Player Matchup

Arachne
Arachne
BradB47ANCE_
Arachne
Level 21
God Stats
19W - 27L
1,444 SR
Queue Stats
327W - 339L
1,054 Elo+
Solo
Anhur
Anhur
ColonyUntamed
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,606 Elo+
Solo
Olorun
Olorun
ElBiza94
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Pelote370
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
oblong-cliff2
Cthulhu
Level 8
God Stats
0W - 2L
1,166 SR
Queue Stats
1W - 7L
1,102 Elo+
Solo
Team Averages
Level 11
1,422 SR
1,352 Elo+

VS

Team Averages
Level 37
1,526 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
B I G MOMA8874
Morgan Le Fay
Level 24
God Stats
9W - 7L
1,709 SR
Queue Stats
193W - 235L
1,323 Elo+
Solo
Nike
Nike
Jimmy5509
Nike
Level 29
God Stats
22W - 17L
1,530 SR
Queue Stats
67W - 64L
1,440 Elo+
Party 1
Bacchus
Bacchus
Taylorab33
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,330 Elo+
Party 1
Hun Batz
Hun Batz
braydon1324
Hun Batz
Level 106
God Stats
5W - 1L
1,445 SR
Queue Stats
523W - 482L
1,563 Elo+
Party 1
Izanami
Izanami
deadlyslay
Izanami
Level 18
God Stats
19W - 21L
1,447 SR
Queue Stats
24W - 48L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BradB47ANCE_
Arachne
10
5 / 6 / 1
7,998
444
6,286
11,535
4,276
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
2 / 8 / 1
6,889
383
6,447
17,644
4,567
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
ElBiza94
Olorun
9
2 / 16 / 2
6,708
373
6,166
18,311
5,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 16 / 2
7,255
403
1,452
13,846
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
8
0 / 9 / 3
5,864
326
1,645
13,173
10,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B I G MOMA8874
Morgan Le Fay
17
11 / 3 / 8
11,715
651
12,162
11,974
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
7 / 3 / 10
10,416
579
7,516
10,617
7,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Taylorab33
Bacchus
14
11 / 1 / 17
11,384
632
12,568
14,112
17,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
braydon1324
Hun Batz
19
21 / 1 / 5
12,971
721
18,419
10,573
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
deadlyslay
Izanami
13
4 / 6 / 14
9,283
516
9,186
8,566
2,875
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
10
Kills
54
55
Deaths
14
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B I G MOMA8874
Morgan Le Fay
11
3
8
5
L
Arachne
BradB47ANCE_
Arachne
5
6
1
0.92
L
2
8
1
0.31
L
Olorun
ElBiza94
Olorun
2
16
2
0.19
W
Nike
7
3
10
4
L
1
16
2
0.13
W
Bacchus
Taylorab33
Bacchus
11
1
17
19.5
W
Hun Batz
braydon1324
Hun Batz
21
1
5
23.5
W
Izanami
deadlyslay
Izanami
4
6
14
1.83
L
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
59,851
74,509
Taken
55,842
28,545
Mitigated
36,336
4,605
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B I G MOMA8874
Morgan Le Fay
12,162
3,090
320
5,342
11,974
4,268
3,501
1,834
10,060
78,756
0
L
Arachne
BradB47ANCE_
Arachne
6,286
5,029
0
1,177
11,535
4,276
0
2,388
9,147
0
25,831
L
6,447
3,121
11
808
17,644
4,567
779
7,227
10,208
0
23,522
L
Olorun
ElBiza94
Olorun
6,166
3,076
165
2,126
18,311
5,308
0
5,947
12,179
27,977
636
W
Nike
7,516
1,436
0
1,674
10,617
7,236
2,588
1,186
9,429
0
49,984
L
1,452
246
42
150
13,846
3,553
0
4,699
8,955
12,171
0
W
Bacchus
Taylorab33
Bacchus
12,568
1,855
0
3,376
14,112
17,617
186
2,162
11,858
26,436
0
W
Hun Batz
braydon1324
Hun Batz
18,419
8,229
0
5,976
10,573
4,340
2,683
1,470
9,039
0
102,309
W
Izanami
deadlyslay
Izanami
9,186
7,870
0
0
8,566
2,875
1,251
2,494
6,072
0
40,963
L
Cthulhu
1,645
206
0
126
13,173
10,841
0
3,657
9,290
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
55,769
172
Minions Killed
495
0
Camps Cleared
0
1,443,070
Distance Traveled
1,658,037
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,715
651
127
7
0
285,243
0
L
Arachne
7,998
444
46
3
0
351,513
0
L
Anhur
6,889
383
35
2
0
312,940
0
L
Olorun
6,708
373
45
3
0
233,344
0
W
Nike
10,416
579
107
6
0
329,062
0
L
Ra
7,255
403
31
2
0
221,967
0
W
Bacchus
11,384
632
26
1
0
363,721
7
W
Hun Batz
12,971
721
170
9
0
385,757
0
W
Izanami
9,283
516
65
4
0
294,254
0
L
Cthulhu
5,864
326
15
1
0
323,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role