Player Matchup

Arachne
Arachne
ChrisPJue
Arachne
Level 80
God Stats
13W - 12L
1,510 SR
Queue Stats
169W - 170L
1,523 Elo+
Party 3
Sylvanus
Sylvanus
HeadHunchoEli
Sylvanus
Level 26
God Stats
48W - 35L
1,626 SR
Queue Stats
150W - 159L
1,507 Elo+
Party 1
Vulcan
Vulcan
ShortWhiteNSlow
Vulcan
Level 114
God Stats
15W - 13L
1,575 SR
Queue Stats
468W - 485L
1,551 Elo+
Party 3
Hachiman
Hachiman
UnderZealous0
Hachiman
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
573W - 584L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
vanillacreamer
Cthulhu
Level 84
God Stats
41W - 52L
1,498 SR
Queue Stats
466W - 476L
1,468 Elo+
Party 3
Team Averages
Level 70
1,542 SR
1,496 Elo+

VS

Team Averages
Level 93
1,524 SR
1,514 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
Meru_dmg
Persephone
Level 85
God Stats
6W - 10L
1,379 SR
Queue Stats
238W - 227L
1,522 Elo+
Party 4
Gilgamesh
Gilgamesh
Smokley
Gilgamesh
Level 145
God Stats
12W - 15L
1,552 SR
Queue Stats
197W - 178L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Springgamer89
Cthulhu
Level 25
God Stats
11W - 11L
1,547 SR
Queue Stats
276W - 283L
1,448 Elo+
Party 4
Scylla
Scylla
Zeitrim
Scylla
Level 103
God Stats
4W - 2L
1,640 SR
Queue Stats
143W - 110L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChrisPJue
Arachne
13
5 / 0 / 3
7,797
600
6,716
9,627
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
HeadHunchoEli
Sylvanus
10
1 / 1 / 2
6,674
513
2,373
9,026
3,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 1 / 1
7,426
571
5,446
3,686
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
UnderZealous0
Hachiman
12
3 / 2 / 2
6,897
531
4,770
6,261
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 2
7,541
580
5,107
10,997
7,913
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 1
6,756
520
5,382
7,446
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Meru_dmg
Persephone
13
1 / 4 / 1
8,136
626
5,254
7,913
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Smokley
Gilgamesh
11
2 / 0 / 0
7,148
550
1,559
6,526
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
1 / 3 / 0
6,794
523
5,164
8,570
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Zeitrim
Scylla
12
0 / 3 / 1
6,884
530
2,022
8,195
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
6
6
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
W
Arachne
ChrisPJue
Arachne
5
0
3
6.5
W
Sylvanus
HeadHunchoEli
Sylvanus
1
1
2
2
L
Persephone
Meru_dmg
Persephone
1
4
1
0.38
W
2
1
1
2.5
L
Gilgamesh
Smokley
Gilgamesh
2
0
0
2
L
Cthulhu
1
3
0
0.33
W
Hachiman
UnderZealous0
Hachiman
3
2
2
2
L
Scylla
Zeitrim
Scylla
0
3
1
0.17
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
19,381
39,597
Taken
38,650
19,415
Mitigated
13,611
15,834
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,382
2,922
0
2,018
7,446
1,797
795
1,083
6,363
0
35,516
W
Arachne
ChrisPJue
Arachne
6,716
3,448
0
6,153
9,627
4,204
0
1,438
8,093
0
51,577
W
Sylvanus
HeadHunchoEli
Sylvanus
2,373
993
975
2,275
9,026
3,999
0
2,952
6,074
18,290
0
L
Persephone
Meru_dmg
Persephone
5,254
761
0
1,953
7,913
3,485
0
4,935
2,974
49,059
0
W
5,446
783
0
373
3,686
1,292
215
797
2,837
47,275
0
L
Gilgamesh
Smokley
Gilgamesh
1,559
406
0
804
6,526
2,315
0
1,551
4,975
0
34,698
L
Cthulhu
5,164
326
117
0
8,570
3,568
111
1,290
7,280
22,987
0
W
Hachiman
UnderZealous0
Hachiman
4,770
2,027
0
1,875
6,261
2,007
236
2,000
4,261
0
33,638
L
Scylla
Zeitrim
Scylla
2,022
251
0
1,334
8,195
2,446
0
4,066
4,129
38,568
0
W
5,107
123
0
4,183
10,997
7,913
0
5,105
5,892
46,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
35,718
380
Minions Killed
422
0
Camps Cleared
0
1,318,180
Distance Traveled
1,228,930
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,756
520
72
6
0
233,841
4
W
Arachne
7,797
600
85
7
0
333,427
0
W
Sylvanus
6,674
513
31
2
0
232,958
7
L
Persephone
8,136
626
126
10
0
222,669
2
W
Vulcan
7,426
571
89
7
0
267,374
8
L
Gilgamesh
7,148
550
85
7
0
263,070
2
L
Cthulhu
6,794
523
45
3
0
264,797
0
W
Hachiman
6,897
531
73
6
0
232,923
4
L
Scylla
6,884
530
94
7
0
244,553
4
W
Cthulhu
7,541
580
102
8
0
251,498
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role