Player Matchup

Nu Wa
Nu Wa
ALEDRAKO
Nu Wa
Level 159
God Stats
10W - 6L
1,593 SR
Queue Stats
412W - 424L
1,484 Elo+
Party 2
Mercury
Mercury
Verbanntt
Mercury
Level 160
God Stats
4W - 3L
1,711 SR
Queue Stats
611W - 326L
1,768 Elo+
Party 2
Apollo
Apollo
VosSosMiMujerR
Apollo
Level 159
God Stats
19W - 13L
1,726 SR
Queue Stats
493W - 394L
1,646 Elo+
Party 2
Artio
Artio
kurosakidenni
Artio
Level 90
God Stats
22W - 33L
1,393 SR
Queue Stats
320W - 365L
1,441 Elo+
Solo
Tyr
Tyr
zDragonZero
Tyr
Level 157
God Stats
8W - 3L
1,763 SR
Queue Stats
502W - 242L
1,796 Elo+
Party 2
Team Averages
Level 145
1,637 SR
1,627 Elo+

VS

Team Averages
Level 93
1,493 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
EL_IVOX
Skadi
Level 69
God Stats
3W - 4L
1,415 SR
Queue Stats
214W - 262L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
El_Mismisimo_XXI
Jormungandr
Level 64
God Stats
154W - 167L
1,474 SR
Queue Stats
193W - 233L
1,442 Elo+
Party 3
Zhong Kui
Zhong Kui
J_helicoprico_
Zhong Kui
Level 98
God Stats
1W - 10L
1,575 SR
Queue Stats
64W - 83L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALEDRAKO
Nu Wa
12
2 / 1 / 4
6,453
645
4,490
3,719
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Verbanntt
Mercury
11
4 / 0 / 3
6,495
650
5,361
5,284
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 1 / 2
6,112
611
8,660
6,035
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
4,966
497
1,528
7,443
4,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 1
7,061
706
5,602
7,008
3,289
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 1
5,266
527
2,045
4,954
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
9
1 / 1 / 0
5,204
520
2,551
6,525
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
EL_IVOX
Skadi
8
1 / 4 / 1
4,563
456
3,401
5,911
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
El_Mismisimo_XXI
Jormungandr
8
1 / 2 / 1
4,911
491
2,380
10,229
3,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
J_helicoprico_
Zhong Kui
9
1 / 6 / 0
5,258
526
3,636
7,511
3,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Nu Wa
ALEDRAKO
Nu Wa
2
1
4
4
L
Skadi
EL_IVOX
Skadi
1
4
1
0.38
L
Jormungandr
El_Mismisimo_XXI
Jormungandr
1
2
1
0.75
L
Zhong Kui
J_helicoprico_
Zhong Kui
1
6
0
0.17
W
Mercury
Verbanntt
Mercury
4
0
3
5.5
W
4
1
2
5
W
0
1
2
1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
14,013
29,489
Taken
35,130
12,159
Mitigated
11,790
11,362
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,045
0
445
1,725
4,954
1,285
0
1,842
3,112
31,549
0
L
Hun Batz
 
Hun Batz
2,551
589
0
2,206
6,525
1,920
0
1,882
4,643
0
23,804
W
Nu Wa
ALEDRAKO
Nu Wa
4,490
598
0
1,540
3,719
1,011
771
1,323
2,396
41,603
0
L
Skadi
EL_IVOX
Skadi
3,401
1,336
0
915
5,911
1,211
0
1,059
4,852
0
17,024
L
Jormungandr
El_Mismisimo_XXI
Jormungandr
2,380
634
341
2,683
10,229
3,623
50
1,145
9,084
19,501
0
L
Zhong Kui
J_helicoprico_
Zhong Kui
3,636
416
0
1,388
7,511
3,751
78
90
7,421
22,250
0
W
Mercury
Verbanntt
Mercury
5,361
2,687
0
646
5,284
1,738
0
1,063
4,221
0
40,863
W
8,660
7,122
0
2,353
6,035
1,862
446
1,407
4,628
0
41,928
W
1,528
76
641
2,287
7,443
4,259
0
1,096
6,347
18,342
0
W
5,602
832
0
3,895
7,008
3,289
0
3,410
3,598
0
35,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
25,202
351
Minions Killed
243
0
Camps Cleared
0
983,860
Distance Traveled
906,188
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,266
527
72
7
0
190,162
1
L
Hun Batz
5,204
520
62
6
0
198,544
1
W
Nu Wa
6,453
645
78
8
0
187,694
6
L
Skadi
4,563
456
21
2
0
177,823
1
L
Jormungandr
4,911
491
40
4
0
176,692
1
L
Zhong Kui
5,258
526
48
5
0
162,967
1
W
Mercury
6,495
650
86
9
0
232,251
0
W
Apollo
6,112
611
78
8
0
164,346
0
W
Artio
4,966
497
32
3
0
189,000
3
W
Tyr
7,061
706
77
8
0
210,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role