Player Matchup

Chaac
Chaac
ChokesOnJello
Chaac
Level 29
God Stats
9W - 2L
1,737 SR
Queue Stats
173W - 64L
1,955 Elo+
Party 1
Khepri
Khepri
ThweetBBJeethuth
Khepri
Level 108
God Stats
3W - 0L
1,682 SR
Queue Stats
141W - 55L
1,932 Elo+
Party 1
Ao Kuang
Ao Kuang
hotninetailfox
Ao Kuang
Level 122
God Stats
2W - 2L
1,472 SR
Queue Stats
212W - 89L
1,905 Elo+
Party 1
Team Averages
Level 86
1,630 SR
1,931 Elo+

VS

Team Averages
Level 61
1,826 SR
1,743 Elo+
Hel
Hel
Enarpy
Hel
Level 61
God Stats
14W - 4L
1,848 SR
Queue Stats
83W - 31L
1,813 Elo+
Party 2
Arachne
Arachne
Genetic862
Arachne
Level 105
God Stats
3W - 2L
1,774 SR
Queue Stats
236W - 134L
1,727 Elo+
Party 2
Chaac
Chaac
MONKEY PPL
Chaac
Level 18
God Stats
26W - 14L
1,856 SR
Queue Stats
26W - 15L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,764
730
11,096
10,331
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 11
8,479
707
4,108
10,125
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
14
9 / 1 / 4
9,813
818
16,789
14,083
8,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Enarpy
Hel
9
0 / 5 / 3
6,797
566
6,137
11,035
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Genetic862
Arachne
11
3 / 5 / 1
7,728
644
6,365
11,475
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
1 / 3 / 3
7,132
594
9,232
14,107
6,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Hel
Enarpy
Hel
0
5
3
0.3
L
Arachne
Genetic862
Arachne
3
5
1
0.7
L
Chaac
1
3
3
0.83
W
0
1
11
5.5
W
Ao Kuang
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,993
Damage
21,734
34,539
Taken
36,617
26,724
Mitigated
14,398
14,638
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,096
2,509
0
3,448
10,331
7,832
942
1,652
8,679
0
36,365
L
Hel
Enarpy
Hel
6,137
55
4,881
4,655
11,035
3,538
0
5,542
5,493
17,759
0
L
Arachne
Genetic862
Arachne
6,365
3,753
0
1,935
11,475
4,127
0
7,081
4,394
0
18,143
L
Chaac
9,232
2,220
0
4,100
14,107
6,733
0
8,274
5,833
0
25,997
W
4,108
724
0
3,107
10,125
10,335
168
1,678
8,447
13,276
0
W
Ao Kuang
16,789
4,653
0
8,083
14,083
8,557
1,654
2,807
11,276
53,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
21,657
157
Minions Killed
82
0
Camps Cleared
0
689,333
Distance Traveled
637,872
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,764
730
47
4
0
219,954
0
L
Hel
6,797
566
14
1
0
217,725
2
L
Arachne
7,728
644
31
3
0
187,829
3
L
Chaac
7,132
594
37
3
0
232,318
0
W
Khepri
8,479
707
24
2
0
232,092
3
W
Ao Kuang
9,813
818
86
7
0
237,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role