Player Matchup

Skadi
Skadi
NenyaAdamas
Skadi
Level 14
God Stats
12W - 5L
1,461 SR
Queue Stats
15W - 8L
1,542 Elo+
Party 1
Tiamat
Tiamat
TheAlmightySteez
Tiamat
Level 126
God Stats
6W - 0L
1,776 SR
Queue Stats
17W - 13L
1,387 Elo+
Party 1
Da Ji
Da Ji
ToastyPapi
Da Ji
Level 103
God Stats
1W - 0L
1,807 SR
Queue Stats
17W - 8L
1,619 Elo+
Party 1
Team Averages
Level 81
1,681 SR
1,516 Elo+

VS

Team Averages
Level 38
1,477 SR
1,421 Elo+
Ares
Ares
AcogOrAfk
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,429 Elo+
Solo
Achilles
Achilles
alanzo_dank
Achilles
Level 87
God Stats
36W - 57L
1,493 SR
Queue Stats
48W - 79L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gloseph
Ah Muzen Cab
Level 17
God Stats
10W - 14L
1,439 SR
Queue Stats
70W - 115L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,761
598
8,808
7,377
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 4
12,140
674
15,378
13,371
10,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
16
5 / 5 / 6
11,955
664
13,039
16,043
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 2 / 4
12,345
686
12,124
20,565
28,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
alanzo_dank
Achilles
14
2 / 4 / 6
10,843
602
7,817
18,121
21,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
gloseph
Ah Muzen Cab
12
3 / 5 / 3
10,470
582
5,683
9,197
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
10
11
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
5
2
4
3.5
W
1
3
6
1.33
W
5
3
4
2.33
W
Da Ji
5
5
6
1.6
L
Achilles
alanzo_dank
Achilles
2
4
6
1.25
L
Ah Muzen Cab
gloseph
Ah Muzen Cab
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
25,624
36,791
Taken
47,883
20,666
Mitigated
52,522
5,764
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,124
180
0
1,294
20,565
28,464
696
5,326
15,239
34,808
0
W
8,808
4,138
0
456
7,377
2,249
1,185
2,500
4,714
0
33,002
W
15,378
1,179
0
1,932
13,371
10,495
437
4,237
8,802
55,402
0
W
Da Ji
13,039
3,330
0
3,376
16,043
7,922
1,022
5,387
10,250
0
45,046
L
Achilles
alanzo_dank
Achilles
7,817
1,710
634
6,318
18,121
21,364
108
6,846
11,275
0
38,782
L
Ah Muzen Cab
gloseph
Ah Muzen Cab
5,683
1,580
0
691
9,197
2,694
339
3,206
5,991
0
29,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
33,658
191
Minions Killed
168
0
Camps Cleared
0
987,471
Distance Traveled
791,529
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,345
686
45
3
0
333,420
1
W
Skadi
10,761
598
58
3
0
306,401
0
W
Tiamat
12,140
674
77
4
0
340,103
0
W
Da Ji
11,955
664
56
3
0
340,967
1
L
Achilles
10,843
602
66
4
0
246,956
0
L
Ah Muzen Cab
10,470
582
57
3
0
211,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role