Player Matchup

Sol
Sol
DEADLYSIN926
Sol
Level 132
God Stats
2W - 3L
1,550 SR
Queue Stats
89W - 84L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
Quantum Cheeks
Cernunnos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,611 Elo+
Party 1
Janus
Janus
SSjfancy
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
UrSmiteDad
Cabrakan
Level 18
God Stats
1W - 1L
2,009 SR
Queue Stats
22W - 24L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rubberducky0897
Ah Muzen Cab
Level 140
God Stats
5W - 8L
1,379 SR
Queue Stats
286W - 252L
1,560 Elo+
Party 2
Team Averages
Level 96
1,587 SR
1,550 Elo+

VS

Team Averages
Level 63
1,421 SR
1,369 Elo+
Cernunnos
Cernunnos
HELLFYRE702
Cernunnos
Level 144
God Stats
7W - 4L
1,558 SR
Queue Stats
249W - 259L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Knight-Arty
Danzaburou
Level 105
God Stats
1W - 2L
1,192 SR
Queue Stats
146W - 151L
1,540 Elo+
Solo
Ah Puch
Ah Puch
OverQ24
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,092 Elo+
Solo
Cthulhu
Cthulhu
RaccxxnBoy
Cthulhu
Level 25
God Stats
1W - 0L
1,276 SR
Queue Stats
25W - 37L
1,505 Elo+
Solo
Ares
Ares
olmaster30
Ares
Level 23
God Stats
1W - 0L
1,582 SR
Queue Stats
4W - 13L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
11,298
706
16,584
14,413
6,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Quantum Cheeks
Cernunnos
16
1 / 4 / 8
9,944
622
8,604
12,576
5,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
SSjfancy
Janus
14
1 / 9 / 2
9,291
581
6,014
10,920
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
UrSmiteDad
Cabrakan
19
7 / 5 / 5
11,887
743
11,201
14,583
5,997
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
rubberducky0897
Ah Muzen Cab
18
1 / 4 / 10
10,649
666
17,175
17,385
8,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HELLFYRE702
Cernunnos
20
6 / 4 / 13
12,153
760
19,567
16,126
7,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Knight-Arty
Danzaburou
20
8 / 2 / 8
12,631
789
17,646
13,892
8,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
OverQ24
Ah Puch
18
2 / 2 / 7
10,735
671
7,394
10,298
5,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
RaccxxnBoy
Cthulhu
20
6 / 2 / 13
13,257
829
14,820
14,928
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 13
10,653
666
5,085
15,393
19,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
14
Kills
25
25
Deaths
14
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
W
Cernunnos
HELLFYRE702
Cernunnos
6
4
13
3.13
W
Danzaburou
Knight-Arty
Danzaburou
8
2
8
6
W
Ah Puch
OverQ24
Ah Puch
2
2
7
2.75
L
Cernunnos
Quantum Cheeks
Cernunnos
1
4
8
1.25
W
Cthulhu
RaccxxnBoy
Cthulhu
6
2
13
6.25
L
Janus
SSjfancy
Janus
1
9
2
0.22
L
Cabrakan
UrSmiteDad
Cabrakan
7
5
5
1.9
W
3
4
13
2.38
L
Ah Muzen Cab
rubberducky0897
Ah Muzen Cab
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,578
Damage
64,512
69,877
Taken
70,637
29,348
Mitigated
57,375
24,986
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,584
3,732
2,197
4,127
14,413
6,177
2,936
5,796
8,617
37,883
973
W
Cernunnos
HELLFYRE702
Cernunnos
19,567
5,084
3,016
5,294
16,126
7,681
2,367
7,274
8,852
0
43,463
W
Danzaburou
Knight-Arty
Danzaburou
17,646
2,209
3,529
6,605
13,892
8,026
1,561
6,258
7,634
0
45,198
W
Ah Puch
OverQ24
Ah Puch
7,394
224
165
3,446
10,298
5,422
0
5,377
4,921
24,943
0
L
Cernunnos
Quantum Cheeks
Cernunnos
8,604
1,142
3,758
3,548
12,576
5,019
0
4,745
7,831
0
20,705
W
Cthulhu
RaccxxnBoy
Cthulhu
14,820
175
3,490
3,045
14,928
16,669
253
6,650
8,278
30,491
0
L
Janus
SSjfancy
Janus
6,014
82
0
0
10,920
3,628
679
4,200
6,720
14,561
0
L
Cabrakan
UrSmiteDad
Cabrakan
11,201
1,492
694
3,002
14,583
5,997
149
5,160
9,423
16,080
0
W
5,085
147
0
0
15,393
19,577
0
7,607
7,786
9,528
0
L
Ah Muzen Cab
rubberducky0897
Ah Muzen Cab
17,175
5,629
250
7,410
17,385
8,527
0
7,398
9,987
0
40,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
59,429
212
Minions Killed
212
0
Camps Cleared
0
1,441,094
Distance Traveled
1,469,703
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,298
706
48
3
0
300,415
0
W
Cernunnos
12,153
760
70
4
0
286,764
1
W
Danzaburou
12,631
789
55
3
0
321,983
6
W
Ah Puch
10,735
671
32
2
0
269,414
0
L
Cernunnos
9,944
622
32
2
0
303,819
1
W
Cthulhu
13,257
829
45
3
0
307,638
2
L
Janus
9,291
581
17
1
0
234,832
0
L
Cabrakan
11,887
743
12
1
0
295,776
1
W
Ares
10,653
666
10
1
0
283,904
1
L
Ah Muzen Cab
10,649
666
103
6
0
306,252
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role