Player Matchup

Cthulhu
Cthulhu
ElectricSabre
Cthulhu
Level 147
God Stats
1W - 0L
1,931 SR
Queue Stats
8W - 5L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
ProPieMaker
Erlang Shen
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 248L
1,586 Elo+
Solo
Agni
Agni
TemporaryMammal
Agni
Level 143
God Stats
1W - 1L
1,361 SR
Queue Stats
48W - 40L
1,467 Elo+
Party 1
Neith
Neith
iNViS MARIOUS
Neith
Level 160
God Stats
2W - 0L
1,425 SR
Queue Stats
26W - 23L
1,497 Elo+
Party 1
Bastet
Bastet
il_BURRITO_Ii
Bastet
Level 68
God Stats
5W - 5L
1,538 SR
Queue Stats
88W - 124L
1,499 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,519 Elo+

VS

Team Averages
Level 113
1,633 SR
1,588 Elo+
Ullr
Ullr
Abstraxx
Ullr
Level 152
God Stats
5W - 5L
1,525 SR
Queue Stats
610W - 449L
1,628 Elo+
Party 3
Fafnir
Fafnir
Spreet
Fafnir
Level 99
God Stats
19W - 12L
1,826 SR
Queue Stats
219W - 152L
1,639 Elo+
Party 3
Da Ji
Da Ji
ohmomentai
Da Ji
Level 123
God Stats
7W - 8L
1,658 SR
Queue Stats
151W - 138L
1,536 Elo+
Party 2
Discordia
Discordia
tarmaa
Discordia
Level 69
God Stats
27W - 23L
1,555 SR
Queue Stats
571W - 409L
1,591 Elo+
Party 3
Odin
Odin
xWarai
Odin
Level 121
God Stats
4W - 5L
1,600 SR
Queue Stats
132W - 129L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 2 / 7
10,449
804
8,526
13,007
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
ProPieMaker
Erlang Shen
16
5 / 1 / 6
11,064
851
13,387
14,762
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 7
9,262
712
5,063
8,895
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 7
9,220
709
9,804
5,183
2,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 4
10,064
774
6,683
7,947
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 2 / 5
8,549
658
5,963
9,514
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fafnir
Spreet
Fafnir
14
0 / 2 / 7
8,765
674
4,384
12,008
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
14
4 / 7 / 2
9,279
714
8,107
11,972
4,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
tarmaa
Discordia
15
1 / 0 / 6
8,396
646
15,747
4,391
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
xWarai
Odin
14
3 / 5 / 2
8,594
661
4,726
11,997
10,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
16
Kills
9
9
Deaths
16
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
5
1.75
W
Cthulhu
5
2
7
4.25
W
Erlang Shen
ProPieMaker
Erlang Shen
5
1
6
8
L
Fafnir
Spreet
Fafnir
0
2
7
1.75
W
2
3
7
1.83
W
1
0
7
4.5
W
3
3
4
1.67
L
Da Ji
4
7
2
0.71
L
Discordia
tarmaa
Discordia
1
0
6
4
L
Odin
xWarai
Odin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
38,927
49,794
Taken
49,882
35,930
Mitigated
36,526
7,384
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,963
2,464
0
685
9,514
4,203
0
683
8,807
0
45,379
W
Cthulhu
8,526
290
318
889
13,007
15,767
616
4,112
8,419
27,066
0
W
Erlang Shen
ProPieMaker
Erlang Shen
13,387
6,958
0
2,310
14,762
11,106
0
7,086
7,250
0
26,313
L
Fafnir
Spreet
Fafnir
4,384
1,011
0
2,503
12,008
15,036
0
3,270
8,322
10,920
0
W
5,063
283
0
895
8,895
3,439
647
3,528
5,171
27,634
0
W
9,804
1,838
0
2,730
5,183
2,257
3,419
2,552
2,457
0
43,914
W
6,683
1,886
0
242
7,947
3,361
810
2,032
5,807
0
35,339
L
Da Ji
8,107
1,468
0
228
11,972
4,788
0
3,675
8,207
0
19,727
L
Discordia
tarmaa
Discordia
15,747
89
0
449
4,391
1,519
0
1,804
2,499
41,609
0
L
Odin
xWarai
Odin
4,726
909
0
1,090
11,997
10,980
1
3,634
8,206
0
12,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
43,583
310
Minions Killed
271
11
Camps Cleared
3
1,190,540
Distance Traveled
1,147,481
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,549
658
122
9
1
197,718
0
W
Cthulhu
10,449
804
47
4
1
238,273
0
W
Erlang Shen
11,064
851
31
2
1
256,025
2
L
Fafnir
8,765
674
15
1
0
241,747
0
W
Agni
9,262
712
74
6
2
214,292
0
W
Neith
9,220
709
92
7
1
227,001
0
W
Bastet
10,064
774
66
5
6
254,949
4
L
Da Ji
9,279
714
33
3
1
210,764
5
L
Discordia
8,396
646
77
6
1
273,326
0
L
Odin
8,594
661
24
2
0
223,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role