Player Matchup

Skadi
Skadi
Ix-Moncler-xI
Skadi
Level 28
God Stats
96W - 74L
1,477 SR
Queue Stats
282W - 339L
1,430 Elo+
Party 1
Loki
Loki
XXL-Hades-CR
Loki
Level 28
God Stats
26W - 23L
1,699 SR
Queue Stats
216W - 262L
1,450 Elo+
Party 1
Sobek
Sobek
arburolas_cr
Sobek
Level 16
God Stats
7W - 15L
1,370 SR
Queue Stats
93W - 122L
1,475 Elo+
Party 1
Mercury
Mercury
jerevilla28
Mercury
Level 28
God Stats
6W - 11L
1,330 SR
Queue Stats
160W - 206L
1,270 Elo+
Party 1
Hera
Hera
vSheWants4ss-_-
Hera
Level 27
God Stats
1W - 4L
1,216 SR
Queue Stats
251W - 296L
1,418 Elo+
Party 1
Team Averages
Level 25
1,418 SR
1,409 Elo+

VS

Team Averages
Level 15
1,567 SR
1,482 Elo+
Danzaburou
Danzaburou
Fruity_Mammoth
Danzaburou
Level 29
God Stats
7W - 5L
1,784 SR
Queue Stats
28W - 28L
1,576 Elo+
Solo
Ares
Ares
Juanmata2793
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MINECRAFTBOSS40
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,539 Elo+
Solo
Guan Yu
Guan Yu
theorangesupreme
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,357 Elo+
Solo
Da Ji
Da Ji
x5ANDMANxXB1
Da Ji
Level 28
God Stats
11W - 8L
1,548 SR
Queue Stats
162W - 163L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,995
400
2,055
2,927
521
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 0 / 0
5,762
576
4,271
5,556
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
4,482
448
1,598
5,905
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
jerevilla28
Mercury
5
0 / 3 / 0
3,986
399
120
3,811
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 6 / 0
4,342
434
2,687
4,309
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fruity_Mammoth
Danzaburou
9
2 / 3 / 1
5,450
545
3,833
4,573
1,377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 2
4,880
488
1,021
6,729
2,731
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
MINECRAFTBOSS40
Morgan Le Fay
10
4 / 1 / 3
6,181
618
2,506
3,704
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 2
6,595
660
3,606
4,395
2,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 3
5,849
585
2,196
4,515
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
14
14
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fruity_Mammoth
Danzaburou
2
3
1
0.83
L
0
2
2
0.5
W
1
2
2
1
W
Morgan Le Fay
MINECRAFTBOSS40
Morgan Le Fay
4
1
3
5.5
L
5
0
0
5
L
0
3
1
0.17
L
Mercury
jerevilla28
Mercury
0
3
0
0
W
5
0
2
6
L
1
6
0
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,731
Damage
13,162
22,508
Taken
23,916
6,810
Mitigated
9,446
3,084
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fruity_Mammoth
Danzaburou
3,833
1,890
0
973
4,573
1,377
946
620
3,953
0
24,009
L
2,055
1,149
0
596
2,927
521
0
456
2,471
0
9,784
W
1,021
120
0
761
6,729
2,731
436
2,360
4,169
11,063
0
W
Morgan Le Fay
MINECRAFTBOSS40
Morgan Le Fay
2,506
89
36
1,086
3,704
1,226
664
575
3,077
30,632
0
L
4,271
1,567
0
1,506
5,556
1,255
0
214
5,342
0
23,682
L
1,598
217
0
346
5,905
3,301
0
356
5,549
6,945
0
L
Mercury
jerevilla28
Mercury
120
0
0
636
3,811
748
181
160
3,651
0
7,335
W
3,606
71
52
786
4,395
2,424
1,230
169
4,186
0
31,314
L
2,687
779
0
0
4,309
985
0
2,341
1,968
11,957
0
W
2,196
482
0
1,571
4,515
1,688
0
193
4,246
0
30,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
28,955
104
Minions Killed
255
0
Camps Cleared
0
756,309
Distance Traveled
887,208
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,450
545
42
4
0
132,995
0
L
Skadi
3,995
400
13
1
0
74,935
1
W
Ares
4,880
488
18
2
0
153,529
0
W
Morgan Le Fay
6,181
618
55
6
0
177,054
2
L
Loki
5,762
576
49
5
0
203,740
0
L
Sobek
4,482
448
10
1
0
185,632
0
L
Mercury
3,986
399
18
2
0
127,035
0
W
Guan Yu
6,595
660
73
7
0
217,478
2
L
Hera
4,342
434
14
1
0
164,967
0
W
Da Ji
5,849
585
67
7
0
206,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role