Player Matchup

Athena
Athena
Silver I
AleaIactaEst81
Athena
Silver I
Level 86
God Stats
1W - 0L
1,310 SR
Queue Stats
293W - 308L
1,336 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
OHMYBOXYT
Gilgamesh
Silver V
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 39L
676 MMR
Solo
Loki
Loki
Silver IV
XxKoSaAaxX
Loki
Silver IV
Level 64
God Stats
2W - 2L
1,556 SR
Queue Stats
67W - 89L
702 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
iPandore
Ah Muzen Cab
Silver IV
Level 144
God Stats
17W - 10L
1,289 SR
Queue Stats
188W - 169L
1,283 MMR
Solo
Hera
Hera
Bronze I
smitekoning
Hera
Bronze I
Level 120
God Stats
2W - 1L
1,228 SR
Queue Stats
116W - 134L
253 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,377 SR
850 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,455 SR
824 MMR
Merlin
Merlin
Bronze I
AlohaHell
Merlin
Bronze I
Level 148
God Stats
0W - 2L
1,220 SR
Queue Stats
39W - 63L
374 MMR
Solo
Artemis
Artemis
Silver IV
IBerserker86I
Artemis
Silver IV
Level 149
God Stats
24W - 28L
1,640 SR
Queue Stats
358W - 384L
794 MMR
Solo
Ymir
Ymir
Silver IV
ReaperStorm21
Ymir
Silver IV
Level 154
God Stats
1W - 2L
1,358 SR
Queue Stats
31W - 59L
820 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Wulfresh
Aphrodite
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,308 MMR
Solo
Ne Zha
Ne Zha
Silver IV
woshiguomi
Ne Zha
Silver IV
Level 155
God Stats
38W - 32L
1,556 SR
Queue Stats
424W - 442L
824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,634
587
7,126
12,167
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OHMYBOXYT
Gilgamesh
13
3 / 3 / 3
7,828
602
5,158
9,380
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 2 / 3
7,969
613
5,188
9,317
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
iPandore
Ah Muzen Cab
14
5 / 1 / 2
8,101
623
6,826
7,676
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 4
8,278
637
6,457
3,647
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Morgan Le FayZeusSetCthulhu

VS

Bans
TsukuyomiIzanamiKing ArthurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlohaHell
Merlin
9
0 / 5 / 0
5,548
427
2,650
6,259
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
2 / 2 / 0
6,445
496
6,424
6,920
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 5 / 0
6,768
521
7,215
10,682
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Wulfresh
Aphrodite
10
0 / 4 / 2
6,615
509
2,348
7,666
2,348
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
woshiguomi
Ne Zha
10
1 / 4 / 1
6,262
482
2,769
10,230
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
7
7
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Merlin
AlohaHell
Merlin
0
5
0
0
L
Artemis
2
2
0
1
W
Gilgamesh
OHMYBOXYT
Gilgamesh
3
3
3
1.5
L
4
5
0
0.8
L
Aphrodite
Wulfresh
Aphrodite
0
4
2
0.25
W
6
2
3
3.75
W
Ah Muzen Cab
iPandore
Ah Muzen Cab
5
1
2
6
W
4
0
4
6
L
Ne Zha
woshiguomi
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
21,406
42,187
Taken
41,757
19,834
Mitigated
13,570
15,879
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,126
1,632
0
3,851
12,167
8,660
11
2,975
9,192
26,249
0
L
Merlin
AlohaHell
Merlin
2,650
148
0
470
6,259
2,018
0
2,817
3,274
29,136
0
L
Artemis
6,424
3,189
0
1,574
6,920
1,798
0
1,546
5,374
0
34,128
W
Gilgamesh
OHMYBOXYT
Gilgamesh
5,158
2,047
0
1,507
9,380
3,971
879
4,821
4,559
0
34,809
L
7,215
2,193
0
1,457
10,682
4,540
0
2,418
8,208
23,342
0
L
Aphrodite
Wulfresh
Aphrodite
2,348
1,096
519
1,458
7,666
2,348
0
2,494
5,112
17,625
0
W
5,188
2,227
0
4,846
9,317
3,095
1,060
2,638
6,679
0
45,531
W
Ah Muzen Cab
iPandore
Ah Muzen Cab
6,826
2,905
0
4,628
7,676
2,891
2,727
669
7,007
0
54,101
W
6,457
950
0
1,047
3,647
1,217
917
1,160
2,487
51,885
0
L
Ne Zha
woshiguomi
Ne Zha
2,769
868
0
3,359
10,230
2,866
0
3,876
6,206
0
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
31,638
397
Minions Killed
277
0
Camps Cleared
0
1,291,241
Distance Traveled
1,094,314
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,634
587
28
2
0
258,008
0
L
Merlin
5,548
427
50
4
0
210,751
2
L
Artemis
6,445
496
67
5
0
200,271
0
W
Gilgamesh
7,828
602
64
5
0
258,576
4
L
Ymir
6,768
521
37
3
0
222,849
0
L
Aphrodite
6,615
509
51
4
0
230,169
2
W
Loki
7,969
613
100
8
0
254,997
2
W
Ah Muzen Cab
8,101
623
102
8
0
262,188
2
W
Hera
8,278
637
103
8
0
257,472
7
L
Ne Zha
6,262
482
72
6
0
230,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role