Player Matchup

Nike
Nike
RicoSisco
Nike
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 64L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhyUHefBMed
Morgan Le Fay
Level 40
God Stats
20W - 7L
1,698 SR
Queue Stats
152W - 117L
1,679 Elo+
Party 1
Anhur
Anhur
silentnight37
Anhur
Level 65
God Stats
2W - 2L
1,558 SR
Queue Stats
155W - 104L
1,653 Elo+
Party 1
Team Averages
Level 44
1,586 SR
1,654 Elo+

VS

Team Averages
Level 57
1,544 SR
1,436 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LordAkki
Osiris
Level 7
God Stats
1W - 1L
1,577 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
ruisboi
Cthulhu
Level 5
God Stats
1W - 5L
1,554 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 0 / 12
8,361
697
4,526
7,232
6,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
WhyUHefBMed
Morgan Le Fay
14
9 / 2 / 5
9,916
826
11,359
11,720
4,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 1 / 7
9,610
801
9,211
9,602
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 8 / 2
7,912
659
4,264
9,801
4,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
LordAkki
Osiris
8
0 / 5 / 1
6,803
567
3,526
7,762
3,718
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ruisboi
Cthulhu
12
2 / 3 / 0
8,221
685
8,168
12,925
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
2
0.13
L
Osiris
LordAkki
Osiris
0
5
1
0.1
W
Nike
0
0
12
6
W
Morgan Le Fay
WhyUHefBMed
Morgan Le Fay
9
2
5
5.75
L
Cthulhu
ruisboi
Cthulhu
2
3
0
0.67
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
15,958
28,554
Taken
30,488
13,632
Mitigated
18,631
9,834
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,264
293
1,102
1,423
9,801
4,590
0
3,312
6,489
34,121
0
L
Osiris
LordAkki
Osiris
3,526
388
0
0
7,762
3,718
0
2,997
4,765
0
14,526
W
Nike
4,526
322
0
0
7,232
6,060
126
2,738
4,363
0
19,977
W
Morgan Le Fay
WhyUHefBMed
Morgan Le Fay
11,359
1,102
265
3,790
11,720
4,355
534
4,926
6,452
41,769
0
L
Cthulhu
ruisboi
Cthulhu
8,168
180
0
743
12,925
10,323
0
5,050
7,875
15,594
0
W
9,211
5,520
0
5,779
9,602
3,217
1,629
3,920
5,307
0
43,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
22,936
157
Minions Killed
113
0
Camps Cleared
0
676,110
Distance Traveled
575,485
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,912
659
59
5
0
198,705
3
L
Osiris
6,803
567
23
2
0
161,490
0
W
Nike
8,361
697
28
2
0
249,013
0
W
Morgan Le Fay
9,916
826
57
5
0
207,619
4
L
Cthulhu
8,221
685
31
3
0
215,290
0
W
Anhur
9,610
801
72
6
0
219,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role