Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AGGR3SSION
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
AGGRESS10N
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 1
Merlin
Merlin
R0ckst4R4
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,368 Elo+
Solo
Fenrir
Fenrir
russiafootball
Fenrir
Level 69
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 42L
1,419 Elo+
Solo
Team Averages
Level 50
1,543 SR
1,423 Elo+

VS

Team Averages
Level 98
1,474 SR
1,462 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bloodybabe31
Heimdallr
Level 104
God Stats
2W - 6L
1,319 SR
Queue Stats
161W - 176L
1,409 Elo+
Solo
Ares
Ares
JACEER6253
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,473 Elo+
Solo
Zeus
Zeus
smajli99
Zeus
Level 101
God Stats
1W - 0L
1,549 SR
Queue Stats
63W - 54L
1,505 Elo+
Solo
Anubis
Anubis
xGh0sTeDx91
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 4 / 5
10,497
807
8,559
13,900
6,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 7
10,222
786
19,573
11,721
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
AGGRESS10N
Heimdallr
16
0 / 5 / 8
9,136
703
4,349
11,889
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
R0ckst4R4
Merlin
16
1 / 6 / 5
8,873
683
8,207
12,756
4,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 5 / 3
9,388
722
4,444
10,477
8,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 3 / 16
10,521
809
7,742
11,063
17,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Bloodybabe31
Heimdallr
17
5 / 3 / 18
10,700
823
7,558
10,490
5,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 17
10,079
775
3,922
15,891
15,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
18
10 / 4 / 13
11,569
890
25,138
10,095
4,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
6 / 2 / 13
11,280
868
10,764
10,949
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
15
Kills
28
29
Deaths
15
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
4
5
2.13
W
Kuzenbo
 
Kuzenbo
4
3
16
4
L
4
9
7
0.83
L
Heimdallr
AGGRESS10N
Heimdallr
0
5
8
0.8
W
Heimdallr
Bloodybabe31
Heimdallr
5
3
18
4.67
W
3
3
17
3.83
L
Merlin
R0ckst4R4
Merlin
1
6
5
0.58
L
4
5
3
1.1
W
Zeus
10
4
13
4.13
W
Anubis
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,132
Damage
55,124
60,743
Taken
58,488
28,997
Mitigated
48,226
14,151
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,559
600
1,212
4,454
13,900
6,473
934
11,519
2,153
31,038
0
W
Kuzenbo
 
Kuzenbo
7,742
1,644
1,018
1,055
11,063
17,207
219
7,905
3,158
15,014
0
L
19,573
1,807
0
165
11,721
4,433
143
8,794
2,689
30,331
0
L
Heimdallr
AGGRESS10N
Heimdallr
4,349
428
665
2,197
11,889
5,081
860
8,563
3,048
0
16,542
W
Heimdallr
Bloodybabe31
Heimdallr
7,558
2,080
213
635
10,490
5,354
1,934
5,131
5,359
0
17,695
W
3,922
275
1,641
2,830
15,891
15,314
885
9,911
5,980
11,338
0
L
Merlin
R0ckst4R4
Merlin
8,207
545
910
1,687
12,756
4,835
485
9,985
2,421
25,075
0
L
4,444
720
1,946
915
10,477
8,175
0
7,587
2,866
0
5,727
W
Zeus
25,138
2,238
2,332
1,330
10,095
4,405
1,318
6,906
3,189
40,602
0
W
Anubis
10,764
89
49
3,147
10,949
5,946
826
6,486
4,463
30,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
54,149
135
Minions Killed
136
0
Camps Cleared
0
1,095,482
Distance Traveled
1,251,797
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,497
807
64
5
0
236,959
2
W
Kuzenbo
10,521
809
14
1
0
197,487
4
L
Zeus
10,222
786
17
1
0
188,858
0
L
Heimdallr
9,136
703
24
2
0
208,819
1
W
Heimdallr
10,700
823
38
3
0
265,081
0
W
Ares
10,079
775
10
1
0
310,796
2
L
Merlin
8,873
683
28
2
0
197,101
4
L
Fenrir
9,388
722
2
0
0
263,745
0
W
Zeus
11,569
890
21
2
0
238,096
1
W
Anubis
11,280
868
53
4
0
240,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role