Player Matchup

Tsukuyomi
Tsukuyomi
DAWIVX
Tsukuyomi
Level 29
God Stats
0W - 4L
1,240 SR
Queue Stats
402W - 397L
1,416 Elo+
Solo
Apollo
Apollo
MortyRicks
Apollo
Level 5
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 1
Jormungandr
Jormungandr
Reddoom79
Jormungandr
Level 7
God Stats
0W - 1L
1,146 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Yemoja
Yemoja
Thebaïde
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
meunuw
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,317 SR
1,388 Elo+

VS

Team Averages
Level 15
1,456 SR
1,379 Elo+
Izanami
Izanami
DarkGamer146
Izanami
Level 27
God Stats
65W - 45L
1,446 SR
Queue Stats
337W - 316L
1,378 Elo+
Solo
Hel
Hel
Queen-of-HeI
Hel
Level 18
God Stats
34W - 44L
1,344 SR
Queue Stats
35W - 48L
1,259 Elo+
Solo
Cabrakan
Cabrakan
RitoDestroyer
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
WBMC_IKKI
Bakasura
Level 15
God Stats
11W - 2L
1,386 SR
Queue Stats
31W - 20L
1,360 Elo+
Solo
Tiamat
Tiamat
mohammadkwt72
Tiamat
Level 13
God Stats
12W - 6L
1,604 SR
Queue Stats
15W - 14L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DAWIVX
Tsukuyomi
18
15 / 6 / 1
11,998
600
24,376
20,025
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
MortyRicks
Apollo
11
0 / 13 / 7
7,711
386
3,721
16,850
5,742
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Reddoom79
Jormungandr
11
2 / 8 / 5
7,713
386
4,345
21,622
7,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Thebaïde
Yemoja
12
2 / 14 / 7
9,443
472
6,511
22,173
20,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
8
0 / 14 / 5
6,530
327
767
10,434
2,948
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkGamer146
Izanami
16
6 / 1 / 8
10,502
525
10,581
12,621
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 6
9,593
480
8,929
11,566
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
RitoDestroyer
Cabrakan
14
4 / 7 / 18
10,354
518
5,698
12,896
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
WBMC_IKKI
Bakasura
20
20 / 3 / 11
13,489
674
23,974
16,491
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
18 / 5 / 8
12,289
614
19,988
20,465
12,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
19
Kills
52
55
Deaths
20
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DAWIVX
Tsukuyomi
15
6
1
2.58
W
Izanami
DarkGamer146
Izanami
6
1
8
10
L
Apollo
MortyRicks
Apollo
0
13
7
0.27
W
4
4
6
1.75
L
Jormungandr
Reddoom79
Jormungandr
2
8
5
0.56
W
Cabrakan
RitoDestroyer
Cabrakan
4
7
18
1.86
L
Yemoja
Thebaïde
Yemoja
2
14
7
0.39
W
Bakasura
WBMC_IKKI
Bakasura
20
3
11
8.5
L
Ra
0
14
5
0.18
W
18
5
8
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
69,170
91,104
Taken
74,039
44,376
Mitigated
39,057
9,734
Healing
29,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DAWIVX
Tsukuyomi
24,376
6,205
0
3,859
20,025
7,337
0
7,068
12,095
0
68,930
W
Izanami
DarkGamer146
Izanami
10,581
7,486
0
7,023
12,621
4,031
3,600
2,299
10,322
0
73,359
L
Apollo
MortyRicks
Apollo
3,721
2,427
0
1,144
16,850
5,742
0
5,362
10,880
0
20,486
W
8,929
779
2,144
4,361
11,566
6,762
1,590
1,784
9,782
46,984
0
L
Jormungandr
Reddoom79
Jormungandr
4,345
1,191
0
3,717
21,622
7,609
493
8,358
12,576
27,841
0
W
Cabrakan
RitoDestroyer
Cabrakan
5,698
1,284
0
924
12,896
8,052
240
3,879
9,017
10,848
0
L
Yemoja
Thebaïde
Yemoja
6,511
1,495
682
0
22,173
20,740
115
8,138
12,128
28,995
0
W
Bakasura
WBMC_IKKI
Bakasura
23,974
17,247
0
4,559
16,491
7,228
887
992
15,499
0
99,983
L
Ra
767
135
105
227
10,434
2,948
0
4,713
5,523
6,541
0
W
19,988
3,583
0
10,829
20,465
12,984
1,964
2,849
17,616
88,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
56,227
239
Minions Killed
450
0
Camps Cleared
0
1,526,580
Distance Traveled
1,801,020
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,998
600
109
5
0
334,527
4
W
Izanami
10,502
525
109
5
0
359,622
5
L
Apollo
7,711
386
34
2
0
318,798
0
W
Hel
9,593
480
81
4
0
329,087
0
L
Jormungandr
7,713
386
44
2
0
260,961
0
W
Cabrakan
10,354
518
13
1
0
373,820
4
L
Yemoja
9,443
472
45
2
0
293,215
4
W
Bakasura
13,489
674
140
7
0
422,459
1
L
Ra
6,530
327
7
0
0
319,079
0
W
Tiamat
12,289
614
107
5
0
316,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role