Player Matchup

Neith
Neith
PuMPKa1
Neith
Level 13
God Stats
1W - 5L
1,399 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo
Susano
Susano
Relieverrrrr
Susano
Level 27
God Stats
3W - 3L
1,625 SR
Queue Stats
162W - 140L
1,540 Elo+
Solo
Sobek
Sobek
dragorio
Sobek
Level 28
God Stats
2W - 1L
1,733 SR
Queue Stats
61W - 41L
1,525 Elo+
Solo
Olorun
Olorun
hdfhdrdvgjfgbs
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
lamayksisarvinen
Sun Wukong
Level 27
God Stats
20W - 15L
1,540 SR
Queue Stats
80W - 84L
1,402 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,461 Elo+

VS

Team Averages
Level 20
1,477 SR
1,385 Elo+
Olorun
Olorun
Mikekuzco
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 1
Thanatos
Thanatos
Oladushek57
Thanatos
Level 30
God Stats
121W - 106L
1,579 SR
Queue Stats
207W - 196L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Onykmin
Morgan Le Fay
Level 27
God Stats
50W - 37L
1,661 SR
Queue Stats
150W - 113L
1,622 Elo+
Solo
Merlin
Merlin
Shindzsi
Merlin
Level 26
God Stats
4W - 6L
1,350 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo
Bellona
Bellona
cryjackv2
Bellona
Level 3
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PuMPKa1
Neith
20
3 / 6 / 13
12,807
985
14,143
15,854
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
20
7 / 9 / 10
13,786
1,060
22,597
26,957
20,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
dragorio
Sobek
20
1 / 9 / 11
12,044
926
10,253
34,617
44,086
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 13 / 7
15,091
1,161
21,976
26,837
8,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
lamayksisarvinen
Sun Wukong
19
3 / 10 / 14
13,199
1,015
11,370
33,781
27,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mikekuzco
Olorun
20
7 / 6 / 24
13,706
1,054
17,378
13,419
7,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Oladushek57
Thanatos
20
19 / 4 / 18
16,756
1,289
32,438
23,609
14,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Onykmin
Morgan Le Fay
20
11 / 4 / 29
15,371
1,182
47,130
19,701
9,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Shindzsi
Merlin
20
8 / 5 / 23
14,182
1,091
22,394
12,593
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
cryjackv2
Bellona
20
2 / 5 / 28
12,408
954
7,394
15,185
14,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
169
24
Kills
47
47
Deaths
24
55
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Olorun
Mikekuzco
Olorun
7
6
24
3.17
W
Thanatos
Oladushek57
Thanatos
19
4
18
7
W
Morgan Le Fay
Onykmin
Morgan Le Fay
11
4
29
6.38
L
Neith
PuMPKa1
Neith
3
6
13
1.58
L
Susano
7
9
10
1.33
W
Merlin
Shindzsi
Merlin
8
5
23
3.9
W
Bellona
cryjackv2
Bellona
2
5
28
3.2
L
Sobek
dragorio
Sobek
1
9
11
0.72
L
10
13
7
1.04
L
Sun Wukong
lamayksisarvinen
Sun Wukong
3
10
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,339
Damage
126,734
138,046
Taken
84,507
107,244
Mitigated
51,536
18,641
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Mikekuzco
Olorun
17,378
11,535
1,606
2,736
13,419
7,021
0
2,767
10,652
34,051
0
W
Thanatos
Oladushek57
Thanatos
32,438
7,650
800
15,718
23,609
14,809
0
10,783
12,826
0
49,463
W
Morgan Le Fay
Onykmin
Morgan Le Fay
47,130
3,627
987
5,539
19,701
9,863
0
8,090
11,611
76,288
0
L
Neith
PuMPKa1
Neith
14,143
4,591
0
4,462
15,854
5,637
0
7,762
7,970
0
36,078
L
Susano
22,597
3,316
0
0
26,957
20,694
0
16,141
10,618
0
46,707
W
Merlin
Shindzsi
Merlin
22,394
1,778
0
255
12,593
5,842
0
5,247
7,346
50,785
0
W
Bellona
cryjackv2
Bellona
7,394
1,405
0
198
15,185
14,001
0
5,342
9,843
0
15,728
L
Sobek
dragorio
Sobek
10,253
876
0
1,474
34,617
44,086
0
21,338
12,829
31,759
0
L
21,976
10,222
2,753
6,695
26,837
8,891
0
15,989
10,648
52,453
0
L
Sun Wukong
lamayksisarvinen
Sun Wukong
11,370
2,835
0
3,257
33,781
27,936
0
24,396
9,079
0
28,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,927
Gold Earned
72,423
227
Minions Killed
241
4
Camps Cleared
4
1,190,095
Distance Traveled
1,172,498
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,706
1,054
39
3
0
193,922
0
W
Thanatos
16,756
1,289
39
3
2
294,919
1
W
Morgan Le Fay
15,371
1,182
68
5
1
245,836
1
L
Neith
12,807
985
40
3
0
223,365
2
L
Susano
13,786
1,060
49
4
1
266,447
0
W
Merlin
14,182
1,091
80
6
1
229,916
4
W
Bellona
12,408
954
15
1
0
207,905
1
L
Sobek
12,044
926
56
4
0
217,665
0
L
Olorun
15,091
1,161
48
4
1
224,400
3
L
Sun Wukong
13,199
1,015
34
3
2
258,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role