cerberus
Exilter
Cerberus
7,404
340
0
1,286
14,247
12,743
81
7,245
7,002
29,132
0
L
Cabrakan
FaultTolerant
Cabrakan
9,240
1,266
0
2,228
15,331
14,213
969
5,271
10,060
71,191
0
W
Erlang Shen
PuskyTheThird
Erlang Shen
9,374
4,816
0
6,337
16,053
10,438
0
4,378
11,675
0
60,568
L
Ymir
Qetuo3
Ymir
10,047
2,511
81
4,710
17,415
12,538
322
6,952
10,463
53,106
0
L
Hachiman
Zlla
Hachiman
6,608
2,944
0
2,775
13,032
4,293
2,498
1,901
11,131
0
68,324
L
5,528
164
0
612
11,148
3,570
280
3,593
7,555
46,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
49,098
506
Minions Killed
565
0
Camps Cleared
0
1,879,130
Distance Traveled
1,772,490
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,820
569
86
5
0
387,788
6
W
Scylla
9,920
522
108
6
0
369,582
6
W
Artemis
11,836
623
160
8
0
331,308
10
L
Cu Chulainn
10,105
532
143
8
0
360,413
5
W
Cerberus
9,567
504
44
2
0
380,470
5
L
Cabrakan
10,405
548
106
6
0
394,272
6
W
Erlang Shen
9,956
524
108
6
0
409,982
3
L
Ymir
9,943
523
97
5
0
351,980
1
L
Hachiman
10,040
528
130
7
0
325,047
4
L
Thoth
8,605
453
89
5
0
340,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role