Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
ESTL
Osiris
Gold I
Level 148
God Stats
39W - 31L
1,574 SR
Queue Stats
228W - 218L
1,592 MMR
Solo
Bakasura
Bakasura
Silver II
Miqava
Bakasura
Silver II
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
307W - 296L
978 MMR
Solo
Sol
Sol
Silver III
高处不胜韩
Sol
Silver III
Level 138
God Stats
9W - 9L
1,511 SR
Queue Stats
346W - 362L
742 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,517 SR
1,262 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,473 SR
1,170 MMR
Nike
Nike
Silver IV
Biskaia
Nike
Silver IV
Level 142
God Stats
88W - 81L
1,462 SR
Queue Stats
264W - 263L
734 MMR
Solo
Medusa
Medusa
Gold V
Phenoomeenal
Medusa
Gold V
Level 158
God Stats
39W - 37L
1,591 SR
Queue Stats
52W - 49L
1,394 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Simpleskill
Aphrodite
Bronze III
Level 47
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
TrapatoniLT
Fenrir
Gold III
Level 160
God Stats
23W - 23L
1,596 SR
Queue Stats
1,045W - 1,033L
1,501 MMR
Solo
Anubis
Anubis
Bronze I
szajbaTHC
Anubis
Bronze I
Level 99
God Stats
18W - 29L
1,477 SR
Queue Stats
31W - 57L
721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 0
7,889
717
5,348
3,232
963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
10
3 / 0 / 1
6,296
572
2,741
5,242
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
ESTL
Osiris
12
3 / 1 / 2
6,830
621
11,474
10,241
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Miqava
Bakasura
13
3 / 2 / 5
7,107
646
4,388
6,750
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 0 / 2
5,463
497
4,077
5,332
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiMorgan Le FaySetTiamatAthena

VS

Bans
GilgameshSobekChironAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Biskaia
Nike
10
1 / 4 / 0
5,563
506
4,478
14,751
5,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 2 / 0
4,983
453
5,105
6,054
1,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Simpleskill
Aphrodite
7
0 / 3 / 1
5,023
457
1,131
6,792
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
9
1 / 2 / 0
5,273
479
1,632
6,069
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
szajbaTHC
Anubis
8
0 / 4 / 1
5,174
470
1,833
5,275
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
0
6
W
Guan Yu
 
Guan Yu
3
0
1
3.5
L
Nike
Biskaia
Nike
1
4
0
0.25
W
Osiris
ESTL
Osiris
3
1
2
4
W
Bakasura
Miqava
Bakasura
3
2
5
2.75
L
Medusa
0
2
0
0
L
Aphrodite
Simpleskill
Aphrodite
0
3
1
0.17
L
Fenrir
1
2
0
0.5
L
Anubis
szajbaTHC
Anubis
0
4
1
0.13
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
14,179
30,797
Taken
38,941
14,443
Mitigated
12,098
17,294
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,348
943
0
1,877
3,232
963
0
1,130
2,102
48,562
0
W
Guan Yu
 
Guan Yu
2,741
325
576
2,436
5,242
2,894
227
655
4,587
0
14,390
L
Nike
Biskaia
Nike
4,478
1,284
0
3,716
14,751
5,180
108
547
13,975
0
28,445
W
Osiris
ESTL
Osiris
11,474
6,035
0
6,013
10,241
6,638
976
0
10,241
0
41,657
W
Bakasura
Miqava
Bakasura
4,388
2,905
0
3,243
6,750
2,869
0
965
5,785
0
45,283
L
Medusa
5,105
2,214
0
1,550
6,054
1,361
0
2,463
3,481
0
33,427
L
Aphrodite
Simpleskill
Aphrodite
1,131
267
1,404
1,899
6,792
1,974
0
1,614
4,980
7,760
0
L
Fenrir
1,632
512
0
2,778
6,069
1,577
0
2,034
4,015
0
25,390
L
Anubis
szajbaTHC
Anubis
1,833
289
0
1,306
5,275
2,006
0
2,767
2,364
28,599
0
W
4,077
1,257
0
3,149
5,332
1,079
881
375
4,957
36,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
26,016
370
Minions Killed
234
0
Camps Cleared
0
1,068,569
Distance Traveled
941,480
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,889
717
108
10
0
213,569
5
W
Guan Yu
6,296
572
20
2
0
202,606
4
L
Nike
5,563
506
59
5
0
185,752
3
W
Osiris
6,830
621
76
7
0
212,755
5
W
Bakasura
7,107
646
100
9
0
245,170
4
L
Medusa
4,983
453
54
5
0
188,678
0
L
Aphrodite
5,023
457
12
1
0
193,198
0
L
Fenrir
5,273
479
57
5
0
215,760
4
L
Anubis
5,174
470
52
5
0
158,092
0
W
Sol
5,463
497
66
6
0
194,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role