Player Matchup

Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ImJavivi
Hera
Level 58
God Stats
16W - 20L
1,387 SR
Queue Stats
141W - 185L
1,374 Elo+
Party 2
Tyr
Tyr
SrZorrilla
Tyr
Level 124
God Stats
51W - 42L
1,610 SR
Queue Stats
368W - 339L
1,556 Elo+
Party 1
Arachne
Arachne
jesus4503
Arachne
Level 69
God Stats
5W - 6L
1,643 SR
Queue Stats
183W - 218L
1,458 Elo+
Party 2
Team Averages
Level 88
1,528 SR
1,478 Elo+

VS

Team Averages
Level 89
1,595 SR
1,514 Elo+
Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Fäde
Sol
Level 59
God Stats
4W - 6L
1,550 SR
Queue Stats
146W - 157L
1,602 Elo+
Solo
Artemis
Artemis
Lānzelet
Artemis
Level 160
God Stats
1W - 2L
1,557 SR
Queue Stats
50W - 40L
1,604 Elo+
Solo
Osiris
Osiris
SkyGaming02
Osiris
Level 53
God Stats
3W - 3L
1,609 SR
Queue Stats
128W - 124L
1,449 Elo+
Solo
Sylvanus
Sylvanus
kidwithideas
Sylvanus
Level 102
God Stats
2W - 1L
1,757 SR
Queue Stats
197W - 215L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 1 / 4
9,015
563
6,539
6,323
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
12
4 / 2 / 0
8,079
505
7,932
13,209
10,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
12
1 / 4 / 3
7,365
460
5,348
7,420
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 3
9,825
614
14,684
12,395
12,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
jesus4503
Arachne
15
4 / 1 / 0
8,690
543
5,697
13,474
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 4 / 2
6,968
436
1,955
10,752
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Fäde
Sol
14
4 / 2 / 5
8,675
542
14,392
9,043
4,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lānzelet
Artemis
15
4 / 1 / 3
8,840
553
8,195
6,651
2,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
11
0 / 5 / 3
6,622
414
3,876
16,093
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
kidwithideas
Sylvanus
11
0 / 5 / 4
6,711
419
3,777
11,975
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
17
Kills
9
9
Deaths
17
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
4
3
W
Sylvanus
 
Sylvanus
4
2
0
2
L
Kali
 
Kali
1
4
2
0.5
L
Sol
Fäde
Sol
4
2
5
3.25
W
Hera
1
4
3
0.63
L
Artemis
Lānzelet
Artemis
4
1
3
5.5
L
Osiris
0
5
3
0.3
W
7
1
3
8.5
W
Arachne
jesus4503
Arachne
4
1
0
4
L
Sylvanus
kidwithideas
Sylvanus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
32,195
52,821
Taken
54,514
32,973
Mitigated
28,349
21,107
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,539
3,775
0
2,321
6,323
2,183
0
1,216
5,107
0
64,881
W
Sylvanus
 
Sylvanus
7,932
2,530
1,192
4,821
13,209
10,026
36
6,413
6,584
27,750
9,604
L
Kali
 
Kali
1,955
878
0
1,993
10,752
3,609
0
1,361
9,351
0
34,267
L
Sol
Fäde
Sol
14,392
5,186
0
5,178
9,043
4,239
2,064
3,658
5,129
57,864
0
W
Hera
5,348
896
0
1,826
7,420
2,062
248
4,162
3,258
32,719
0
L
Artemis
Lānzelet
Artemis
8,195
3,996
0
2,490
6,651
2,276
0
1,400
5,227
0
60,072
L
Osiris
3,876
604
0
5,390
16,093
8,931
117
1,132
14,861
0
27,287
W
14,684
2,212
0
6,062
12,395
12,180
0
2,496
9,607
0
62,043
W
Arachne
jesus4503
Arachne
5,697
3,704
0
4,885
13,474
6,522
28
3,163
10,311
0
69,472
L
Sylvanus
kidwithideas
Sylvanus
3,777
1,075
648
3,010
11,975
9,294
190
4,408
7,451
18,253
5,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
37,816
497
Minions Killed
362
0
Camps Cleared
0
1,570,445
Distance Traveled
1,517,649
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,015
563
108
7
0
301,838
6
W
Sylvanus
8,079
505
63
4
0
285,530
6
L
Kali
6,968
436
74
5
0
329,517
0
L
Sol
8,675
542
104
7
0
305,969
6
W
Hera
7,365
460
63
4
0
280,604
1
L
Artemis
8,840
553
99
6
0
315,550
6
L
Osiris
6,622
414
43
3
0
282,485
0
W
Tyr
9,825
614
139
9
0
338,233
2
W
Arachne
8,690
543
124
8
0
364,240
5
L
Sylvanus
6,711
419
42
3
0
284,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role