Player Matchup

Pele
Pele
Evgenkz1
Pele
Level 5
God Stats
2W - 1L
1,459 SR
Queue Stats
52W - 54L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Plx_anCHo
Cthulhu
Level 13
God Stats
7W - 2L
1,584 SR
Queue Stats
162W - 159L
1,351 Elo+
Party 1
Tiamat
Tiamat
plxsosiem8
Tiamat
Level 15
God Stats
4W - 5L
1,302 SR
Queue Stats
44W - 63L
1,509 Elo+
Party 1
Vamana
Vamana
stevmaister29
Vamana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
928 Elo+
Solo
Neith
Neith
zombalabombala
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,469 SR
1,352 Elo+

VS

Team Averages
Level 18
1,440 SR
1,515 Elo+
Apollo
Apollo
Dizastrux
Apollo
Level 21
God Stats
32W - 30L
1,524 SR
Queue Stats
92W - 125L
1,277 Elo+
Solo
Zeus
Zeus
LordSauron17
Zeus
Level 24
God Stats
26W - 40L
1,415 SR
Queue Stats
125W - 142L
1,354 Elo+
Solo
Ne Zha
Ne Zha
XJmBontX
Ne Zha
Level 17
God Stats
31W - 33L
1,632 SR
Queue Stats
268W - 289L
1,412 Elo+
Solo
Bellona
Bellona
ainsorron
Bellona
Level 14
God Stats
0W - 1L
1,127 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Cthulhu
Cthulhu
alvaquer
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
11 / 6 / 9
17,000
548
21,266
30,050
13,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Plx_anCHo
Cthulhu
20
16 / 1 / 11
19,474
628
27,413
27,346
30,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
plxsosiem8
Tiamat
20
6 / 4 / 8
15,256
492
21,920
19,636
14,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 8 / 2
13,139
424
5,673
23,716
27,629
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

6
0 / 4 / 2
9,122
294
1,830
3,741
857
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dizastrux
Apollo
18
2 / 13 / 3
12,076
390
6,013
21,267
7,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 6 / 7
13,578
438
17,856
15,385
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
XJmBontX
Ne Zha
20
10 / 8 / 0
15,116
488
22,937
29,710
15,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ainsorron
Bellona
20
8 / 2 / 4
15,282
493
16,427
23,790
23,049
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
alvaquer
Cthulhu
20
2 / 5 / 4
15,934
514
11,524
25,312
26,203

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
34
Kills
22
23
Deaths
34
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dizastrux
Apollo
2
13
3
0.27
W
Pele
11
6
9
2.58
L
0
6
7
0.58
W
Cthulhu
Plx_anCHo
Cthulhu
16
1
11
21.5
L
Ne Zha
XJmBontX
Ne Zha
10
8
0
1.25
L
Bellona
ainsorron
Bellona
8
2
4
5
L
Cthulhu
alvaquer
Cthulhu
2
5
4
0.8
W
Tiamat
plxsosiem8
Tiamat
6
4
8
2.5
W
1
8
2
0.25
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,102
Damage
74,757
104,489
Taken
115,464
86,991
Mitigated
78,521
35,144
Healing
31,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dizastrux
Apollo
6,013
4,340
0
2,517
21,267
7,589
2,859
12,544
8,541
0
62,951
W
Pele
21,266
5,183
1,325
12,422
30,050
13,596
2,239
8,213
21,549
0
130,733
L
17,856
2,251
0
5,363
15,385
5,850
718
7,890
7,219
79,527
0
W
Cthulhu
Plx_anCHo
Cthulhu
27,413
3,008
1,008
6,539
27,346
30,742
3,093
11,338
15,638
99,650
0
L
Ne Zha
XJmBontX
Ne Zha
22,937
11,019
426
9,887
29,710
15,830
720
10,184
19,186
0
107,350
L
Bellona
ainsorron
Bellona
16,427
8,412
0
10,092
23,790
23,049
2,014
4,885
18,803
0
91,200
L
Cthulhu
alvaquer
Cthulhu
11,524
1,494
338
3,199
25,312
26,203
264
13,389
11,689
75,969
0
W
Tiamat
plxsosiem8
Tiamat
21,920
3,273
0
7,342
19,636
14,167
3,846
6,370
12,960
90,956
0
W
5,673
3,942
0
6,136
23,716
27,629
1,981
2,286
21,344
0
47,597
W
1,830
792
0
372
3,741
857
405
786
2,955
0
10,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,991
Gold Earned
71,986
602
Minions Killed
633
0
Camps Cleared
0
2,211,695
Distance Traveled
2,636,150
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,076
390
102
3
0
513,326
3
W
Pele
17,000
548
186
6
0
581,491
1
L
Zeus
13,578
438
157
5
0
514,830
0
W
Cthulhu
19,474
628
139
4
0
616,456
5
L
Ne Zha
15,116
488
130
4
0
570,324
0
L
Bellona
15,282
493
147
5
0
517,938
1
L
Cthulhu
15,934
514
97
3
0
519,732
0
W
Tiamat
15,256
492
159
5
0
513,862
6
W
Vamana
13,139
424
103
3
0
384,237
0
W
Neith
9,122
294
15
0
0
115,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role