Player Matchup

Ares
Ares
ByCarlos_33
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MonJelorD
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Solo
Medusa
Medusa
jlisio0029
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Solo
Tiamat
Tiamat
metal974
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,113 Elo+
Solo
Izanami
Izanami
sergiu_buhai
Izanami
Level 29
God Stats
8W - 8L
1,540 SR
Queue Stats
81W - 115L
1,322 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,278 Elo+

VS

Team Averages
Level 22
1,486 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
AlbertoOoGs98
Morgan Le Fay
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,167 Elo+
Solo
Tsukuyomi
Tsukuyomi
EC_Flaminguito
Tsukuyomi
Level 14
God Stats
4W - 3L
1,755 SR
Queue Stats
63W - 71L
1,668 Elo+
Solo
Pele
Pele
JochelSchweitzer
Pele
Level 29
God Stats
7W - 7L
1,320 SR
Queue Stats
174W - 232L
1,422 Elo+
Solo
Chang'e
Chang'e
SunshineCookie75
Chang'e
Level 28
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 21L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
skinuha1
Baba Yaga
Level 26
God Stats
22W - 19L
1,448 SR
Queue Stats
300W - 385L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 2
8,915
388
5,518
21,352
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
MonJelorD
Baron Samedi
15
2 / 11 / 0
9,287
404
7,445
16,684
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
jlisio0029
Medusa
4
0 / 1 / 0
6,251
272
525
2,027
502
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
metal974
Tiamat
11
2 / 9 / 0
8,033
349
4,680
10,766
8,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
sergiu_buhai
Izanami
11
0 / 11 / 0
7,319
318
1,005
13,791
3,113
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlbertoOoGs98
Morgan Le Fay
20
20 / 1 / 5
13,400
583
21,207
13,869
6,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
EC_Flaminguito
Tsukuyomi
19
8 / 3 / 4
12,285
534
10,033
19,196
8,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 0 / 7
11,658
507
8,469
14,714
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 2 / 9
10,140
441
6,221
10,666
7,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
skinuha1
Baba Yaga
15
3 / 2 / 6
10,119
440
4,197
11,119
3,985
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
5
Kills
44
46
Deaths
8
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlbertoOoGs98
Morgan Le Fay
20
1
5
22.5
L
1
14
2
0.14
W
Tsukuyomi
EC_Flaminguito
Tsukuyomi
8
3
4
3.33
W
8
0
7
11.5
L
Baron Samedi
MonJelorD
Baron Samedi
2
11
0
0.18
W
5
2
9
4.75
L
Medusa
jlisio0029
Medusa
0
1
0
0
L
Tiamat
metal974
Tiamat
2
9
0
0.22
L
Izanami
sergiu_buhai
Izanami
0
11
0
0
W
Baba Yaga
skinuha1
Baba Yaga
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
50,127
64,620
Taken
69,564
39,154
Mitigated
33,952
3,829
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlbertoOoGs98
Morgan Le Fay
21,207
3,717
0
4,015
13,869
6,157
1,650
6,380
7,361
75,926
0
L
5,518
1,045
0
622
21,352
20,874
0
9,604
11,748
22,830
0
W
Tsukuyomi
EC_Flaminguito
Tsukuyomi
10,033
3,433
181
8,514
19,196
8,165
2,755
5,717
13,386
0
76,461
W
8,469
3,901
0
5,593
14,714
8,441
0
3,258
11,368
0
85,564
L
Baron Samedi
MonJelorD
Baron Samedi
7,445
383
78
2,244
16,684
5,964
364
10,531
6,153
40,735
0
W
6,221
675
2,207
3,768
10,666
7,204
2,425
4,485
5,899
32,697
0
L
Medusa
jlisio0029
Medusa
525
208
0
0
2,027
502
0
580
1,447
0
6,944
L
Tiamat
metal974
Tiamat
4,680
607
0
885
10,766
8,701
633
5,944
4,822
19,777
0
L
Izanami
sergiu_buhai
Izanami
1,005
510
0
0
13,791
3,113
276
4,966
8,825
0
28,697
W
Baba Yaga
skinuha1
Baba Yaga
4,197
62
145
5,098
11,119
3,985
2,078
3,011
7,972
53,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
57,602
193
Minions Killed
473
0
Camps Cleared
0
1,302,804
Distance Traveled
1,870,041
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,400
583
104
5
0
413,475
1
L
Ares
8,915
388
32
1
0
340,013
3
W
Tsukuyomi
12,285
534
129
6
0
405,013
0
W
Pele
11,658
507
104
5
0
368,074
0
L
Baron Samedi
9,287
404
72
3
0
320,542
0
W
Chang'e
10,140
441
57
2
0
365,759
5
L
Medusa
6,251
272
11
0
0
81,968
0
L
Tiamat
8,033
349
31
1
0
269,943
0
L
Izanami
7,319
318
47
2
0
290,338
0
W
Baba Yaga
10,119
440
79
3
0
317,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role