Player Matchup

Hou Yi
Hou Yi
Legend_Alter
Hou Yi
Level 66
God Stats
4W - 3L
1,709 SR
Queue Stats
50W - 36L
1,521 Elo+
Party 1
Loki
Loki
RecedingH4ir
Loki
Level 30
God Stats
9W - 2L
1,881 SR
Queue Stats
428W - 315L
1,452 Elo+
Party 1
Ymir
Ymir
baycub
Ymir
Level 28
God Stats
3W - 4L
1,261 SR
Queue Stats
142W - 137L
1,472 Elo+
Party 2
Janus
Janus
ghoouull2001
Janus
Level 55
God Stats
2W - 5L
1,136 SR
Queue Stats
245W - 271L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
q1kay
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 160L
1,426 Elo+
Party 2
Team Averages
Level 42
1,497 SR
1,448 Elo+

VS

Team Averages
Level 37
1,489 SR
1,484 Elo+
Kukulkan
Kukulkan
MATHEW2007
Kukulkan
Level 9
God Stats
3W - 7L
1,368 SR
Queue Stats
4W - 13L
1,316 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MON3Y3NOM
Cu Chulainn
Level 51
God Stats
20W - 13L
1,726 SR
Queue Stats
396W - 260L
1,678 Elo+
Party 3
Chiron
Chiron
Mrpotassiumman
Chiron
Level 26
God Stats
1W - 1L
1,345 SR
Queue Stats
35W - 26L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
drecksjd
Morgan Le Fay
Level 51
God Stats
2W - 1L
1,479 SR
Queue Stats
12W - 12L
1,538 Elo+
Party 3
Arachne
Arachne
jda96abc
Arachne
Level 46
God Stats
13W - 10L
1,528 SR
Queue Stats
123W - 161L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 7 / 4
12,509
500
15,569
22,557
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 4
11,045
442
8,092
20,600
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
baycub
Ymir
17
3 / 3 / 7
12,959
518
9,625
28,751
28,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 8 / 3
11,916
477
16,902
15,284
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
q1kay
Gilgamesh
15
2 / 14 / 2
10,038
402
9,372
24,280
11,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MATHEW2007
Kukulkan
19
4 / 6 / 6
12,719
509
13,943
16,943
8,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
MON3Y3NOM
Cu Chulainn
20
10 / 3 / 7
14,788
592
20,019
24,349
36,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 0 / 5
13,782
551
25,117
17,505
7,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
drecksjd
Morgan Le Fay
17
8 / 4 / 7
12,307
492
14,597
18,272
7,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
jda96abc
Arachne
20
6 / 1 / 9
13,442
538
12,204
17,936
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
14
Kills
38
38
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
7
4
0.86
W
Kukulkan
MATHEW2007
Kukulkan
4
6
6
1.17
W
Cu Chulainn
MON3Y3NOM
Cu Chulainn
10
3
7
4.5
W
10
0
5
12.5
L
2
6
4
0.67
L
Ymir
baycub
Ymir
3
3
7
2.17
W
Morgan Le Fay
drecksjd
Morgan Le Fay
8
4
7
2.88
L
3
8
3
0.56
W
Arachne
jda96abc
Arachne
6
1
9
10.5
L
Gilgamesh
q1kay
Gilgamesh
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,560
Damage
85,880
111,472
Taken
95,005
62,613
Mitigated
69,836
21,743
Healing
25,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
15,569
7,770
0
7,226
22,557
8,554
528
3,026
19,497
0
89,659
W
Kukulkan
MATHEW2007
Kukulkan
13,943
2,060
0
3,098
16,943
8,158
1,238
6,383
10,430
92,096
0
W
Cu Chulainn
MON3Y3NOM
Cu Chulainn
20,019
3,199
0
1,707
24,349
36,858
1,447
3,989
20,170
1,510
94,828
W
25,117
12,916
1,099
8,135
17,505
7,416
1,544
2,579
14,926
0
106,486
L
8,092
631
0
6,614
20,600
7,360
0
3,548
16,950
0
78,808
L
Ymir
baycub
Ymir
9,625
2,078
0
3,813
28,751
28,510
0
11,252
17,226
40,911
0
W
Morgan Le Fay
drecksjd
Morgan Le Fay
14,597
1,055
0
5,689
18,272
7,666
1,746
7,824
10,009
55,135
0
L
16,902
496
0
1,519
15,284
6,287
0
6,790
8,149
86,052
0
W
Arachne
jda96abc
Arachne
12,204
8,424
0
5,843
17,936
9,738
5,560
4,854
12,943
0
93,401
L
Gilgamesh
q1kay
Gilgamesh
9,372
2,524
0
2,571
24,280
11,902
898
4,408
19,792
0
44,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,467
Gold Earned
67,038
539
Minions Killed
682
0
Camps Cleared
0
2,235,332
Distance Traveled
2,321,733
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,509
500
151
6
0
404,823
5
W
Kukulkan
12,719
509
151
6
0
404,846
3
W
Cu Chulainn
14,788
592
176
7
0
449,030
2
W
Chiron
13,782
551
143
6
0
473,312
3
L
Loki
11,045
442
113
5
0
512,194
4
L
Ymir
12,959
518
53
2
0
447,207
0
W
Morgan Le Fay
12,307
492
71
3
0
422,771
4
L
Janus
11,916
477
145
6
0
407,506
0
W
Arachne
13,442
538
141
6
0
571,774
1
L
Gilgamesh
10,038
402
77
3
0
463,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role