Player Matchup

Cerberus
Cerberus
DivineEntity25
Cerberus
Level 156
God Stats
0W - 1L
1,703 SR
Queue Stats
229W - 226L
1,447 Elo+
Party 1
Neith
Neith
Nightqueennx
Neith
Level 46
God Stats
16W - 39L
1,364 SR
Queue Stats
28W - 64L
1,319 Elo+
Party 1
Awilix
Awilix
SuperiorKingToon
Awilix
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,395 Elo+
Party 1
Team Averages
Level 114
1,522 SR
1,387 Elo+

VS

Team Averages
Level 104
1,302 SR
1,445 Elo+
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
OsteenMy
Ganesha
Level 66
God Stats
2W - 2L
1,141 SR
Queue Stats
69W - 93L
1,321 Elo+
Solo
Artemis
Artemis
mrfluffypantsjr
Artemis
Level 122
God Stats
1W - 0L
1,264 SR
Queue Stats
33W - 34L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 6 / 7
9,078
605
6,058
17,317
20,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 3
9,135
609
6,384
11,661
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 4 / 5
9,800
653
6,572
15,063
5,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 5 / 5
10,417
694
13,827
11,227
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
OsteenMy
Ganesha
15
3 / 1 / 7
10,088
673
7,252
10,804
9,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 4
10,203
680
16,146
9,264
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
11
11
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
5
5
1.3
L
Cerberus
1
6
7
0.75
L
3
1
3
4.5
W
Ganesha
OsteenMy
Ganesha
3
1
7
6.5
L
4
4
5
1.63
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
37,225
44,041
Taken
31,295
30,019
Mitigated
16,060
5,784
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,827
722
0
3,221
11,227
3,281
426
1,712
9,515
41,297
0
L
Cerberus
6,058
189
0
767
17,317
20,595
0
8,630
8,319
16,629
0
L
6,384
1,781
0
3,046
11,661
3,461
0
5,249
6,182
0
29,205
W
Ganesha
OsteenMy
Ganesha
7,252
1,251
0
0
10,804
9,819
389
1,779
9,025
29,582
0
L
6,572
1,586
0
1,971
15,063
5,963
0
6,466
8,461
0
36,928
W
16,146
7,337
0
0
9,264
2,960
1,745
2,567
6,697
0
37,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
30,708
138
Minions Killed
154
0
Camps Cleared
0
684,543
Distance Traveled
753,216
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,417
694
58
4
0
241,814
3
L
Cerberus
9,078
605
43
3
0
163,932
0
L
Neith
9,135
609
50
3
0
250,677
0
W
Ganesha
10,088
673
17
1
0
281,231
1
L
Awilix
9,800
653
45
3
0
269,934
0
W
Artemis
10,203
680
79
5
0
230,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role