Player Matchup

Skadi
Skadi
DemonBright
Skadi
Level 6
God Stats
4W - 6L
1,461 SR
Queue Stats
4W - 10L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
MaruZabi
Cthulhu
Level 10
God Stats
8W - 9L
1,420 SR
Queue Stats
25W - 44L
1,317 Elo+
Party 1
King Arthur
King Arthur
NeroEris
King Arthur
Level 16
God Stats
0W - 4L
1,187 SR
Queue Stats
32W - 55L
1,260 Elo+
Party 1
Merlin
Merlin
Skar001
Merlin
Level 16
God Stats
4W - 9L
1,309 SR
Queue Stats
39W - 63L
1,329 Elo+
Party 1
Thanatos
Thanatos
vAAnOO
Thanatos
Level 29
God Stats
4W - 2L
1,617 SR
Queue Stats
56W - 51L
1,623 Elo+
Solo
Team Averages
Level 15
1,399 SR
1,367 Elo+

VS

Team Averages
Level 13
1,595 SR
1,333 Elo+
Cthulhu
Cthulhu
BartykuSoboko
Cthulhu
Level 16
God Stats
2W - 0L
1,745 SR
Queue Stats
13W - 11L
1,295 Elo+
Solo
Artemis
Artemis
Merculese
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Solo
Sun Wukong
Sun Wukong
Yase345
Sun Wukong
Level 10
God Stats
13W - 9L
1,582 SR
Queue Stats
14W - 12L
1,489 Elo+
Solo
Vulcan
Vulcan
burik77
Vulcan
Level 27
God Stats
20W - 16L
1,648 SR
Queue Stats
179W - 171L
1,558 Elo+
Solo
Bakasura
Bakasura
olibobobob
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,809
908
5,883
18,813
7,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MaruZabi
Cthulhu
18
1 / 11 / 7
11,697
900
13,090
33,907
26,175
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
NeroEris
King Arthur
18
3 / 9 / 10
12,298
946
8,229
27,342
19,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Skar001
Merlin
19
3 / 10 / 8
11,842
911
18,691
21,350
9,018
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
vAAnOO
Thanatos
19
7 / 2 / 8
13,610
1,047
19,037
24,774
10,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
9 / 0 / 18
14,420
1,109
24,293
20,456
26,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Merculese
Artemis
19
5 / 5 / 15
12,979
998
17,827
11,078
4,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Yase345
Sun Wukong
20
8 / 3 / 20
13,712
1,055
17,868
16,988
17,034
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
burik77
Vulcan
20
12 / 1 / 18
14,742
1,134
50,636
7,901
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
olibobobob
Bakasura
19
2 / 8 / 10
11,697
900
6,592
14,861
4,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
17
Kills
36
36
Deaths
17
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
9
0
18
18
L
3
4
8
1.75
L
Cthulhu
MaruZabi
Cthulhu
1
11
7
0.41
W
Artemis
Merculese
Artemis
5
5
15
2.5
L
King Arthur
NeroEris
King Arthur
3
9
10
0.89
L
Merlin
Skar001
Merlin
3
10
8
0.7
W
Sun Wukong
Yase345
Sun Wukong
8
3
20
6
W
Vulcan
burik77
Vulcan
12
1
18
21
W
Bakasura
olibobobob
Bakasura
2
8
10
0.88
L
Thanatos
vAAnOO
Thanatos
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,930
Damage
117,216
126,186
Taken
71,284
72,958
Mitigated
56,008
12,410
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
24,293
1,998
447
0
20,456
26,660
0
8,528
11,928
49,465
0
L
5,883
2,078
0
382
18,813
7,228
0
11,081
7,732
0
15,196
L
Cthulhu
MaruZabi
Cthulhu
13,090
2,095
0
0
33,907
26,175
0
20,055
13,852
30,290
0
W
Artemis
Merculese
Artemis
17,827
10,283
0
1,642
11,078
4,626
0
3,947
7,131
0
30,827
L
King Arthur
NeroEris
King Arthur
8,229
871
0
0
27,342
19,956
0
15,773
11,362
0
15,657
L
Merlin
Skar001
Merlin
18,691
3,322
0
648
21,350
9,018
0
10,792
10,246
43,556
0
W
Sun Wukong
Yase345
Sun Wukong
17,868
2,751
0
1,640
16,988
17,034
0
9,408
6,988
0
31,421
W
Vulcan
burik77
Vulcan
50,636
16,908
936
2,086
7,901
2,738
0
3,216
4,685
71,413
0
W
Bakasura
olibobobob
Bakasura
6,592
4,220
0
1,280
14,861
4,950
0
6,682
8,179
0
19,269
L
Thanatos
vAAnOO
Thanatos
19,037
6,279
0
11,380
24,774
10,581
0
17,228
7,186
0
58,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,256
Gold Earned
67,550
212
Minions Killed
231
3
Camps Cleared
3
1,243,952
Distance Traveled
1,282,262
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,420
1,109
64
5
0
267,655
1
L
Skadi
11,809
908
13
1
1
220,462
0
L
Cthulhu
11,697
900
31
2
0
244,058
0
W
Artemis
12,979
998
43
3
0
182,029
2
L
King Arthur
12,298
946
17
1
1
239,666
0
L
Merlin
11,842
911
52
4
1
236,896
0
W
Sun Wukong
13,712
1,055
27
2
2
283,017
2
W
Vulcan
14,742
1,134
59
5
1
293,757
0
W
Bakasura
11,697
900
38
3
0
255,804
1
L
Thanatos
13,610
1,047
99
8
0
302,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role