Player Matchup

Morgan Le Fay
Morgan Le Fay
KILR LION
Morgan Le Fay
Level 102
God Stats
7W - 2L
1,876 SR
Queue Stats
17W - 9L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
Ob3s1ty7275
Danzaburou
Level 20
God Stats
1W - 1L
1,850 SR
Queue Stats
9W - 6L
1,555 Elo+
Party 1
Da Ji
Da Ji
Rayquaza8
Da Ji
Level 65
God Stats
17W - 8L
1,974 SR
Queue Stats
19W - 10L
1,555 Elo+
Party 1
Team Averages
Level 62
1,900 SR
1,589 Elo+

VS

Team Averages
Level 90
1,603 SR
1,450 Elo+
Thor
Thor
GMAN69R
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,116 Elo+
Solo
Aphrodite
Aphrodite
Nameless_Mermaid
Aphrodite
Level 133
God Stats
60W - 52L
1,674 SR
Queue Stats
349W - 373L
1,550 Elo+
Solo
Tiamat
Tiamat
RipplyClaw
Tiamat
Level 129
God Stats
23W - 24L
1,635 SR
Queue Stats
67W - 71L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KILR LION
Morgan Le Fay
15
4 / 5 / 8
11,267
593
18,780
18,605
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ob3s1ty7275
Danzaburou
15
3 / 6 / 9
11,276
593
8,809
14,357
4,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Rayquaza8
Da Ji
15
6 / 5 / 6
11,793
621
8,019
20,135
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GMAN69R
Thor
7
0 / 7 / 0
9,166
482
749
7,644
2,335
Mace

Mace

+10
Physical Power

Aphrodite
19
6 / 4 / 8
13,465
709
14,732
16,020
10,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
RipplyClaw
Tiamat
19
10 / 2 / 5
14,613
769
26,233
28,527
52,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
16
16
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
GMAN69R
Thor
0
7
0
0
L
Morgan Le Fay
KILR LION
Morgan Le Fay
4
5
8
1.6
W
Aphrodite
6
4
8
2.5
L
Danzaburou
Ob3s1ty7275
Danzaburou
3
6
9
1.25
L
Da Ji
Rayquaza8
Da Ji
6
5
6
1.8
W
Tiamat
RipplyClaw
Tiamat
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,608
Damage
41,714
53,097
Taken
52,191
19,339
Mitigated
65,766
11,581
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
GMAN69R
Thor
749
274
0
162
7,644
2,335
69
2,180
5,310
0
5,538
L
Morgan Le Fay
KILR LION
Morgan Le Fay
18,780
1,990
131
4,413
18,605
6,811
512
13,837
4,474
54,540
0
W
Aphrodite
14,732
482
9,795
10,384
16,020
10,697
1,637
5,420
10,319
55,999
0
L
Danzaburou
Ob3s1ty7275
Danzaburou
8,809
3,313
0
2,275
14,357
4,939
738
12,220
1,885
0
39,806
L
Da Ji
Rayquaza8
Da Ji
8,019
1,701
0
4,762
20,135
7,589
0
13,978
5,773
240
32,516
W
Tiamat
RipplyClaw
Tiamat
26,233
1,451
64
7,140
28,527
52,734
800
10,248
17,591
67,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
37,244
215
Minions Killed
162
0
Camps Cleared
0
852,565
Distance Traveled
900,106
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,166
482
11
1
0
169,920
1
L
Morgan Le Fay
11,267
593
88
5
0
270,216
1
W
Aphrodite
13,465
709
87
5
0
352,162
3
L
Danzaburou
11,276
593
79
4
0
277,489
0
L
Da Ji
11,793
621
48
3
0
304,860
4
W
Tiamat
14,613
769
64
3
0
378,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role