Player Matchup

Raijin
Raijin
Ale-Blood-Angel
Raijin
Level 26
God Stats
1W - 0L
1,925 SR
Queue Stats
40W - 94L
1,435 Elo+
Solo
Heimdallr
Heimdallr
DudeCalledQuest
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 466L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
WTW_TELLYZ2
Nu Wa
Level 29
God Stats
9W - 1L
1,665 SR
Queue Stats
39W - 12L
1,778 Elo+
Party 2
Freya
Freya
Wounded_Xd
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
ZJordan18
Sun Wukong
Level 17
God Stats
30W - 23L
1,553 SR
Queue Stats
223W - 266L
1,444 Elo+
Party 1
Team Averages
Level 26
1,628 SR
1,578 Elo+

VS

Team Averages
Level 17
1,526 SR
1,420 Elo+
Set
Set
CyberiaBruh
Set
Level 28
God Stats
10W - 9L
1,519 SR
Queue Stats
60W - 89L
1,556 Elo+
Solo
Cthulhu
Cthulhu
LuckyYasuo187
Cthulhu
Level 10
God Stats
3W - 4L
1,273 SR
Queue Stats
235W - 270L
1,480 Elo+
Solo
Fenrir
Fenrir
PK_CeVid08
Fenrir
Level 18
God Stats
12W - 9L
1,733 SR
Queue Stats
23W - 24L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RaydenR6
Ah Muzen Cab
Level 24
God Stats
5W - 6L
1,607 SR
Queue Stats
14W - 16L
1,434 Elo+
Solo
Skadi
Skadi
Trizzy42o
Skadi
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,637
484
3,670
15,103
10,221
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
DudeCalledQuest
Heimdallr
17
2 / 0 / 4
12,355
562
10,257
11,756
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 0 / 2
15,204
691
27,718
9,017
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
20
4 / 0 / 1
14,346
652
4,734
17,895
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
ZJordan18
Sun Wukong
17
1 / 3 / 2
11,966
544
3,515
15,459
9,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
5,922
269
387
7,277
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
7 / 2 / 1
12,563
571
15,525
26,471
39,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
PK_CeVid08
Fenrir
2
0 / 5 / 0
5,616
255
176
6,150
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
RaydenR6
Ah Muzen Cab
9
1 / 3 / 0
7,283
331
1,759
9,105
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Trizzy42o
Skadi
5
0 / 4 / 0
5,832
265
679
9,422
2,578
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
8
9
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
L
0
3
0
0
W
Heimdallr
DudeCalledQuest
Heimdallr
2
0
4
4
L
Cthulhu
7
2
1
3.75
L
Fenrir
PK_CeVid08
Fenrir
0
5
0
0
L
Ah Muzen Cab
RaydenR6
Ah Muzen Cab
1
3
0
0.33
L
Skadi
Trizzy42o
Skadi
0
4
0
0
W
10
0
2
11
W
Freya
4
0
1
4.5
W
Sun Wukong
ZJordan18
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,894
Damage
18,526
69,230
Taken
58,425
36,727
Mitigated
47,843
31,138
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,670
1,129
0
5,377
15,103
10,221
1,581
4,570
10,533
42,259
0
L
387
268
0
1,130
7,277
1,587
0
4,922
2,121
0
6,441
W
Heimdallr
DudeCalledQuest
Heimdallr
10,257
6,841
0
3,880
11,756
4,927
3,694
4,628
7,128
0
77,425
L
Cthulhu
15,525
1,509
0
0
26,471
39,209
0
9,740
16,448
69,026
0
L
Fenrir
PK_CeVid08
Fenrir
176
0
0
60
6,150
1,411
0
5,792
152
0
527
L
Ah Muzen Cab
RaydenR6
Ah Muzen Cab
1,759
632
0
884
9,105
3,058
396
5,587
3,358
0
20,414
L
Skadi
Trizzy42o
Skadi
679
466
0
160
9,422
2,578
0
8,358
760
0
5,302
W
27,718
1,944
0
2,842
9,017
3,288
348
1,604
7,413
160,725
0
W
Freya
4,734
1,957
0
14,676
17,895
9,146
37
2,778
15,117
128,222
23,442
W
Sun Wukong
ZJordan18
Sun Wukong
3,515
1,774
0
4,363
15,459
9,145
5,852
3,523
11,936
0
67,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,508
Gold Earned
37,216
770
Minions Killed
174
0
Camps Cleared
0
1,916,684
Distance Traveled
869,008
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,637
484
57
3
0
330,512
0
L
Set
5,922
269
18
1
0
117,708
1
W
Heimdallr
12,355
562
137
6
0
394,495
2
L
Cthulhu
12,563
571
111
5
0
457,773
0
L
Fenrir
5,616
255
0
0
0
17,263
0
L
Ah Muzen Cab
7,283
331
40
2
0
142,883
0
L
Skadi
5,832
265
5
0
0
133,381
0
W
Nu Wa
15,204
691
227
10
0
439,261
5
W
Freya
14,346
652
203
9
0
416,306
1
W
Sun Wukong
11,966
544
146
7
0
336,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role