Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AIcremie
Amaterasu
Level 156
God Stats
11W - 8L
1,539 SR
Queue Stats
385W - 366L
1,571 Elo+
Party 2
Athena
Athena
CuteDoraemon
Athena
Level 108
God Stats
8W - 14L
1,361 SR
Queue Stats
401W - 452L
1,420 Elo+
Solo
Eset
Eset
Kevinlon
Eset
Level 158
God Stats
11W - 11L
1,602 SR
Queue Stats
411W - 366L
1,589 Elo+
Party 2
Izanami
Izanami
Masonwaff
Izanami
Level 86
God Stats
3W - 3L
1,547 SR
Queue Stats
441W - 525L
1,411 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,498 Elo+

VS

Team Averages
Level 75
1,531 SR
1,463 Elo+
Sylvanus
Sylvanus
Merjak
Sylvanus
Level 69
God Stats
3W - 3L
1,525 SR
Queue Stats
122W - 120L
1,449 Elo+
Solo
Arachne
Arachne
Resnar
Arachne
Level 92
God Stats
3W - 0L
1,689 SR
Queue Stats
37W - 36L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aitortxu805
Morgan Le Fay
Level 59
God Stats
18W - 25L
1,316 SR
Queue Stats
76W - 85L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
freask12345
Danzaburou
Level 108
God Stats
6W - 9L
1,507 SR
Queue Stats
343W - 351L
1,475 Elo+
Party 1
Anubis
Anubis
rezanya1
Anubis
Level 47
God Stats
57W - 51L
1,617 SR
Queue Stats
263W - 283L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 0
3,468
694
797
2,365
817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
AIcremie
Amaterasu
6
2 / 0 / 1
3,695
739
1,417
2,462
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
1
0 / 0 / 0
2,493
499
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
6
1 / 1 / 1
3,666
733
674
1,729
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Masonwaff
Izanami
5
0 / 2 / 2
3,212
642
1,092
2,288
489
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Merjak
Sylvanus
5
1 / 1 / 0
3,405
681
685
2,910
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Resnar
Arachne
6
1 / 0 / 1
4,018
804
452
1,792
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
aitortxu805
Morgan Le Fay
6
0 / 1 / 1
3,770
754
991
2,208
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
freask12345
Danzaburou
5
0 / 1 / 1
3,322
664
1,210
2,553
651
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
rezanya1
Anubis
7
1 / 1 / 0
3,847
769
1,105
1,582
698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Amaterasu
AIcremie
Amaterasu
2
0
1
2.5
L
Athena
0
0
0
0
L
Eset
1
1
1
1.5
L
Izanami
Masonwaff
Izanami
0
2
2
0.5
W
Sylvanus
Merjak
Sylvanus
1
1
0
1
W
Arachne
Resnar
Arachne
1
0
1
1.5
W
Morgan Le Fay
aitortxu805
Morgan Le Fay
0
1
1
0.5
W
Danzaburou
freask12345
Danzaburou
0
1
1
0.5
W
Anubis
rezanya1
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,980
Damage
4,443
8,844
Taken
11,045
2,551
Mitigated
3,571
1,941
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
797
212
0
598
2,365
817
0
1,105
1,260
0
8,759
L
Amaterasu
AIcremie
Amaterasu
1,417
681
0
212
2,462
819
0
436
2,026
0
9,338
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Eset
674
178
136
808
1,729
426
0
637
1,092
17,153
0
L
Izanami
Masonwaff
Izanami
1,092
810
0
187
2,288
489
0
453
1,835
0
12,459
W
Sylvanus
Merjak
Sylvanus
685
409
588
1,462
2,910
1,120
512
436
2,474
7,621
2,966
W
Arachne
Resnar
Arachne
452
151
0
1,054
1,792
597
0
0
1,792
0
15,609
W
Morgan Le Fay
aitortxu805
Morgan Le Fay
991
222
0
650
2,208
505
0
238
1,970
16,725
0
W
Danzaburou
freask12345
Danzaburou
1,210
306
0
336
2,553
651
659
0
2,553
0
12,211
W
Anubis
rezanya1
Anubis
1,105
309
0
419
1,582
698
368
0
1,468
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,534
Gold Earned
18,362
110
Minions Killed
146
0
Camps Cleared
0
420,072
Distance Traveled
490,360
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,468
694
22
4
0
97,444
1
L
Amaterasu
3,695
739
27
5
0
116,747
0
L
Athena
2,493
499
0
0
0
12,668
0
L
Eset
3,666
733
35
7
0
98,766
1
L
Izanami
3,212
642
26
5
0
94,447
0
W
Sylvanus
3,405
681
27
5
0
87,400
0
W
Arachne
4,018
804
38
8
0
122,886
3
W
Morgan Le Fay
3,770
754
31
6
0
104,365
1
W
Danzaburou
3,322
664
21
4
0
90,332
1
W
Anubis
3,847
769
29
6
0
85,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role