Player Matchup

Hera
Hera
CadenTheImmortal
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,573 Elo+
Solo
Cerberus
Cerberus
DeadlierNoir
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 172L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jojnny
Kumbhakarna
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 78L
1,532 Elo+
Solo
Fenrir
Fenrir
ORYisNUTTY
Fenrir
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
99W - 83L
1,578 Elo+
Solo
Neith
Neith
guaulupo
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,698 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,592 Elo+

VS

Team Averages
Level 21
1,562 SR
1,585 Elo+
Nemesis
Nemesis
Alucifer
Nemesis
Level 18
God Stats
1W - 7L
1,266 SR
Queue Stats
2W - 8L
1,517 Elo+
Solo
Rama
Rama
BOOMtown1991
Rama
Level 17
God Stats
2W - 2L
1,802 SR
Queue Stats
42W - 25L
1,697 Elo+
Solo
Cthulhu
Cthulhu
Kogasamaru_
Cthulhu
Level 29
God Stats
10W - 7L
1,535 SR
Queue Stats
15W - 12L
1,590 Elo+
Solo
Scylla
Scylla
SmitePoejoe
Scylla
Level 27
God Stats
26W - 26L
1,709 SR
Queue Stats
100W - 82L
1,620 Elo+
Solo
Aphrodite
Aphrodite
canadienpolyglot
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,213
632
10,420
4,880
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DeadlierNoir
Cerberus
12
1 / 1 / 1
7,208
554
6,248
10,121
5,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Jojnny
Kumbhakarna
11
0 / 0 / 12
7,458
574
3,025
7,106
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ORYisNUTTY
Fenrir
14
6 / 3 / 1
8,329
641
4,618
10,984
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
guaulupo
Neith
13
8 / 2 / 3
8,364
643
9,481
8,390
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alucifer
Nemesis
10
2 / 5 / 3
6,579
506
3,133
9,589
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 0
7,001
539
7,599
10,645
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kogasamaru_
Cthulhu
11
0 / 3 / 1
6,339
488
5,304
9,945
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
10
2 / 4 / 2
6,449
496
5,101
6,526
1,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
9
0 / 6 / 3
5,636
434
638
8,055
6,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
6
7
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alucifer
Nemesis
2
5
3
0.7
L
2
4
0
0.5
W
7
1
3
8.5
W
Cerberus
DeadlierNoir
Cerberus
1
1
1
1.5
W
Kumbhakarna
Jojnny
Kumbhakarna
0
0
12
6
L
Cthulhu
Kogasamaru_
Cthulhu
0
3
1
0.17
W
Fenrir
ORYisNUTTY
Fenrir
6
3
1
2.17
L
Scylla
2
4
2
0.75
L
Aphrodite
0
6
3
0.25
W
Neith
guaulupo
Neith
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
21,775
41,481
Taken
44,760
20,933
Mitigated
19,256
13,461
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alucifer
Nemesis
3,133
1,149
308
2,461
9,589
3,399
0
3,586
6,003
0
18,320
L
7,599
6,362
0
2,458
10,645
2,878
29
2,806
7,839
0
45,276
W
10,420
2,769
0
219
4,880
1,829
288
2,303
2,577
45,150
0
W
Cerberus
DeadlierNoir
Cerberus
6,248
615
0
5,402
10,121
5,389
0
4,500
4,580
42,998
0
W
Kumbhakarna
Jojnny
Kumbhakarna
3,025
541
0
0
7,106
6,121
115
1,027
6,079
10,425
0
L
Cthulhu
Kogasamaru_
Cthulhu
5,304
614
0
1,913
9,945
4,527
0
6,248
3,697
29,699
0
W
Fenrir
ORYisNUTTY
Fenrir
4,618
971
0
5,866
10,984
4,425
0
813
10,086
0
52,112
L
Scylla
5,101
433
0
604
6,526
1,971
0
2,419
4,107
28,887
0
L
Aphrodite
638
139
1,077
2,445
8,055
6,481
0
4,634
3,421
13,013
0
W
Neith
guaulupo
Neith
9,481
4,299
0
1,974
8,390
3,169
1,143
1,427
6,963
0
56,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
32,004
398
Minions Killed
275
0
Camps Cleared
0
1,268,661
Distance Traveled
1,185,037
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,579
506
41
3
0
227,512
0
L
Rama
7,001
539
77
6
0
224,553
4
W
Hera
8,213
632
85
7
0
262,288
6
W
Cerberus
7,208
554
86
7
0
247,876
3
W
Kumbhakarna
7,458
574
14
1
0
280,774
6
L
Cthulhu
6,339
488
70
5
0
254,042
0
W
Fenrir
8,329
641
112
9
0
264,269
4
L
Scylla
6,449
496
56
4
0
252,383
2
L
Aphrodite
5,636
434
31
2
0
226,547
0
W
Neith
8,364
643
101
8
0
213,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role