Player Matchup

Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver V
KILLA03_HELLGANG
Pele
Silver V
Level 146
God Stats
20W - 24L
1,484 SR
Queue Stats
123W - 150L
611 MMR
Solo
Hades
Hades
Gold V
SpartanRoss117
Hades
Gold V
Level 128
God Stats
5W - 1L
1,662 SR
Queue Stats
82W - 85L
1,340 MMR
Solo
Danzaburou
Danzaburou
Silver I
Ummwhocares_
Danzaburou
Silver I
Level 107
God Stats
3W - 2L
1,488 SR
Queue Stats
85W - 77L
1,337 MMR
Solo
King Arthur
King Arthur
Gold III
z Blasted z
King Arthur
Gold III
Level 127
God Stats
43W - 46L
1,565 SR
Queue Stats
1,017W - 1,066L
1,213 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,540 SR
1,200 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,571 SR
1,019 MMR
Chaac
Chaac
Silver IV
Plg_DeadshotX_X
Chaac
Silver IV
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
138W - 168L
644 MMR
Solo
Fenrir
Fenrir
Gold V
TC Aerostotle
Fenrir
Gold V
Level 78
God Stats
0W - 1L
1,591 SR
Queue Stats
93W - 104L
1,317 MMR
Solo
Chernobog
Chernobog
Silver V
VernonHos
Chernobog
Silver V
Level 117
God Stats
10W - 7L
1,622 SR
Queue Stats
184W - 214L
468 MMR
Solo
Yemoja
Yemoja
Gold V
Zenqis
Yemoja
Gold V
Level 88
God Stats
1W - 1L
1,761 SR
Queue Stats
37W - 44L
1,271 MMR
Solo
Sol
Sol
Gold IV
Zius VicTA
Sol
Gold IV
Level 116
God Stats
5W - 8L
1,382 SR
Queue Stats
722W - 727L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 2 / 9
10,485
552
8,319
10,339
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 4 / 7
10,610
558
6,495
15,037
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
11 / 2 / 5
12,756
671
18,727
19,740
12,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ummwhocares_
Danzaburou
18
6 / 2 / 5
11,833
623
11,734
11,616
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
z Blasted z
King Arthur
19
3 / 1 / 4
12,208
643
14,121
16,586
16,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BacchusMorgan Le FayAchillesAthenaApollo

VS

Bans
GilgameshCu ChulainnHeimdallrLokiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,372
493
9,812
20,622
23,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 4 / 3
9,040
476
6,735
14,071
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
VernonHos
Chernobog
14
1 / 5 / 4
8,618
454
3,863
13,412
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zenqis
Yemoja
12
2 / 6 / 3
7,962
419
6,251
16,702
14,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 7 / 2
8,926
470
7,403
14,432
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
27
Kills
10
11
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
9
3.75
W
4
4
7
1.88
L
1
5
1
0.3
W
11
2
5
6.75
L
4
4
3
1.38
W
Danzaburou
Ummwhocares_
Danzaburou
6
2
5
4.25
L
Chernobog
VernonHos
Chernobog
1
5
4
0.6
L
Yemoja
Zenqis
Yemoja
2
6
3
0.58
L
2
7
2
0.43
W
King Arthur
z Blasted z
King Arthur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,396
Damage
34,064
73,318
Taken
79,239
49,825
Mitigated
54,839
37,983
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,319
239
0
2,779
10,339
10,680
511
3,116
7,223
37,428
0
W
6,495
1,617
214
7,127
15,037
5,684
224
2,635
12,402
0
69,930
L
9,812
1,976
0
5,573
20,622
23,938
512
1,081
19,541
0
67,112
W
18,727
1,258
1,529
13,625
19,740
12,606
2,399
5,093
14,647
107,433
0
L
6,735
1,138
0
2,303
14,071
7,180
0
5,923
8,148
0
52,721
W
Danzaburou
Ummwhocares_
Danzaburou
11,734
5,538
0
5,286
11,616
4,523
2,957
2,128
9,488
0
82,331
L
Chernobog
VernonHos
Chernobog
3,863
2,067
0
3,458
13,412
4,643
2,144
3,947
9,465
0
46,898
L
Yemoja
Zenqis
Yemoja
6,251
1,229
1,021
1,415
16,702
14,955
0
9,268
7,434
26,240
0
L
7,403
2,360
0
4,226
14,432
4,123
664
6,827
7,605
71,962
0
W
King Arthur
z Blasted z
King Arthur
14,121
3,600
0
7,423
16,586
16,332
557
900
15,686
0
85,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
43,918
676
Minions Killed
485
0
Camps Cleared
0
1,792,091
Distance Traveled
1,720,099
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,485
552
92
5
0
378,726
7
W
Pele
10,610
558
111
6
0
346,111
6
L
Chaac
9,372
493
130
7
0
350,523
1
W
Hades
12,756
671
183
10
0
375,796
4
L
Fenrir
9,040
476
90
5
0
409,182
2
W
Danzaburou
11,833
623
119
6
0
311,685
4
L
Chernobog
8,618
454
100
5
0
335,274
3
L
Yemoja
7,962
419
45
2
0
308,853
2
L
Sol
8,926
470
120
6
0
316,267
1
W
King Arthur
12,208
643
171
9
0
379,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role