Player Matchup

Neith
Neith
Ix-Moncler-xI
Neith
Level 28
God Stats
54W - 62L
1,568 SR
Queue Stats
282W - 339L
1,440 Elo+
Party 1
Thanatos
Thanatos
XXL-Hades-CR
Thanatos
Level 28
God Stats
8W - 12L
1,622 SR
Queue Stats
216W - 262L
1,461 Elo+
Party 1
Sobek
Sobek
arburolas_cr
Sobek
Level 16
God Stats
7W - 15L
1,435 SR
Queue Stats
93W - 122L
1,491 Elo+
Party 1
Mercury
Mercury
jerevilla28
Mercury
Level 28
God Stats
6W - 11L
1,355 SR
Queue Stats
160W - 206L
1,277 Elo+
Party 1
Hera
Hera
vSheWants4ss-_-
Hera
Level 27
God Stats
1W - 4L
1,284 SR
Queue Stats
251W - 296L
1,429 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,420 Elo+

VS

Team Averages
Level 13
1,632 SR
1,455 Elo+
Kukulkan
Kukulkan
MINECRAFTBOSS40
Kukulkan
Level 9
God Stats
7W - 1L
1,772 SR
Queue Stats
22W - 16L
1,519 Elo+
Solo
Bakasura
Bakasura
Reconz_79
Bakasura
Level 6
God Stats
16W - 6L
1,733 SR
Queue Stats
45W - 38L
1,453 Elo+
Solo
Anhur
Anhur
STARCARD9237
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Solo
Athena
Athena
mechanicxelite
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,450 Elo+
Solo
Ullr
Ullr
x5ANDMANxXB1
Ullr
Level 28
God Stats
9W - 4L
1,654 SR
Queue Stats
162W - 163L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,259
463
12,056
12,874
4,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
XXL-Hades-CR
Thanatos
16
7 / 5 / 3
10,569
528
10,719
14,635
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 5 / 6
9,322
466
4,105
15,778
12,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
jerevilla28
Mercury
16
0 / 1 / 1
9,068
453
1,267
8,797
3,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 7 / 6
9,597
480
10,448
10,588
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
1 / 0 / 3
12,108
605
6,467
4,905
2,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Reconz_79
Bakasura
20
12 / 2 / 1
12,899
645
14,243
12,813
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 15 / 0
8,436
422
3,737
16,751
9,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 8
10,366
518
8,467
16,502
17,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 0 / 3
10,172
509
12,231
9,643
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
18
Kills
19
19
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Kukulkan
1
0
3
2.5
W
Bakasura
Reconz_79
Bakasura
12
2
1
6.25
W
0
15
0
0
L
Thanatos
XXL-Hades-CR
Thanatos
7
5
3
1.7
L
1
5
6
0.8
L
Mercury
jerevilla28
Mercury
0
1
1
0.5
W
1
2
8
2.5
L
7
7
6
1.43
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
45,145
62,672
Taken
60,614
28,203
Mitigated
39,279
17,526
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,056
5,975
221
5,842
12,874
4,263
973
4,204
8,670
0
75,595
W
Kukulkan
6,467
928
0
1,652
4,905
2,546
2,292
624
4,241
84,188
0
W
Bakasura
Reconz_79
Bakasura
14,243
10,405
0
3,785
12,813
6,274
654
1,728
10,965
0
99,380
W
3,737
2,022
0
70
16,751
9,029
0
6,475
9,804
0
34,070
L
Thanatos
XXL-Hades-CR
Thanatos
10,719
5,085
0
9,113
14,635
5,115
0
3,949
10,302
0
66,161
L
4,105
289
0
1,080
15,778
12,491
0
2,494
12,654
14,760
0
L
Mercury
jerevilla28
Mercury
1,267
812
0
1,270
8,797
3,060
1,102
3,253
5,474
0
47,994
W
8,467
2,382
405
3,314
16,502
17,496
192
3,164
13,246
22,956
0
L
10,448
2,272
0
0
10,588
3,274
575
1,034
8,516
41,942
0
W
12,231
4,206
0
502
9,643
3,934
1,090
1,819
7,732
0
65,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,815
Gold Earned
53,981
442
Minions Killed
580
0
Camps Cleared
0
1,888,048
Distance Traveled
1,826,778
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,259
463
114
6
0
341,896
1
W
Kukulkan
12,108
605
185
9
0
328,233
3
W
Bakasura
12,899
645
174
9
0
452,258
3
W
Anhur
8,436
422
74
4
0
310,663
1
L
Thanatos
10,569
528
111
6
0
385,954
0
L
Sobek
9,322
466
39
2
0
373,465
0
L
Mercury
9,068
453
107
5
0
441,980
0
W
Athena
10,366
518
36
2
0
362,923
5
L
Hera
9,597
480
71
4
0
344,753
0
W
Ullr
10,172
509
111
6
0
372,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role