Player Matchup

Cu Chulainn
Cu Chulainn
Cowisaki
Cu Chulainn
Level 8
God Stats
3W - 2L
1,841 SR
Queue Stats
9W - 5L
1,852 Elo+
Party 1
Tiamat
Tiamat
DawnOfWar40k
Tiamat
Level 113
God Stats
40W - 23L
1,802 SR
Queue Stats
181W - 132L
1,680 Elo+
Party 1
Bacchus
Bacchus
OceanMan86
Bacchus
Level 17
God Stats
28W - 14L
1,858 SR
Queue Stats
55W - 45L
1,852 Elo+
Party 1
Gilgamesh
Gilgamesh
TeachersNearUwu
Gilgamesh
Level 108
God Stats
12W - 2L
1,811 SR
Queue Stats
286W - 241L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
jobro6466
Danzaburou
Level 27
God Stats
24W - 8L
1,810 SR
Queue Stats
57W - 39L
1,690 Elo+
Party 1
Team Averages
Level 55
1,824 SR
1,750 Elo+

VS

Team Averages
Level 26
1,601 SR
1,525 Elo+
Izanami
Izanami
Broadd
Izanami
Level 27
God Stats
1W - 2L
1,671 SR
Queue Stats
324W - 230L
1,648 Elo+
Solo
Bakasura
Bakasura
DeadlierNoir
Bakasura
Level 29
God Stats
2W - 3L
1,792 SR
Queue Stats
180W - 172L
1,556 Elo+
Solo
Poseidon
Poseidon
KralosMal
Poseidon
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
19W - 21L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SandyGuleys
Cthulhu
Level 29
God Stats
2W - 6L
1,307 SR
Queue Stats
79W - 58L
1,533 Elo+
Solo
Hades
Hades
Sauske99
Hades
Level 28
God Stats
3W - 5L
1,508 SR
Queue Stats
41W - 45L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cowisaki
Cu Chulainn
17
2 / 2 / 3
10,728
511
6,205
9,354
6,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
19
8 / 0 / 4
12,623
601
12,743
9,796
8,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
OceanMan86
Bacchus
15
1 / 0 / 3
10,970
522
2,111
11,244
16,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TeachersNearUwu
Gilgamesh
19
12 / 3 / 3
12,747
607
14,754
15,695
13,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
jobro6466
Danzaburou
18
1 / 2 / 1
11,589
552
5,525
10,238
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broadd
Izanami
17
2 / 2 / 1
10,578
504
8,581
15,073
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
DeadlierNoir
Bakasura
14
1 / 6 / 0
8,817
420
5,685
14,144
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
KralosMal
Poseidon
14
1 / 9 / 1
9,393
447
4,396
10,509
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SandyGuleys
Cthulhu
14
1 / 0 / 1
8,752
417
1,102
9,346
7,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Sauske99
Hades
15
1 / 8 / 1
9,220
439
3,043
17,186
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
24
Kills
6
7
Deaths
25
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Broadd
Izanami
2
2
1
1.25
W
Cu Chulainn
Cowisaki
Cu Chulainn
2
2
3
1.75
W
Tiamat
8
0
4
10
L
Bakasura
DeadlierNoir
Bakasura
1
6
0
0.17
L
Poseidon
KralosMal
Poseidon
1
9
1
0.17
W
Bacchus
OceanMan86
Bacchus
1
0
3
2.5
L
Cthulhu
SandyGuleys
Cthulhu
1
0
1
1.5
L
Hades
Sauske99
Hades
1
8
1
0.19
W
Gilgamesh
TeachersNearUwu
Gilgamesh
12
3
3
4.5
W
Danzaburou
jobro6466
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,338
Damage
22,807
56,327
Taken
66,258
47,732
Mitigated
29,329
15,066
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Broadd
Izanami
8,581
5,466
0
6,748
15,073
5,077
0
4,048
11,025
0
92,237
W
Cu Chulainn
Cowisaki
Cu Chulainn
6,205
1,579
565
1,902
9,354
6,201
2,061
2,502
6,598
6,277
44,738
W
Tiamat
12,743
1,286
0
6,336
9,796
8,048
2,385
2,108
7,431
84,831
0
L
Bakasura
DeadlierNoir
Bakasura
5,685
3,945
0
4,701
14,144
7,444
0
2,434
11,710
0
51,196
L
Poseidon
KralosMal
Poseidon
4,396
43
0
981
10,509
3,019
0
3,917
6,592
51,138
0
W
Bacchus
OceanMan86
Bacchus
2,111
215
0
1,367
11,244
16,629
628
521
10,686
29,880
0
L
Cthulhu
SandyGuleys
Cthulhu
1,102
34
56
4,116
9,346
7,422
0
1,802
7,544
50,258
0
L
Hades
Sauske99
Hades
3,043
313
0
2,815
17,186
6,367
1,202
3,990
13,196
40,753
0
W
Gilgamesh
TeachersNearUwu
Gilgamesh
14,754
5,349
0
1,110
15,695
13,220
408
2,813
12,232
0
104,377
W
Danzaburou
jobro6466
Danzaburou
5,525
2,229
0
3,786
10,238
3,634
2,162
0
9,958
0
92,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
46,760
587
Minions Killed
600
0
Camps Cleared
0
1,935,448
Distance Traveled
1,763,056
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,578
504
167
8
0
347,981
5
W
Cu Chulainn
10,728
511
102
5
0
382,156
0
W
Tiamat
12,623
601
162
8
0
448,154
2
L
Bakasura
8,817
420
106
5
0
428,253
4
L
Poseidon
9,393
447
120
6
0
305,380
3
W
Bacchus
10,970
522
38
2
0
354,810
0
L
Cthulhu
8,752
417
101
5
0
357,067
2
L
Hades
9,220
439
106
5
0
324,375
2
W
Gilgamesh
12,747
607
134
6
0
397,270
6
W
Danzaburou
11,589
552
151
7
0
353,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role