Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Antagonist7o7
Hades
Level 69
God Stats
31W - 17L
1,665 SR
Queue Stats
137W - 156L
1,395 Elo+
Party 3
Cernunnos
Cernunnos
DOPPLEGANGER333
Cernunnos
Level 64
God Stats
4W - 7L
1,177 SR
Queue Stats
84W - 100L
1,373 Elo+
Party 3
Chang'e
Chang'e
Pachi Goku8
Chang'e
Level 116
God Stats
8W - 8L
1,513 SR
Queue Stats
597W - 603L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
castarverus
Cthulhu
Level 96
God Stats
126W - 121L
1,588 SR
Queue Stats
546W - 557L
1,467 Elo+
Party 2
Team Averages
Level 83
1,489 SR
1,447 Elo+

VS

Team Averages
Level 109
1,496 SR
1,390 Elo+
Sylvanus
Sylvanus
Datfunkyflow
Sylvanus
Level 87
God Stats
33W - 37L
1,462 SR
Queue Stats
105W - 113L
1,420 Elo+
Solo
Pele
Pele
Garatina-
Pele
Level 149
God Stats
3W - 11L
1,465 SR
Queue Stats
138W - 166L
1,431 Elo+
Party 1
Scylla
Scylla
JunKynttilä
Scylla
Level 121
God Stats
0W - 4L
1,336 SR
Queue Stats
331W - 378L
1,381 Elo+
Solo
Artemis
Artemis
SadGayBoy
Artemis
Level 62
God Stats
0W - 1L
1,718 SR
Queue Stats
55W - 65L
1,364 Elo+
Solo
Guan Yu
Guan Yu
Zero_Xposure00
Guan Yu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 124L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 1
8,797
517
2,118
8,870
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
6 / 2 / 2
8,220
484
7,674
10,319
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DOPPLEGANGER333
Cernunnos
14
2 / 2 / 3
8,416
495
4,461
8,414
2,926
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Pachi Goku8
Chang'e
16
2 / 1 / 8
9,577
563
9,426
8,749
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
castarverus
Cthulhu
15
1 / 1 / 3
8,761
515
7,676
9,688
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Datfunkyflow
Sylvanus
7
0 / 3 / 0
5,512
324
1,746
7,053
3,441
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
13
3 / 6 / 2
8,011
471
8,210
14,914
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
0 / 2 / 1
7,702
453
3,686
4,472
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SadGayBoy
Artemis
14
3 / 4 / 0
8,493
500
6,601
9,740
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 0
7,479
440
3,851
12,435
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
7
7
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
1
5.5
W
6
2
2
3.5
W
Cernunnos
DOPPLEGANGER333
Cernunnos
2
2
3
1.75
L
Sylvanus
Datfunkyflow
Sylvanus
0
3
0
0
L
Pele
3
6
2
0.67
L
Scylla
0
2
1
0.25
W
Chang'e
Pachi Goku8
Chang'e
2
1
8
6
L
Artemis
SadGayBoy
Artemis
3
4
0
0.75
L
1
1
0
1
W
Cthulhu
castarverus
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
24,094
46,040
Taken
48,614
21,510
Mitigated
27,185
18,469
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,118
266
0
446
8,870
2,694
0
866
7,861
0
58,422
W
7,674
950
62
3,419
10,319
5,206
1,096
933
9,386
43,833
0
W
Cernunnos
DOPPLEGANGER333
Cernunnos
4,461
1,714
417
4,162
8,414
2,926
1,184
420
7,994
0
50,275
L
Sylvanus
Datfunkyflow
Sylvanus
1,746
283
385
1,137
7,053
3,441
150
3,549
3,504
9,966
0
L
Pele
8,210
2,066
0
4,974
14,914
4,885
0
7,570
7,344
0
52,935
L
Scylla
3,686
144
0
457
4,472
1,495
0
2,546
1,926
44,425
0
W
Chang'e
Pachi Goku8
Chang'e
9,426
410
2,151
4,632
8,749
2,736
0
2,123
6,384
68,539
0
L
Artemis
SadGayBoy
Artemis
6,601
3,825
0
464
9,740
3,148
0
3,774
5,966
0
55,693
L
3,851
275
102
2,618
12,435
14,216
132
7,337
5,098
0
37,999
W
Cthulhu
castarverus
Cthulhu
7,676
449
213
2,967
9,688
7,948
0
901
8,059
50,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
37,197
499
Minions Killed
390
0
Camps Cleared
0
1,625,798
Distance Traveled
1,437,544
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,797
517
101
6
0
351,019
2
W
Hades
8,220
484
69
4
0
294,254
2
W
Cernunnos
8,416
495
98
6
0
281,445
8
L
Sylvanus
5,512
324
23
1
0
188,564
3
L
Pele
8,011
471
91
5
0
320,633
1
L
Scylla
7,702
453
90
5
0
326,808
5
W
Chang'e
9,577
563
131
8
0
354,004
2
L
Artemis
8,493
500
96
6
0
276,390
4
L
Guan Yu
7,479
440
90
5
0
325,149
0
W
Cthulhu
8,761
515
100
6
0
345,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role