Player Matchup

Artemis
Artemis
JollyCoOp96
Artemis
Level 24
God Stats
2W - 1L
1,721 SR
Queue Stats
268W - 76L
1,703 Elo+
Party 2
The Morrigan
The Morrigan
lonelyherbivore
The Morrigan
Level 117
God Stats
14W - 6L
1,706 SR
Queue Stats
467W - 257L
1,645 Elo+
Party 2
Gilgamesh
Gilgamesh
sergguy
Gilgamesh
Level 146
God Stats
3W - 0L
1,868 SR
Queue Stats
373W - 192L
1,642 Elo+
Party 2
Eset
Eset
tsubasabless
Eset
Level 119
God Stats
17W - 5L
1,985 SR
Queue Stats
455W - 237L
1,642 Elo+
Party 2
Pele
Pele
zoey08
Pele
Level 15
God Stats
9W - 1L
1,753 SR
Queue Stats
97W - 38L
1,647 Elo+
Party 2
Team Averages
Level 84
1,806 SR
1,656 Elo+

VS

Team Averages
Level 80
1,668 SR
1,595 Elo+
Thor
Thor
AwwTisDyKk
Thor
Level 36
God Stats
2W - 2L
1,714 SR
Queue Stats
197W - 168L
1,604 Elo+
Solo
Tiamat
Tiamat
FemBoiHooters
Tiamat
Level 28
God Stats
1W - 1L
1,689 SR
Queue Stats
74W - 59L
1,633 Elo+
Party 1
Geb
Geb
Zelacian
Geb
Level 104
God Stats
3W - 3L
1,599 SR
Queue Stats
441W - 325L
1,663 Elo+
Party 1
Medusa
Medusa
sicariowar
Medusa
Level 149
God Stats
0W - 1L
1,523 SR
Queue Stats
26W - 20L
1,550 Elo+
Solo
Cthulhu
Cthulhu
songdasheng
Cthulhu
Level 82
God Stats
1W - 1L
1,814 SR
Queue Stats
383W - 383L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JollyCoOp96
Artemis
12
5 / 1 / 4
7,347
565
7,452
6,841
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
lonelyherbivore
The Morrigan
13
5 / 1 / 0
7,931
610
5,834
3,920
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
sergguy
Gilgamesh
15
6 / 2 / 2
8,434
649
13,846
16,084
11,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 8
7,576
583
2,646
5,545
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
zoey08
Pele
13
4 / 3 / 0
7,413
570
3,455
9,220
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,556
581
7,640
12,456
8,803
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 6 / 0
6,214
478
1,097
8,560
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 2
6,285
483
3,457
9,972
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
sicariowar
Medusa
10
1 / 7 / 2
6,171
475
3,545
8,505
1,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
songdasheng
Cthulhu
9
2 / 1 / 1
6,093
469
4,080
6,629
2,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
8
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
1
6
0
0.17
W
Artemis
JollyCoOp96
Artemis
5
1
4
7
L
1
5
2
0.4
W
The Morrigan
lonelyherbivore
The Morrigan
5
1
0
5
W
Gilgamesh
sergguy
Gilgamesh
6
2
2
3.5
L
Medusa
sicariowar
Medusa
1
7
2
0.29
L
Cthulhu
songdasheng
Cthulhu
2
1
1
2.5
W
1
1
8
5
W
Pele
zoey08
Pele
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
19,819
41,610
Taken
46,122
23,645
Mitigated
20,463
13,269
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,640
2,285
0
4,265
12,456
8,803
0
1,771
10,564
0
41,097
L
1,097
14
0
954
8,560
3,562
0
1,857
6,556
24,361
0
W
Artemis
JollyCoOp96
Artemis
7,452
3,850
0
3,309
6,841
2,307
511
2,229
4,612
0
46,659
L
3,457
852
0
440
9,972
3,536
0
1,417
8,479
31,737
0
W
The Morrigan
lonelyherbivore
The Morrigan
5,834
852
0
956
3,920
1,365
340
1,196
2,648
41,215
7,044
W
Gilgamesh
sergguy
Gilgamesh
13,846
3,448
0
5,968
16,084
11,729
132
2,405
13,637
12,086
44,286
L
Medusa
sicariowar
Medusa
3,545
784
0
960
8,505
1,894
0
1,596
6,895
0
30,054
L
Cthulhu
songdasheng
Cthulhu
4,080
455
75
1,135
6,629
2,668
0
1,334
5,255
22,484
0
W
2,646
460
223
2,058
5,545
5,133
19
1,833
3,712
17,716
0
W
Pele
zoey08
Pele
3,455
606
0
755
9,220
3,111
0
998
8,218
0
54,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
32,319
385
Minions Killed
303
0
Camps Cleared
0
1,254,861
Distance Traveled
1,264,658
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,556
581
84
6
0
255,329
3
L
Tiamat
6,214
478
52
4
0
227,095
2
W
Artemis
7,347
565
75
6
0
226,377
1
L
Geb
6,285
483
61
5
0
256,743
4
W
The Morrigan
7,931
610
92
7
0
239,447
2
W
Gilgamesh
8,434
649
100
8
0
284,663
1
L
Medusa
6,171
475
69
5
0
258,308
4
L
Cthulhu
6,093
469
37
3
0
267,183
2
W
Eset
7,576
583
27
2
0
237,935
3
W
Pele
7,413
570
91
7
0
266,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role