Player Matchup

Anubis
Anubis
Calcetinn
Anubis
Level 69
God Stats
6W - 4L
1,552 SR
Queue Stats
32W - 40L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ralfgamer
Morgan Le Fay
Level 157
God Stats
5W - 4L
1,527 SR
Queue Stats
18W - 20L
1,508 Elo+
Solo
Neith
Neith
Sketik18
Neith
Level 69
God Stats
12W - 2L
1,165 SR
Queue Stats
44W - 40L
1,407 Elo+
Party 2
Team Averages
Level 98
1,415 SR
1,434 Elo+

VS

Team Averages
Level 98
1,500 SR
1,417 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RodziinN
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calcetinn
Anubis
14
3 / 5 / 12
10,736
716
9,448
11,901
5,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Ralfgamer
Morgan Le Fay
15
1 / 0 / 14
10,477
698
7,673
7,978
2,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sketik18
Neith
17
14 / 0 / 3
12,290
819
19,664
4,830
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 6 / 0
9,949
663
8,409
12,127
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
11
0 / 5 / 4
8,425
562
4,148
16,554
17,975
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
RodziinN
Guan Yu
12
0 / 7 / 2
8,468
565
3,262
14,587
7,222
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
0
0.83
L
Sobek
 
Sobek
0
5
4
0.4
W
Anubis
Calcetinn
Anubis
3
5
12
1.8
W
Morgan Le Fay
Ralfgamer
Morgan Le Fay
1
0
14
8
L
Guan Yu
RodziinN
Guan Yu
0
7
2
0.14
W
Neith
Sketik18
Neith
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
15,819
24,709
Taken
43,268
10,482
Mitigated
28,659
11,953
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,409
577
0
1,122
12,127
3,462
0
6,716
5,411
51,380
0
L
Sobek
 
Sobek
4,148
145
0
1,066
16,554
17,975
0
5,772
10,782
11,747
0
W
Anubis
Calcetinn
Anubis
9,448
60
0
4,333
11,901
5,842
143
6,728
5,173
43,196
0
W
Morgan Le Fay
Ralfgamer
Morgan Le Fay
7,673
856
241
3,564
7,978
2,785
791
3,579
4,399
37,183
0
L
Guan Yu
RodziinN
Guan Yu
3,262
137
242
622
14,587
7,222
0
4,633
9,954
0
19,790
W
Neith
Sketik18
Neith
19,664
9,106
0
3,815
4,830
1,855
1,971
2,250
2,580
0
56,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
26,842
192
Minions Killed
136
0
Camps Cleared
0
774,653
Distance Traveled
749,782
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,949
663
94
6
0
245,197
3
L
Sobek
8,425
562
17
1
0
250,509
5
W
Anubis
10,736
716
58
4
0
216,687
3
W
Morgan Le Fay
10,477
698
41
3
0
295,762
0
L
Guan Yu
8,468
565
25
2
0
254,076
0
W
Neith
12,290
819
93
6
0
262,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role